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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!N  #!Rdxsmo DXSetMeshOffsets #!N #!N Function 
#!N #!N Sets the offset of a partition within the original 
Field after partitioning. #!N #!N Syntax #!N  #!F-adobe-times-bold-r-normal--18*   #include <dx/dx.h> MeshArray 
DXSetMeshOffsets(MeshArray a, int *offsets) #!EF #!N #!N Functional Details #!N #!N 
In the case where a Mesh Array is used to define 
a regular grid of connections that is a part of a 
partitioned Field, it is useful to know the offset of the 
partition within the original Field. This routine sets the offset values 
to  #!F-adobe-times-bold-r-normal--18*   offsets #!EF along each dimension of the mesh  #!F-adobe-times-bold-r-normal--18*   
a #!EF . For  #!F-adobe-times-bold-r-normal--18*   DXSetMeshOffsets #!EF , the parameter is 
a pointer to an Array of integers, one for each dimension 
of the mesh, specifying the offset along that dimension of this 
partition within the original Field.  #!F-adobe-times-bold-r-normal--18*   DXSetMeshOffsets #!EF should be called 
by the partitioning process. #!N #!N Return Value #!N #!N Returns 
 #!F-adobe-times-bold-r-normal--18*   a #!EF or returns  #!F-adobe-times-bold-r-normal--18*   NULL #!EF and sets an 
error code. #!N #!N See Also #!N #!N  #!F-adobe-times-bold-r-normal--18*    #!Ldxgmai,dxall1248 h DXGetMeshArrayInfo  #!EL  , 
 #!Ldxgpo,dxall1259 h DXGetPathOffset  #!EL  ,  #!Ldxnmav,dxall1319 h DXNewMeshArray, DXNewMeshArrayV  #!EL  #!EF #!N #!N  #!Lmarray,dxall1078 h Mesh Arrays  #!EL  . #!N #!N #!N 
 #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Ldxsoc,dxall1384 h DXSetOrthographic, DXGetOrthographic  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N