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#!N
#!CNavyBlue #!N #!Rlightsc Light Class #!N #!EC
#!N #!N Light Objects specify lights for shading. They may be
placed in a scene and transformed along with other Objects in
the scene (e.g, by changing their positions). #!N #!I0 #!N #!N
#!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light DXNewDistantLight() #!EF #!EF #!I50 #!N Creates
a distant Light Object. See #!Ldxndl,dxall1315 h DXNewDistantLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* Light DXQueryDistantLight() #!EF #!EF #!I50 #!N Returns information about a
Distant Light. See #!Ldxqdl,dxall1342 h DXQueryDistantLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* Light
DXNewAmbientLight() #!EF #!EF #!I50 #!N Creates a Light Object representing an
ambient light source. See #!Ldxnal,dxall1309 h DXNewAmbientLight #!EL . #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
Light DXQueryAmbientLight() #!EF #!EF #!I50 #!N Returns the color of an
Ambient Light. See #!Ldxqal,dxall1338 h DXQueryAmbientLight #!EL . #!I0 #!N #!N #!N #!N #!N
#!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Liefs,dxall1140 h Image Fields #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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