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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!CSeaGreen 
#!N  #!Rmemalc Allocating and Freeing Memory #!N #!EC #!N #!N Memory 
allocation results from either of the following: #!N #!I0 #!N  #!F-adobe-times-medium-r-normal--18*   
#!N #!N #!I30 #!N o Calls to  #!F-adobe-times-bold-r-normal--18*   DXAllocate #!EF and 
 #!F-adobe-times-bold-r-normal--18*   DXAllocateLocal #!EF . #!N #!N In general, allocations resulting from 
these calls must be freed before returning. #!N #!I30 #!N o 
The creation of a new Object (e.g, by  #!F-adobe-times-bold-r-normal--18*   DXNewField #!EF 
or  #!F-adobe-times-bold-r-normal--18*   DXNewArray #!EF ). #!N #!N On successful return, memory 
allocated for the use of these routines does  #!F-adobe-times-medium-i-normal--18*   not #!EF 
usually need to be freed: the Objects returned are managed by 
the executive, and the module is not responsible for their deletion. 
However, in case of error, no output Objects are returned, and 
the module is responsible for deleting all Objects created. #!N #!N 
When a Field is placed in a Group, the Field is 
deleted when the Group is deleted; and, on error, only the 
Group should be deleted. Similarly, an Array placed in a Field 
is deleted when the Field is deleted. For that reason it 
is often helpful to set the pointer of a Field or 
Array to  #!F-adobe-times-bold-r-normal--18*   NULL #!EF after placing it in a higher-level 
Object. The Field or Array can then be safely deleted on 
error, regardless of whether it has been placed in a higher-level 
Object. #!N #!I0 #!N #!EF #!N #!N #!N #!N  #!F-adobe-times-medium-i-normal--18*   Next 
Topic #!EF #!N #!N  #!Lall1024,dxall1025 h Reference Counts  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N