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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | #!F-adobe-helvetica-medium-r-normal--18*
#!N
#!N #!Rdxsmo DXSetMeshOffsets #!N #!N Function
#!N #!N Sets the offset of a partition within the original
Field after partitioning. #!N #!N Syntax #!N #!F-adobe-times-bold-r-normal--18* #include <dx/dx.h> MeshArray
DXSetMeshOffsets(MeshArray a, int *offsets) #!EF #!N #!N Functional Details #!N #!N
In the case where a Mesh Array is used to define
a regular grid of connections that is a part of a
partitioned Field, it is useful to know the offset of the
partition within the original Field. This routine sets the offset values
to #!F-adobe-times-bold-r-normal--18* offsets #!EF along each dimension of the mesh #!F-adobe-times-bold-r-normal--18*
a #!EF . For #!F-adobe-times-bold-r-normal--18* DXSetMeshOffsets #!EF , the parameter is
a pointer to an Array of integers, one for each dimension
of the mesh, specifying the offset along that dimension of this
partition within the original Field. #!F-adobe-times-bold-r-normal--18* DXSetMeshOffsets #!EF should be called
by the partitioning process. #!N #!N Return Value #!N #!N Returns
#!F-adobe-times-bold-r-normal--18* a #!EF or returns #!F-adobe-times-bold-r-normal--18* NULL #!EF and sets an
error code. #!N #!N See Also #!N #!N #!F-adobe-times-bold-r-normal--18* #!Ldxgmai,dxall1248 h DXGetMeshArrayInfo #!EL ,
#!Ldxgpo,dxall1259 h DXGetPathOffset #!EL , #!Ldxnmav,dxall1319 h DXNewMeshArray, DXNewMeshArrayV #!EL #!EF #!N #!N #!Lmarray,dxall1078 h Mesh Arrays #!EL . #!N #!N #!N
#!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Ldxsoc,dxall1384 h DXSetOrthographic, DXGetOrthographic #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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