/usr/src/castle-game-engine-5.0.0/components/castlepropedits.pas is in castle-game-engine-src 5.0.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Copyright 2010-2014 Michalis Kamburelis.
This file is part of "Castle Game Engine".
"Castle Game Engine" is free software; see the file COPYING.txt,
included in this distribution, for details about the copyright.
"Castle Game Engine" is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
----------------------------------------------------------------------------
}
{ Property editors for Lazarus components.
The main source of information about this is in comments of Lazarus
ideintf/propedits.pp.
@exclude (This unit is not supposed to be normally used, so not documented
by PasDoc. It's only for Lazarus registration.) }
unit CastlePropEdits;
interface
procedure Register;
implementation
uses CastleSceneCore, PropEdits, CastleLCLUtils, X3DLoad, CastleUIControls,
CastleControl, CastleControls, CastleImages, LResources;
type
TSceneURLPropertyEditor = class(TFileNamePropertyEditor)
public
function GetFilter: String; override;
end;
TImageURLPropertyEditor = class(TFileNamePropertyEditor)
public
function GetFilter: String; override;
end;
TUIControlListPropertyEditor = class(TListPropertyEditor)
end;
function TSceneURLPropertyEditor.GetFilter: String;
var
LCLFilter: string;
FilterIndex: Integer;
begin
{ TODO: use Load3D_FileFilters without "All Files" part. }
FileFiltersToDialog(Load3D_FileFilters, LCLFilter, FilterIndex);
Result := LCLFilter + (inherited GetFilter);
end;
function TImageURLPropertyEditor.GetFilter: String;
var
LCLFilter: string;
FilterIndex: Integer;
begin
{ TODO: use LoadImage_FileFilters without "All Files" part. }
FileFiltersToDialog(LoadImage_FileFilters, LCLFilter, FilterIndex);
Result := LCLFilter + (inherited GetFilter);
end;
procedure Register;
begin
RegisterPropertyEditor(TypeInfo(AnsiString), TCastleSceneCore,
'URL', TSceneURLPropertyEditor);
RegisterPropertyEditor(TypeInfo(AnsiString), TCastleImageControl,
'URL', TImageURLPropertyEditor);
{ TODO: crashes
RegisterPropertyEditor(TypeInfo(TUIControlList), TCastleControlCustom,
'Controls', TUIControlListPropertyEditor);
}
end;
initialization
{ Add lrs with icons, following
http://wiki.lazarus.freepascal.org/Lazarus_Packages#Add_a_component_icon }
{$I icons/castleicons.lrs}
end.
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