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#!N
#!CNavyBlue #!N #!Rinvdata Invalid
Data #!N #!EC #!N #!N In order to support the elimination
of unwanted items from a data set, positions, connections, faces, or
polylines in a Field can be "invalidated" by placing a corresponding
"invalid positions," "invalid connections," "invalid faces," or "invalid polylines" component in
that Field. An "invalid" component lists the individual data items of
the positions, connections, faces, or polylines component that are invalid. #!N
#!N In position-, connection-, face-, and polyline-dependent components, data items that
correspond to invalid elements are themselves invalid. Data may be invalidated
by modifying (or creating, if necessary) these invalid components. If no
invalid component exists, all data items are assumed to be valid.
#!N #!N An invalid component is represented by one of two
types of Array: #!N #!I0 #!N #!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N
1. An Array of length equal to the length of the
"positions," "connections," "faces," or "polylines" component. This component has the "dep"
attribute of "positions," "connections," "faces," or "polylines" (i.e., the elements correspond
one-to-one with the elements in the applicable Array). The Array is
either #!F-adobe-times-bold-r-normal--18* TYPE_BYTE #!EF or #!F-adobe-times-bold-r-normal--18* TYPE_UBYTE #!EF ; its valid
elements have a value of #!F-adobe-times-bold-r-normal--18* DATA_VALID #!EF (0), invalid elements
a value of #!F-adobe-times-bold-r-normal--18* DATA_INVALID #!EF (1). #!N #!I30 #!N 2.
An Array of length equal to the number of invalid members
of the applicable component. This component has the "ref" attribute of
"positions," "connections," "faces," or "polylines." The Array is either #!F-adobe-times-bold-r-normal--18* TYPE_INT
#!EF or #!F-adobe-times-bold-r-normal--18* TYPE_UINT #!EF , and the indices of the
invalid members are listed. #!N #!I0 #!N #!EF #!N #!N #!N
If many elements of the component are invalid, the first type
of Array is preferable. If only a few elements are invalid,
the second is preferable. #!N #!N The routines described here simplify
the handling of both types of invalid component. #!N #!N Once
positions have been invalidated, their immediate connections, faces, or polylines can
also be invalidated by calling #!F-adobe-times-bold-r-normal--18* DXInvalidateConnections() #!EF , which will
create an "invalid connections," "invalid faces," or "invalid polylines" component if
necessary. (Note that this component cannot be assumed to be up-to-date
unless this routine is called.) #!N #!N Invalid positions, connections, faces,
and polylines (and their dependent information) can be removed from the
data set by calling #!F-adobe-times-bold-r-normal--18* DXCull() #!EF . This routine: #!N
#!I0 #!N #!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N o Removes all invalidated
elements and the corresponding elements of components that are dependent on
invalidated elements. #!N #!I30 #!N o Renumbers components that reference positions,
connections, faces, and polylines (inserting a -1 for indices that refer
to removed positions, connections, faces, and polylines). #!N #!I30 #!N o
Removes invalid positions, invalid connections, invalid faces, and invalid polylines components.
#!N #!I0 #!N #!EF #!N #!N #!N Removal of invalid components
may affect system performance significantly if it requires the conversion of
regular positions and connections components to irregular form (i.e., by greatly
increasing the memory used for these components). For example, #!F-adobe-times-bold-r-normal--18* DXCreateInvalidComponentHandle()
#!EF creates a "handle" for a specified invalid component. Other routines
set particular elements as valid or invalid or they determine the
validity of a given element. The module writer can set up
a handle to mark elements as either valid or invalid (e.g.,
initializing all elements to invalid and validating the appropriate elements or
vice versa). #!N #!N When the time comes to create an
invalid-component Array, the information stored in the handle is used to
create one of the two kinds of Array just described, depending
on the relative number of invalid elements. Note: Before adding a
new invalid component to a Field, it is important to explicitly
remove any invalid component having the same name. The reason for
this requirement is that the attributes of an existing component will
be copied to the new component. Overwriting a "dep" invalid component
with a "ref" invalid component will result in a component with
#!F-adobe-times-medium-i-normal--18* both #!EF attributes, which is self-contradictory. #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18*
#!N #define DATA_VALID 0 #!N #define DATA_INVALID 1 #!EF #!N #!N
#!EC #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Object DXInvalidateConnections()
#!EF #!EF #!I50 #!N Propagates the invalidity of positions. See #!Ldxic,dxall1285 h DXInvalidateConnections #!EL
. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Object DXInvalidateDupBoundary() #!EF #!EF #!I50
#!N Invalidates all but one of the positions shared between partitions
in a Composite Field. See #!Ldxidb,dxall1286 h DXInvalidateDupBoundary #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* Object DXInvalidateUnreferencedPositions() #!EF #!EF #!I50 #!N Determines which positions in
the Fields of the input Object are not referenced by any
connections element and invalidates them. See #!Ldxiup,dxall1287 h DXInvalidateUnreferencedPositions #!EL . #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Object DXCull() #!EF #!EF #!I50 #!N Removes invalid positions
and connections (and their dependent information) from an Object. See #!Ldxcul,dxall1193 h DXCull #!EL
. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* InvalidComponentHandle DXCreateInvalidComponentHandle() #!EF #!EF #!I50
#!N Creates an invalid-component handle. See #!Lun9,dxall1119 h Examples #!EL . See #!Ldxcich,dxall1191 h DXCreateInvalidComponentHandle #!EL .
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error DXFreeInvalidComponentHandle() #!EF #!EF #!I50 #!N
Frees all memory associated with an invalid-component handle. See #!Ldxfich,dxall1215 h DXFreeInvalidComponentHandle #!EL .
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error DXSaveInvalidComponent() #!EF #!EF #!I50 #!N
Creates a new invalid-component Array containing the information stored in an
invalid-component handle and stores it in a given Field. See #!Lun9,dxall1119 h Examples #!EL
. See #!Ldxsic,dxall1363 h DXSaveInvalidComponent #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Array DXGetInvalidComponentArray()
#!EF #!EF #!I50 #!N Returns an Array containing the information stored
in an invalid-component handle. See #!Ldxgica,dxall1243 h DXGetInvalidComponentArray #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* Error DXSetElementValid() #!EF #!EF #!I50 #!N Sets the validity state
of a specified element in an invalid-component handle to #!F-adobe-times-bold-r-normal--18* DATA_VALID
#!EF . See #!Ldxsev,dxall1375 h DXSetElementValid #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error
DXSetElementInvalid() #!EF #!EF #!I50 #!N Sets the validity state of a
specified element in an invalid-component handle to #!F-adobe-times-bold-r-normal--18* DATA_INVALID #!EF .
See #!Lun9,dxall1119 h Examples #!EL . See #!Ldxsei,dxall1374 h DXSetElementInvalid #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
int DXIsElementValid() #!EF #!N int DXIsElementInvalid(); #!EF #!I50 #!N Return the
validity state of a specified element of an invalid-component handle. See
#!Lun9,dxall1119 h Examples #!EL . See #!Ldxiev,dxall1289 h DXIsElementValid, DXIsElementInvalid #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* int
DXIsElementValidSequential() #!EF #!N int DXIsElementInvalidSequential(); #!EF #!I50 #!N Return the validity
state of a specified element of an invalid-component handle when the
queries come in sequential order. See #!Ldxievs,dxall1290 h DXIsElementValidSequential, DXIsElementInvalidSequential #!EL . #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* int DXGetValidCount() #!EF #!EF #!I50 #!N Returns the number
of valid elements in an invalid-component handle. See #!Ldxgvc,dxall1271 h DXGetValidCount #!EL . #!N
#!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* int DXGetInvalidCount() #!EF #!EF #!I50 #!N Returns
the number of invalid elements in an invalid-component handle. See #!Ldxgic,dxall1244 h DXGetInvalidCount #!EL
. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error DXSetAllValid() #!EF #!EF #!I50
#!N Sets all elements valid. See #!Ldxsav,dxall1366 h DXSetAllValid #!EL . #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error DXSetAllInvalid() #!EF #!EF #!I50 #!N Sets all elements
invalid. See #!Lun9,dxall1119 h Examples #!EL . See #!Ldxsai,dxall1365 h DXSetAllInvalid #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* Error DXInvertValidity() #!EF #!EF #!I50 #!N Reverses the validity state
of every element in a specified invalid-component handle. See #!Ldxiv,dxall1288 h DXInvertValidity #!EL .
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Error DXInitGetNextInvalidElementIndex() #!EF #!N Error DXInitGetNextValidElementIndex();
#!EF #!I50 #!N Prepare an invalid-component handle for iteration through the
invalid or valid elements. See #!Ldxignie,dxall1281 h DXInitGetNextInvalidElementIndex, DXInitGetNextValidElementIndex #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* int DXGetNextInvalidElementIndex() #!EF #!EF #!I50 #!N Returns the index of
the next invalid element after the index returned on the previous
call. See #!Ldxgniei,dxall1252 h DXGetNextInvalidElementIndex #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* int DXGetNextValidElementIndex()
#!EF #!EF #!I50 #!N Returns the index of the next valid
element after the index returned on the previous call. See #!Ldxgnvei,dxall1253 h DXGetNextValidElementIndex #!EL
. #!I0 #!N #!N #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF
#!N #!N #!Lun9,dxall1119 h Examples #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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