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#!N
#!N #!Rcamera Camera #!N #!N Category #!N #!N
#!Lcatren,dxall760 h Rendering #!EL #!N #!N Function #!N #!N Constructs a camera for viewing
an object. #!N #!N Syntax #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* #!N
camera #!EF = Camera( #!F-adobe-times-bold-r-normal--18* to, from, width, resolution, aspect, up,
#!N perspective, angle, background #!EF ); #!EF #!N #!N #!EC #!N
#!N Inputs #!T,1,91,276,461,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB
Default TAB Description #!EF #!N TAB to TAB vector or object
TAB [0 0 0] TAB look-to point #!N TAB from TAB
vector or object TAB [0 0 1] TAB position of camera
#!N TAB width TAB scalar or object TAB 100 TAB width
of field of view (for #!N TAB - TAB - TAB
- TAB orthographic projection) #!N TAB resolution TAB integer TAB 640
TAB horizontal resolution of image (in #!N TAB - TAB -
TAB - TAB pixels) #!N TAB aspect TAB scalar TAB 0.75
TAB height/width #!N TAB up TAB vector TAB [0 1 0]
TAB up direction #!N TAB perspective TAB flag TAB 0 TAB
0: orthographic projection #!N TAB - TAB - TAB - TAB
1: perspective projection #!N TAB angle TAB scalar TAB 30.0 TAB
view angle (in degrees) (for #!N TAB - TAB - TAB
- TAB perspective projection) #!N TAB background TAB vector or string
TAB "black" TAB image background color #!N TAB - TAB -
TAB - TAB #!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N
TAB Name TAB Type TAB Description #!EF #!N TAB camera TAB
camera TAB resulting camera #!N TAB - TAB - TAB #!EF
#!N #!N Functional Details #!N #!N This module differs from AutoCamera
in that it specifies a "look-from" #!F-adobe-times-medium-i-normal--18* point #!EF for viewing
an object (AutoCamera specifies a #!F-adobe-times-medium-i-normal--18* direction #!EF from which to
view an object). #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
to #!EF #!EF #!I50 #!N specifies a point in the scene
that appears at the center of the image; the default is
the origin of world space. This parameter can also be specified
as an object, in which case the center of the object
serves as the look-to point. Note: This parameter cannot have the
same value as #!F-adobe-times-bold-r-normal--18* from #!EF (see below). #!N #!I0 #!N
#!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* from #!EF #!EF #!I50 #!N specifies the location of
the camera; the default is [0 0 1]. This parameter can
also be specified as an object, in which case its value
is the center of the object's bounding box. Note: This parameter
cannot have the same value as #!F-adobe-times-bold-r-normal--18* to #!EF (see above).
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* width #!EF #!EF #!I50 #!N functions
only for an orthographic projection (see #!F-adobe-times-bold-r-normal--18* perspective #!EF below). It
specifies the width of the field of view, in world coordinates.
If this parameter is specified as an object, the module uses
a value that is slightly larger than the diagonal of the
object's bounding box. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* resolution #!EF #!EF
#!I50 #!N specifies the width of the image in pixels. #!N
#!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* aspect #!EF #!EF #!I50 #!N specifies the
height-to-width ratio of the image. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* up
#!EF #!EF #!I50 #!N specifies a vector that will be aligned
with the vertical axis of the image. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* perspective #!EF #!EF #!I50 #!N specifies the method of projection
used in rendering #!F-adobe-times-bold-r-normal--18* object #!EF : perspective (0) or orthographic
(1). #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* Perspective projection #!EF
#!I50 #!N This method produces a realistic rendering of objects, but
does not preserve their exact shape and measurements (e.g., parallel lines
usually do not project as being parallel). The camera is positioned
at the vertex of the viewing angle (see #!F-adobe-times-bold-r-normal--18* angle #!EF
below). The two end-points of that angle are the left and
right sides of the image area. Thus the wider the angle,
the greater the amount of object space that can be fitted
into the viewing area. Note: The #!F-adobe-times-bold-r-normal--18* width #!EF parameter has
no effect on perspective projection. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* Orthographic projection
#!EF #!I50 #!N This method produces a somewhat artificial view of
an object (the distance between the front and back of an
object appears small compared to the distance between the object and
the camera), but it preserves exact scale measurements and parallel lines.
The size of the object can be changed only by #!F-adobe-times-bold-r-normal--18*
width #!EF (the default is a field of view slightly greater
than the width of the object). #!N #!N The #!F-adobe-times-bold-r-normal--18* angle
#!EF parameter has no effect on orthographic projection. #!N #!N In
orthographic projection, only the direction of the #!F-adobe-times-bold-r-normal--18* from #!EF -
#!F-adobe-times-bold-r-normal--18* to #!EF vector is important, not its magnitude. The object's
distance does not affect its size in the image, which can
be changed only with the #!F-adobe-times-bold-r-normal--18* width #!EF parameter. In perspective
projection, the object's size can be changed only by changing #!F-adobe-times-bold-r-normal--18*
from #!EF or #!F-adobe-times-bold-r-normal--18* angle #!EF (because #!F-adobe-times-bold-r-normal--18* width #!EF is
ignored). #!I0 #!N #!N For more information on these projection methods,
consult a text on computer graphics. #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
angle #!EF #!EF #!I50 #!N specifies the viewing angle in degrees.
The vertex of this angle is #!F-adobe-times-bold-r-normal--18* to #!EF . #!N
#!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* background #!EF #!EF #!I50 #!N specifies the
color of the image background as either an RGB color or
a color-name string. The string can be any of the defined
color-name strings (see #!Lcolor,dxall792 h Color #!EL ). #!I0 #!N #!N #!N #!N Example
Visual Programs #!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N FlyThrough.net (uses the macro
InterpolatePositionsMacro.net) #!N FlyThrough2.net #!EF #!N #!N #!EC #!N #!N See Also
#!N #!N #!Lautocam,dxall771 h AutoCamera #!EL , #!Lautocol,dxall772 h AutoColor #!EL , #!Ldirect,dxall806 h Direction #!EL , #!Lrender,dxall923 h Render #!EL #!N #!N
#!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lcaption,dxall781 h Caption #!EL #!N #!F-adobe-times-medium-i-normal--18* #!N
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