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#!N
#!CSeaGreen #!N #!Rall611 Documentation #!N
#!EC #!N #!N When you author a visual program or create
a macro (a special kind of visual program, discussed in #!Lcremac,dxall436 h Creating Macros #!EL
), you should describe its function using the Comment capability (found
on the #!F-adobe-times-bold-r-normal--18* Edit #!EF menu in the VPE). This Comment
will be viewable by other users (or yourself) when they run
your visual program and choose the Help menu item #!F-adobe-times-bold-r-normal--18* Application
Comment #!EF . #!N #!N Another brief kind of documentation is
available in each module. Double-click a module, and its default name
is shown in the "Notation" box at the top of the
module description dialog box. You can add to or change this
notation. This is particularly helpful in Compute modules to describe the
meaning of the expression, for example, "square root of pressure per
cubic inch." And any time you do something "tricky" with a
module, enter a note to yourself in the Notation box for
later reference. #!N #!N Compute also offers a useful way to
document the terms of an expression. Each input to Compute can
be given a meaningful name (the default names are simply a
and b). If you like, you can change the input letter
names to words, like "pressure" and "scale," then use an expression
like sqrt(pressure / scale) * 0.5. You may add more inputs
to Compute by simply pressing #!F-adobe-times-bold-r-normal--18* Ctrl+A #!EF when you have
selected the Compute module. #!N #!N You can also add annotation
text directly to the canvas using the #!F-adobe-times-bold-r-normal--18* Add Annotation #!EF
option of the Edit menu of the VPE (see #!Lvpeanot,dxall355 h Adding Annotation to a Visual Program #!EL ).
And you can segment your visual program with pages (see #!Lvpepage,dxall356 h Creating pages in the VPE #!EL
). #!N #!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lall612,dxall613 h Design for Video Output #!EL
#!N #!F-adobe-times-medium-i-normal--18* #!N
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