/usr/share/gocode/src/code.google.com/p/go.net/spdy/types.go is in golang-go.net-dev 0.0~hg20131201-1.
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// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package spdy implements the SPDY protocol (currently SPDY/3), described in
// http://www.chromium.org/spdy/spdy-protocol/spdy-protocol-draft3.
package spdy
import (
"bytes"
"compress/zlib"
"io"
"net/http"
)
// Version is the protocol version number that this package implements.
const Version = 3
// ControlFrameType stores the type field in a control frame header.
type ControlFrameType uint16
const (
TypeSynStream ControlFrameType = 0x0001
TypeSynReply = 0x0002
TypeRstStream = 0x0003
TypeSettings = 0x0004
TypePing = 0x0006
TypeGoAway = 0x0007
TypeHeaders = 0x0008
TypeWindowUpdate = 0x0009
)
// ControlFlags are the flags that can be set on a control frame.
type ControlFlags uint8
const (
ControlFlagFin ControlFlags = 0x01
ControlFlagUnidirectional = 0x02
ControlFlagSettingsClearSettings = 0x01
)
// DataFlags are the flags that can be set on a data frame.
type DataFlags uint8
const (
DataFlagFin DataFlags = 0x01
)
// MaxDataLength is the maximum number of bytes that can be stored in one frame.
const MaxDataLength = 1<<24 - 1
// headerValueSepator separates multiple header values.
const headerValueSeparator = "\x00"
// Frame is a single SPDY frame in its unpacked in-memory representation. Use
// Framer to read and write it.
type Frame interface {
write(f *Framer) error
}
// ControlFrameHeader contains all the fields in a control frame header,
// in its unpacked in-memory representation.
type ControlFrameHeader struct {
// Note, high bit is the "Control" bit.
version uint16 // spdy version number
frameType ControlFrameType
Flags ControlFlags
length uint32 // length of data field
}
type controlFrame interface {
Frame
read(h ControlFrameHeader, f *Framer) error
}
// StreamId represents a 31-bit value identifying the stream.
type StreamId uint32
// SynStreamFrame is the unpacked, in-memory representation of a SYN_STREAM
// frame.
type SynStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
AssociatedToStreamId StreamId // stream id for a stream which this stream is associated to
Priority uint8 // priority of this frame (3-bit)
Slot uint8 // index in the server's credential vector of the client certificate
Headers http.Header
}
// SynReplyFrame is the unpacked, in-memory representation of a SYN_REPLY frame.
type SynReplyFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// RstStreamStatus represents the status that led to a RST_STREAM.
type RstStreamStatus uint32
const (
ProtocolError RstStreamStatus = iota + 1
InvalidStream
RefusedStream
UnsupportedVersion
Cancel
InternalError
FlowControlError
StreamInUse
StreamAlreadyClosed
InvalidCredentials
FrameTooLarge
)
// RstStreamFrame is the unpacked, in-memory representation of a RST_STREAM
// frame.
type RstStreamFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Status RstStreamStatus
}
// SettingsFlag represents a flag in a SETTINGS frame.
type SettingsFlag uint8
const (
FlagSettingsPersistValue SettingsFlag = 0x1
FlagSettingsPersisted = 0x2
)
// SettingsFlag represents the id of an id/value pair in a SETTINGS frame.
type SettingsId uint32
const (
SettingsUploadBandwidth SettingsId = iota + 1
SettingsDownloadBandwidth
SettingsRoundTripTime
SettingsMaxConcurrentStreams
SettingsCurrentCwnd
SettingsDownloadRetransRate
SettingsInitialWindowSize
SettingsClientCretificateVectorSize
)
// SettingsFlagIdValue is the unpacked, in-memory representation of the
// combined flag/id/value for a setting in a SETTINGS frame.
type SettingsFlagIdValue struct {
Flag SettingsFlag
Id SettingsId
Value uint32
}
// SettingsFrame is the unpacked, in-memory representation of a SPDY
// SETTINGS frame.
type SettingsFrame struct {
CFHeader ControlFrameHeader
FlagIdValues []SettingsFlagIdValue
}
// PingFrame is the unpacked, in-memory representation of a PING frame.
type PingFrame struct {
CFHeader ControlFrameHeader
Id uint32 // unique id for this ping, from server is even, from client is odd.
}
// GoAwayStatus represents the status in a GoAwayFrame.
type GoAwayStatus uint32
const (
GoAwayOK GoAwayStatus = iota
GoAwayProtocolError
GoAwayInternalError
)
// GoAwayFrame is the unpacked, in-memory representation of a GOAWAY frame.
type GoAwayFrame struct {
CFHeader ControlFrameHeader
LastGoodStreamId StreamId // last stream id which was accepted by sender
Status GoAwayStatus
}
// HeadersFrame is the unpacked, in-memory representation of a HEADERS frame.
type HeadersFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
Headers http.Header
}
// WindowUpdateFrame is the unpacked, in-memory representation of a
// WINDOW_UPDATE frame.
type WindowUpdateFrame struct {
CFHeader ControlFrameHeader
StreamId StreamId
DeltaWindowSize uint32 // additional number of bytes to existing window size
}
// TODO: Implement credential frame and related methods.
// DataFrame is the unpacked, in-memory representation of a DATA frame.
type DataFrame struct {
// Note, high bit is the "Control" bit. Should be 0 for data frames.
StreamId StreamId
Flags DataFlags
Data []byte // payload data of this frame
}
// A SPDY specific error.
type ErrorCode string
const (
UnlowercasedHeaderName ErrorCode = "header was not lowercased"
DuplicateHeaders = "multiple headers with same name"
WrongCompressedPayloadSize = "compressed payload size was incorrect"
UnknownFrameType = "unknown frame type"
InvalidControlFrame = "invalid control frame"
InvalidDataFrame = "invalid data frame"
InvalidHeaderPresent = "frame contained invalid header"
ZeroStreamId = "stream id zero is disallowed"
)
// Error contains both the type of error and additional values. StreamId is 0
// if Error is not associated with a stream.
type Error struct {
Err ErrorCode
StreamId StreamId
}
func (e *Error) Error() string {
return string(e.Err)
}
var invalidReqHeaders = map[string]bool{
"Connection": true,
"Host": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
var invalidRespHeaders = map[string]bool{
"Connection": true,
"Keep-Alive": true,
"Proxy-Connection": true,
"Transfer-Encoding": true,
}
// Framer handles serializing/deserializing SPDY frames, including compressing/
// decompressing payloads.
type Framer struct {
headerCompressionDisabled bool
w io.Writer
headerBuf *bytes.Buffer
headerCompressor *zlib.Writer
r io.Reader
headerReader io.LimitedReader
headerDecompressor io.ReadCloser
}
// NewFramer allocates a new Framer for a given SPDY connection, repesented by
// a io.Writer and io.Reader. Note that Framer will read and write individual fields
// from/to the Reader and Writer, so the caller should pass in an appropriately
// buffered implementation to optimize performance.
func NewFramer(w io.Writer, r io.Reader) (*Framer, error) {
compressBuf := new(bytes.Buffer)
compressor, err := zlib.NewWriterLevelDict(compressBuf, zlib.BestCompression, []byte(headerDictionary))
if err != nil {
return nil, err
}
framer := &Framer{
w: w,
headerBuf: compressBuf,
headerCompressor: compressor,
r: r,
}
return framer, nil
}
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