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#!N
#!CDarkGreen #!N #!Rnavigat
Navigating in a Scene #!N #!EC #!N #!N You can move
your camera within the scene in all directions using the #!F-adobe-times-bold-r-normal--18*
Navigate #!EF mode. As well as being able to change your
view direction like the other modes, #!F-adobe-times-bold-r-normal--18* Navigate #!EF also lets
you move #!F-adobe-times-medium-i-normal--18* through #!EF an object and view it from
the inside out. #!N #!N When you use #!F-adobe-times-medium-i-normal--18* Navigate #!EF
mode, the camera is automatically changed to perspective rendering. #!N #!N
You can also move your camera in one direction while looking
in another direction. For instance, you can move forward past the
left side of an object while looking to the right, enabling
you to see the object as you move past it. #!N
#!N Unlike the #!F-adobe-times-bold-r-normal--18* Roam #!EF and #!F-adobe-times-bold-r-normal--18* Rotate #!EF modes,
which appear to adjust the object to change your view, or
the #!F-adobe-times-bold-r-normal--18* Zoom #!EF mode, which appears to adjust the camera
lens to change your view, the #!F-adobe-times-bold-r-normal--18* Navigate #!EF mode appears
to actually move your camera around the scene, while the objects
you are viewing remain stationary. Note: Because Data Explorer does not
support perspective rendering of volumes, you cannot navigate software-rendered volumes. #!N
#!N To move your camera within the scene: #!N #!I0 #!N
#!F-adobe-times-medium-r-normal--18* #!N #!N #!I30 #!N 1. Select the #!F-adobe-times-bold-r-normal--18* Navigate #!EF
mode from the #!F-adobe-times-bold-r-normal--18* Mode #!EF option box. This adds some
controls, illustrated in #!Lvc357,dxall309 f Figure 57 #!EL , to the #!F-adobe-times-bold-r-normal--18* View Control... #!EF
dialog box. #!N #!I30 #!N 2. The mouse buttons control the
navigate motion of the camera, while the setting of the #!F-adobe-times-bold-r-normal--18*
Look #!EF option box controls the direction the camera is pointing.
The #!F-adobe-times-bold-r-normal--18* Look #!EF options are illustrated in #!Llookopt5,dxall309 t Table 5 #!EL . Note:
You can also enable #!F-adobe-times-bold-r-normal--18* Navigate #!EF mode by using the
#!F-adobe-times-bold-r-normal--18* intrctnMode #!EF parameter to the Image tool (see Image in
IBM Visualization Data Explorer User's Reference). #!N #!N With #!F-adobe-times-bold-r-normal--18* Look
#!EF set to #!F-adobe-times-bold-r-normal--18* Forward #!EF , you have more control
over the trajectory the camera moves along in the scene. To
move forward, click on the left mouse button. To move backward,
click on the right mouse button. The position of the mouse
pointer on the image indicates the angle at which you travel;
that is, the point where the mouse pointer is located moves
more towards the center of the image area. #!Cbrown #!N #!F-adobe-times-medium-r-normal--18*
#!Rvc357 #!N #!N Graphics omitted from Online Documentation. Please see the
manual. #!N Figure 57. Navigate Portion of the View Control Dialog
Box #!EF #!N #!EC #!Rlookopt5 #!T,1,101 #!F-adobe-times-bold-r-normal--18* #!N TAB Table 5.
Look #!N TAB Option Menu #!N TAB Forward #!N TAB 45deg
Left #!N TAB 45deg Right #!N TAB 45deg Up #!N TAB
45deg Down #!N TAB 90deg Left #!N TAB 90deg Right #!N
TAB 90deg Up #!N TAB 90deg Down #!N TAB Backward #!N
TAB Align #!N #!T,0 #!N #!N #!N #!N If the camera
is pointing forward, you can use the center mouse button to
change your direction. Clicking on the center mouse button adjusts your
direction (and view of the object) toward the position of the
mouse pointer in the image area. #!N #!N With the exception
of #!F-adobe-times-bold-r-normal--18* Align #!EF , all of the options in the
#!F-adobe-times-bold-r-normal--18* Look #!EF option box affect only the direction the camera
is pointing. #!F-adobe-times-bold-r-normal--18* Align #!EF adjusts the current navigate direction (the
forward direction) to be the same as the current #!F-adobe-times-bold-r-normal--18* Look
#!EF value. For example, if the camera is pointing 45deg to
the right of the current navigate direction, #!F-adobe-times-bold-r-normal--18* Align #!EF changes
the navigate direction to be 45deg to the right of its
current value, thereby aligning travel direction with camera direction. #!N Note:
Switching to another mode (such as #!F-adobe-times-bold-r-normal--18* Rotate #!EF ) from
#!F-adobe-times-bold-r-normal--18* Navigate #!EF while the Look value is something other than
Forward, automatically aligns the navigate direction with the camera direction. #!N
#!N #!N If the camera is pointing in any direction but
forward, you can still use the left and right mouse buttons
to move forward and backward; the trajectory of your movement is
the same as it was when you last traveled forward. In
this case, the center mouse button has no effect. #!N #!I30
#!N 3. The #!F-adobe-times-bold-r-normal--18* Navigate #!EF mode uses two values to
control its precision. These are controlled by the two sliders on
the #!F-adobe-times-bold-r-normal--18* View Control... #!EF dialog box. They are: #!N #!I0
#!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* Motion #!EF #!I50 #!N Controls the
speed of execution as you move the camera forward and backward.
The higher the number, the faster the speed, and the faster
your camera appears to move. In addition to using the slider,
you can use the up- and down-arrow keys to adjust this
value (be sure the cursor is in the Image window). #!N
#!I0 #!N #!F-adobe-times-bold-r-normal--18* Pivot #!EF #!I50 #!N Controls the increment of
the turn angle when you turn using the center mouse button.
The higher the number, the more drastic the turn. In addition
to using the slider, you can use the left- and right-arrow
keys to adjust this value (be sure the cursor is in
the Image window). #!I0 #!N #!N #!N #!I0 #!N #!EF #!N
#!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lcamset,dxall310 h Precise Camera Settings #!EL #!N
#!F-adobe-times-medium-i-normal--18* #!N
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