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#!N
#!N #!Rrotate Rotate #!N #!N Category #!N #!N #!Lcatren,dxall760 h Rendering #!EL #!N #!N
Function #!N #!N Rotates an object. #!N #!N Syntax #!CForestGreen #!N
#!N #!F-adobe-courier-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* #!N output #!EF = Rotate( #!F-adobe-times-bold-r-normal--18* input, axis,
rotation, ... #!EF ); #!EF #!N #!N #!EC #!N #!N Inputs
#!T,1,91,276,461,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18* #!N TAB Name TAB Type TAB Default TAB
Description #!EF #!N TAB input TAB object TAB none TAB object
to be rotated #!N TAB axis TAB integer or string TAB
"y" TAB axis of rotation #!N TAB rotation TAB scalar TAB
0 TAB amount of rotation (in degrees) #!N TAB ... TAB
- TAB - TAB additional axis-rotation pair(s) #!N TAB - TAB
- TAB - TAB #!EF #!N #!N Outputs #!T,1,161,321,646 #!F-adobe-times-medium-r-normal--14* #!F-adobe-times-bold-r-normal--18*
#!N TAB Name TAB Type TAB Description #!EF #!N TAB output
TAB object TAB object marked for rotation #!N TAB - TAB
- TAB #!EF #!N #!N Functional Details #!N #!N This module
prepares a specified object for one or more rotations about a
specified axis. Note: A Transform object containing the specified transformation matrix
is inserted at the root of the object. This transform is
applied during rendering. #!N #!N Each rotation is specified by an
axis-rotation parameter pair. #!N #!I0 #!N #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18*
input #!EF #!EF #!I50 #!N specifies the object to be rotated.
#!N #!I0 #!N #!F-adobe-times-bold-r-normal--18* #!F-adobe-times-bold-r-normal--18* axis #!EF #!EF #!I50 #!N specifies
the axis of rotation. Allowed values are strings ("x," "y," or
"z") or integers (0, 1, or 2). #!N #!I0 #!N #!F-adobe-times-bold-r-normal--18*
#!F-adobe-times-bold-r-normal--18* rotation #!EF #!EF #!I50 #!N specifies the extent of rotation
(in degrees) about the specified axis. Note: Rotation is counterclockwise in
a right-handed coordinate system and relative to the origin of world-coordinate
space. #!I0 #!N #!N #!N #!N A single Rotate module can
specify a maximum of 22 rotations (i.e., #!F-adobe-times-bold-r-normal--18* axis #!F-adobe-times-medium-r-normal--18* -
#!EF rotation #!EF pairs). In the user interface, the default number
of corresponding tab pairs is two. (Tabs can be added to
the module icon and removed with the appropriate #!F-adobe-times-bold-r-normal--18* ...Input Tab
#!EF options in the #!F-adobe-times-bold-r-normal--18* Edit #!EF pull-down menu of the
VPE.) Note: If you want to use the mouse to rotate
the object in the Image window, see #!Lrotobj,dxall305 h Rotating the Object #!EL in IBM Visualization
Data Explorer User's Guide. #!N #!N Components #!N #!N All input
components are propagated to the output. #!N #!N Example Visual Programs
#!CForestGreen #!N #!N #!F-adobe-courier-bold-r-normal--18* #!N Imide_potential.net #!N UsingLights.net #!EF #!N #!N
#!EC #!N #!N See Also #!N #!N #!Lscale,dxall934 h Scale #!EL , #!Ltransla,dxall968 h Translate #!EL #!N
#!N #!N #!F-adobe-times-medium-i-normal--18* Next Topic #!EF #!N #!N #!Lroute,dxall929 h Route #!EL #!N #!F-adobe-times-medium-i-normal--18*
#!N
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