/usr/share/blt2.5/demos/bitmap.tcl is in blt-demo 2.5.3+dfsg-1.
This file is owned by root:root, with mode 0o755.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 | #!/usr/bin/wish8.6
package require BLT
# --------------------------------------------------------------------------
# Starting with Tcl 8.x, the BLT commands are stored in their own
# namespace called "blt". The idea is to prevent name clashes with
# Tcl commands and variables from other packages, such as a "table"
# command in two different packages.
#
# You can access the BLT commands in a couple of ways. You can prefix
# all the BLT commands with the namespace qualifier "blt::"
#
# blt::graph .g
# blt::table . .g -resize both
#
# or you can import all the command into the global namespace.
#
# namespace import blt::*
# graph .g
# table . .g -resize both
#
# --------------------------------------------------------------------------
if { $tcl_version >= 8.0 } {
namespace import blt::*
namespace import -force blt::tile::*
}
source scripts/demo.tcl
source scripts/stipples.tcl
source scripts/patterns.tcl
bitmap define wide_weave {
#define wide_weave_width 16
#define wide_weave_height 16
static char wide_weave_bits[] = {
0x11, 0x11, 0xb8, 0xb8, 0x7c, 0x7c, 0x3a, 0x3a, 0x11, 0x11, 0xa3, 0xa3,
0xc7, 0xc7, 0x8b, 0x8b, 0x11, 0x11, 0xb8, 0xb8, 0x7c, 0x7c, 0x3a, 0x3a,
0x11, 0x11, 0xa3, 0xa3, 0xc7, 0xc7, 0x8b, 0x8b};
}
bitmap define hobbes3 {
#define hobbes_width 25
#define hobbes_height 25
static char hobbes_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0x00,
0x78, 0xe0, 0x07, 0x00, 0xfc, 0xf8, 0x07, 0x00, 0xcc, 0x07, 0x04, 0x00,
0x0c, 0xf0, 0x0b, 0x00, 0x7c, 0x1c, 0x06, 0x00, 0x38, 0x00, 0x00, 0x00,
0xe0, 0x03, 0x10, 0x00, 0xe0, 0x41, 0x11, 0x00, 0x20, 0x40, 0x11, 0x00,
0xe0, 0x07, 0x10, 0x00, 0xe0, 0xc1, 0x17, 0x00, 0x10, 0xe0, 0x2f, 0x00,
0x20, 0xe0, 0x6f, 0x00, 0x18, 0xe0, 0x2f, 0x00, 0x20, 0xc6, 0x67, 0x00,
0x18, 0x84, 0x2b, 0x00, 0x20, 0x08, 0x64, 0x00, 0x70, 0xf0, 0x13, 0x00,
0x80, 0x01, 0x08, 0x00, 0x00, 0xfe, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00};
} -scale 3.0
bitmap define gort {
#define gort_width 64
#define gort_height 64
static char gort_bits[] = {
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0xf0,
0x3f, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0xff, 0xff, 0x07, 0x00, 0x80,
0x01, 0x00, 0xc0, 0xdf, 0x0f, 0x1e, 0x00, 0x80, 0x01, 0x00, 0x60, 0xdf,
0x7f, 0x38, 0x00, 0x80, 0x01, 0x00, 0x30, 0x84, 0xfd, 0x67, 0x00, 0x80,
0x01, 0x00, 0x18, 0x04, 0xf6, 0xef, 0x00, 0x80, 0x01, 0x00, 0x0c, 0x86,
0xe1, 0xc7, 0x01, 0x80, 0x01, 0x00, 0x06, 0x06, 0xc0, 0x96, 0x01, 0x80,
0x01, 0x00, 0x06, 0x06, 0x00, 0x97, 0x03, 0x80, 0x01, 0x00, 0x06, 0x06,
0x00, 0x3c, 0x03, 0x80, 0x01, 0x00, 0x03, 0x06, 0x00, 0x5c, 0x07, 0x80,
0x01, 0x00, 0x03, 0x02, 0x00, 0xd8, 0x06, 0x80, 0x01, 0x00, 0x03, 0x02,
0x00, 0xd8, 0x06, 0x80, 0x01, 0x00, 0x43, 0x02, 0x00, 0xb0, 0x0c, 0x80,
0x01, 0x80, 0x31, 0x03, 0x00, 0xe0, 0x0d, 0x80, 0x01, 0x80, 0x61, 0x03,
0x00, 0xe0, 0x0d, 0x80, 0x01, 0x80, 0x1b, 0x03, 0x00, 0xf0, 0x0c, 0x80,
0x01, 0x80, 0xb3, 0x03, 0xff, 0xff, 0x1d, 0x80, 0x01, 0xc0, 0xeb, 0xfb,
0xff, 0xff, 0x1d, 0x80, 0x01, 0xe0, 0xc5, 0x7f, 0xfe, 0x7f, 0x3f, 0x01,
0xe0, 0xeb, 0xe3, 0xff, 0xff, 0x6e, 0x80, 0x01, 0xd0, 0x3b, 0xfe, 0x01,
0x80, 0x40, 0xcf, 0x80, 0x01, 0xf0, 0xf7, 0x07, 0x00, 0x30, 0x8e, 0x80,
0x01, 0xf0, 0xf4, 0x00, 0x00, 0x1b, 0x98, 0x80, 0x01, 0x70, 0x14, 0x00,
0x00, 0x1f, 0xdc, 0x80, 0x01, 0x30, 0xfe, 0xff, 0x1f, 0xc8, 0xff, 0x80,
0x01, 0x20, 0xee, 0xff, 0xff, 0xff, 0xff, 0x80, 0x01, 0x20, 0xf7, 0xff,
0x7f, 0xfe, 0x7f, 0x80, 0x01, 0xc0, 0xe1, 0xff, 0xff, 0xfe, 0x3f, 0x80,
0x01, 0x80, 0xed, 0xff, 0xff, 0xff, 0x19, 0x80, 0x01, 0x80, 0x99, 0xff,
0xff, 0xff, 0x18, 0x80, 0x01, 0x00, 0x63, 0x83, 0xff, 0x7f, 0x08, 0x80,
0x01, 0x00, 0xc3, 0x06, 0x00, 0x00, 0x0c, 0x80, 0x01, 0x00, 0x9b, 0x07,
0x00, 0x00, 0x0c, 0x80, 0x01, 0x00, 0xb6, 0x07, 0x00, 0x10, 0x0c, 0x80,
0x01, 0x00, 0xc6, 0x07, 0x00, 0x10, 0x04, 0x80, 0x01, 0x00, 0x36, 0x06,
0x00, 0x18, 0x06, 0x80, 0x01, 0x00, 0x66, 0x06, 0x00, 0x18, 0x06, 0x80,
0x01, 0x00, 0x8c, 0x0d, 0x00, 0x18, 0x02, 0x80, 0x01, 0x00, 0x18, 0x0e,
0x00, 0x18, 0x03, 0x80, 0x01, 0x00, 0xf0, 0x0c, 0x00, 0x18, 0x03, 0x80,
0x01, 0x00, 0x30, 0x0f, 0x00, 0x98, 0x01, 0x80, 0x01, 0x00, 0xb0, 0x1f,
0x01, 0x98, 0x01, 0x80, 0x01, 0x00, 0x60, 0x1f, 0x03, 0xdc, 0x00, 0x80,
0x01, 0x00, 0xe0, 0x3f, 0x03, 0xdc, 0x00, 0x80, 0x01, 0x00, 0xe0, 0x3b,
0x07, 0xee, 0x00, 0x80, 0x01, 0x00, 0x70, 0xf8, 0xff, 0xff, 0x01, 0x80,
0x01, 0x00, 0xf0, 0x80, 0xff, 0x37, 0x03, 0x80, 0x01, 0x00, 0xfc, 0x00,
0x08, 0xd8, 0x03, 0x80, 0x01, 0x00, 0xfe, 0x03, 0xf8, 0x7f, 0x07, 0x80,
0x01, 0xc0, 0x87, 0x07, 0xe0, 0x3f, 0x1c, 0x80, 0x01, 0xf0, 0x03, 0x00,
0x00, 0x00, 0xf8, 0x8f, 0x81, 0xff, 0x00, 0x38, 0x00, 0xf6, 0xf9, 0xff,
0xfd, 0x3f, 0x00, 0xe0, 0x00, 0x83, 0x8f, 0xff, 0xff, 0x00, 0x00, 0x80,
0x01, 0x00, 0xfc, 0xc0, 0x07, 0x0e, 0x00, 0x38, 0xe0, 0x00, 0xe0, 0x9f,
0xf9, 0x07, 0x00, 0x00, 0x80, 0x03, 0x00, 0xff, 0x7f, 0x80, 0x01, 0x00,
0xc0, 0x00, 0x00, 0xf0, 0x7f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x0f, 0xf0, 0x00, 0x38, 0x00, 0x00, 0x00, 0x80, 0x01, 0x30, 0x00, 0x00,
0x38, 0xc0, 0xc0, 0x80, 0x01, 0x1c, 0xe0, 0x00, 0x0c, 0xc0, 0x83, 0x81,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
} -rotate 180
bitmap define xbob {
#define bob_x_hot 30
#define bob_y_hot 37
#define bob_width 61
#define bob_height 75
static char bob_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xff,
0xff, 0x07, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x1f, 0x00, 0x00,
0x00, 0x80, 0xff, 0xff, 0xff, 0xfb, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xcf,
0x9f, 0xd1, 0x03, 0x00, 0x00, 0xf0, 0x7f, 0x8c, 0x33, 0x91, 0x07, 0x00,
0x00, 0xf8, 0xa7, 0x18, 0x27, 0xb1, 0x06, 0x00, 0x00, 0xfc, 0x47, 0x31,
0x4e, 0xa6, 0x0e, 0x00, 0x00, 0xfe, 0x4f, 0x21, 0x4c, 0xae, 0x3d, 0x00,
0x00, 0xff, 0xdf, 0x23, 0x8d, 0xbe, 0x7d, 0x00, 0x80, 0xff, 0xff, 0x67,
0xbd, 0xfe, 0xff, 0x01, 0x80, 0xff, 0xff, 0x7f, 0xbf, 0xff, 0xff, 0x03,
0xc0, 0xff, 0xff, 0xff, 0xbf, 0xff, 0xf8, 0x07, 0xc0, 0xff, 0xff, 0xff,
0xbf, 0x3f, 0xf8, 0x07, 0xc0, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf8, 0x0f,
0xc0, 0xff, 0xff, 0xff, 0x3f, 0x00, 0xf8, 0x0f, 0xe0, 0x7f, 0x00, 0xf8,
0x07, 0x00, 0xf0, 0x0f, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x07,
0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x07, 0xe0, 0x3f, 0x00, 0x00,
0x00, 0x00, 0xf4, 0x07, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x07,
0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x07, 0xe0, 0x3f, 0x00, 0x00,
0x00, 0x00, 0xe6, 0x07, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe7, 0x07,
0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe6, 0x07, 0xe0, 0x3f, 0x00, 0x00,
0x00, 0x00, 0xe6, 0x07, 0xe0, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xe6, 0x07,
0xc0, 0x3f, 0x00, 0x00, 0x00, 0x78, 0xf6, 0x07, 0xa0, 0xbf, 0xff, 0x00,
0x00, 0xff, 0xf7, 0x07, 0x70, 0x9f, 0xff, 0x01, 0x80, 0xff, 0xef, 0x07,
0xf0, 0x1c, 0x80, 0x03, 0xe0, 0x01, 0xef, 0x07, 0xf0, 0x1f, 0xbe, 0x07,
0xf0, 0x3f, 0xee, 0x07, 0xe0, 0x9d, 0x83, 0x1f, 0xf8, 0xe1, 0xdc, 0x07,
0xe0, 0xc1, 0x7f, 0x1f, 0xfc, 0xff, 0xc8, 0x07, 0xe0, 0xc1, 0x69, 0x1e,
0x7e, 0xca, 0xc0, 0x03, 0xe0, 0x81, 0xb8, 0x1f, 0xc0, 0x0e, 0xc0, 0x03,
0xe0, 0x01, 0xc0, 0x1b, 0xc0, 0xcf, 0xc1, 0x03, 0xc0, 0x03, 0xf7, 0x11,
0x00, 0x7f, 0xc0, 0x03, 0xc0, 0x03, 0x7c, 0x18, 0x00, 0x1c, 0xc0, 0x02,
0xc0, 0x02, 0x30, 0x08, 0x00, 0x00, 0x40, 0x03, 0x40, 0x03, 0x00, 0x08,
0x00, 0x00, 0x40, 0x02, 0x40, 0x13, 0x00, 0x0c, 0x00, 0x00, 0x60, 0x02,
0x40, 0x12, 0x00, 0x0e, 0x00, 0x00, 0xc0, 0x03, 0x80, 0x33, 0x80, 0x0e,
0x00, 0x00, 0xa8, 0x01, 0x00, 0x33, 0x40, 0x0f, 0xa0, 0x03, 0x2c, 0x00,
0x00, 0x74, 0x30, 0x0f, 0x38, 0x07, 0x2e, 0x00, 0x00, 0x74, 0x98, 0x1f,
0x1e, 0x1e, 0x2f, 0x00, 0x00, 0xfc, 0x8f, 0xff, 0x0f, 0xfc, 0x2f, 0x00,
0x00, 0xf8, 0xe3, 0xff, 0x03, 0xf8, 0x2f, 0x00, 0x00, 0xf8, 0xfd, 0xff,
0x81, 0xff, 0x3f, 0x00, 0x00, 0xb8, 0xf9, 0x1f, 0xf8, 0x0f, 0x1e, 0x00,
0x00, 0x30, 0xf1, 0xf0, 0x0f, 0x03, 0x0e, 0x00, 0x00, 0x30, 0xf1, 0x01,
0x80, 0x01, 0x0f, 0x00, 0x00, 0x20, 0xf1, 0xf7, 0xff, 0x00, 0x07, 0x00,
0x00, 0x60, 0xe3, 0x01, 0x60, 0x80, 0x07, 0x00, 0x00, 0x60, 0xc3, 0xef,
0x3f, 0x80, 0x03, 0x00, 0x00, 0x40, 0xc2, 0xff, 0x0f, 0xc0, 0x03, 0x00,
0x00, 0xc0, 0xe6, 0x1f, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0xf4, 0xfe,
0x3f, 0xe0, 0x00, 0x00, 0x00, 0x80, 0x79, 0xfe, 0x1f, 0xe0, 0x00, 0x00,
0xc0, 0x01, 0x3d, 0x3e, 0x00, 0x70, 0x00, 0x00, 0x30, 0x06, 0x3e, 0x0f,
0x00, 0x38, 0x00, 0x00, 0xc8, 0x8c, 0x1f, 0x07, 0x00, 0x38, 0x00, 0x00,
0xf4, 0xcc, 0x8f, 0x07, 0x00, 0x1c, 0x00, 0x00, 0x72, 0xee, 0xf7, 0x07,
0x00, 0x0e, 0x00, 0x00, 0x02, 0xff, 0xe3, 0x07, 0x00, 0x07, 0x00, 0x00,
0x32, 0xfe, 0xc1, 0xff, 0x8f, 0x03, 0x00, 0x00, 0x3e, 0xfe, 0x80, 0xff,
0xff, 0x01, 0x00, 0x00, 0x7e, 0x7c, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00,
0x7c, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x1c, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xf8, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
} -rotate -123
bitmap compose top "Top\nScaled 2x" -pady 5 -padx 10 -rotate 0 -scale 2.0
bitmap compose left "Left\na\nb\nc" -rotate 90
bitmap compose right {Right} -rotate 270
bitmap compose center {Center} -rotate 45
bitmap compose bottom {Bottom} -rotate 180
#
# Test bitmap
#
# 1. Test of rotated text bitmap
# 2. Define bitmap from output of "data" command
# 3. Define bitmap from X11 bitmap file
# 4. Define bitmap from X10 bitmap file
# 5. Define bitmap from internal Tcl list
# 6. Use predefined internal bitmap
#
proc ChangeBitmap { w } {
global count bitmapList
if { [incr count] >= [llength $bitmapList] } {
exit
}
$w configure -bitmap [lindex $bitmapList $count]
}
set count -1
set bitmapList {
sharky
hobbes3
xbob
gort
question
large_question
questhead
large_questhead
hobbes
BLT
}
option add *center*padX 8
option add *center*padY 4
button .left -bitmap left -command {
.center configure -bitmap sharky ; set count -1
}
button .top -bitmap top -command {
.center configure -bitmap hobbes3 ; set count 0
}
button .right -bitmap right -command {
.center configure -bitmap xbob ; set count 1
}
button .bottom -bitmap bottom -command {
.center configure -bitmap gort ; set count 2
}
button .center -bitmap center -command "ChangeBitmap .center"
set bitmapFile @bitmaps/sharky.xbm
bitmap define sharky [bitmap data $bitmapFile] -rotate 45 -scale 0.75
bitmap define large_question [bitmap data question] -scale 2.0
bitmap define large_questhead [bitmap data questhead] -scale 2.0
table . \
.top 0,1 -fill x \
.left 1,0 -fill y \
.center 1,1 -fill both \
.right 1,2 -fill y \
.bottom 2,1 -fill x
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