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<page xmlns="http://projectmallard.org/1.0/" type="guide" id="patterns" xml:lang="de">
<info>
<credit type="author">
<name>Allan Day</name>
<email>aday@gnome.org</email>
</credit>
<include xmlns="http://www.w3.org/2001/XInclude" href="legal.xml"/>
<mal:credit xmlns:mal="http://projectmallard.org/1.0/" type="translator copyright">
<mal:name>Christian Kirbach</mal:name>
<mal:email>christian.kirbach@gmail.com</mal:email>
<mal:years>2014</mal:years>
</mal:credit>
</info>
<title>Muster</title>
<p>Patterns are the primary elements that make up an application design. Some patterns, like <link xref="application-menus">application menus</link> or <link xref="header-bars">header bars</link>, are highly recommended. Others are optional, and deciding on which patterns you want to use forms a core part of the design process. To help with this, each pattern page details the appropriate uses of each pattern, and suggests alternatives that might be applicable.</p>
<p>Once you have decided which patterns to use, the <link xref="ui-elements">user interface elements pages</link> provide details of individual elements that you can use to fill out your design.</p>
<links type="topic" style="2column" groups="application-menus primary-windows header-bars header-bar-menus grids lists selection-mode search view-switchers sidebar-lists dialogs notifications action-bars"/>
<media type="image" mime="image/svg" src="figures/patterns/patterns.svg"/>
</page>
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