This file is indexed.

/usr/share/games/armagetronad/resource/included/Z-Man/fortress/sumo_4x4-0.1.1.aamap.xml is in armagetronad-common 0.2.8.3.2-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">
<Resource type="aamap" name="sumo_4x4" version="0.1.1" author="Z-Man" category="fortress">
	<Map version="2">
		<!-- The original square map, technically created by z-man.
		     Converted to XML by philippeqc.
		     Turned into a fortress sumo (two players fight for the same space) map by z-man.
             It's intended for one on one fortress attack and defense training.
             Make sure that the fortress conquest settings are so that one attacker can't
             take the zone against one defender.
		 
		 To make this compatible with old clients, you need to set WIN_ZONE_INITIAL_SIZE to
		 40 * exp(ln(2) * SIZE_FACTOR/2) (that's 40 for SIZE_FACTOR=0)
		 and WIN_ZONE_EXPANSION to -WIN_ZONE_INITIAL_SIZE/100.
		 For compatibility with 0.2.8_beta1/2, you need to copy the
		 map over square-1.0.1.aamap.xml instead of changing MAP_FILE.

		 License: Do with it what you want.

	     <Setting name="TEAMS_MIN" value="2" />
         <Setting name="SP_TEAMS_MIN" value="2" />

         -->

		<Settings>
			<Setting name="MAP_FILE_OVERRIDE" value="0" />
			<Setting name="FORTRESS_MAX_PER_TEAM" value="1" />
			<Setting name="SPAWN_POINT_GROUP_SIZE" value="4" />
		</Settings>

		<World>
			<Field>
				<Spawn	x="180"	y="170"	xdir="0"	ydir="-1"	/>
				<Spawn	x="120"	y="130"	xdir="0"	ydir="1"	/>
				<Spawn	x="170"	y="120"	xdir="-1"	ydir="0"	/>
				<Spawn	x="130"	y="180"	xdir="1"	ydir="0"	/>

				<Spawn	x="320"	y="130"	xdir="0"	ydir="1"	/>
				<Spawn	x="380"	y="170"	xdir="0"	ydir="-1"	/>
				<Spawn	x="370"	y="120"	xdir="-1"	ydir="0"	/>
				<Spawn	x="330"	y="180"	xdir="1"	ydir="0"	/>

				<Spawn	x="370"	y="320"	xdir="-1"	ydir="0"	/>
				<Spawn	x="330"	y="380"	xdir="1"	ydir="0"	/>
				<Spawn	x="320"	y="330"	xdir="0"	ydir="1"	/>
				<Spawn	x="380"	y="370"	xdir="0"	ydir="-1"	/>

				<Spawn	x="130"	y="380"	xdir="1"	ydir="0"	/>
				<Spawn	x="170"	y="320"	xdir="-1"	ydir="0"	/>
				<Spawn	x="120"	y="330"	xdir="0"	ydir="1"	/>
				<Spawn	x="180"	y="370"	xdir="0"	ydir="-1"	/>

				<Wall>
					<Point	x="0"	y="0"	/>
					<Point	x="0"	y="500"	/>
					<Point	x="500"	y="500"	/>
					<Point	x="500"	y="0"	/>
					<Point	x="0"	y="0"	/>
				</Wall>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="350" />
					</ShapeCircle>
				</Zone>


				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="150" />
					</ShapeCircle>
				</Zone>


				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="150" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="350" y="150" />
					</ShapeCircle>
				</Zone>


				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="350" />
					</ShapeCircle>
				</Zone>

				<Zone effect="fortress">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="150" y="350" />
					</ShapeCircle>
				</Zone>


		<!-- 
				<Zone effect="win">
					<ShapeCircle radius="40" growth="-0.4">
						<Point x="250" y="250" />
					</ShapeCircle>
				</Zone>
            -->
			</Field>
		</World>
	</Map>
</Resource>