/usr/share/perl5/LaTeXML/Common/Object.pm is in latexml 0.8.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 | # /=====================================================================\ #
# | LaTeXML::Common::Object | #
# | Abstract base class for LaTeXML objects | #
# |=====================================================================| #
# | Part of LaTeXML: | #
# | Public domain software, produced as part of work done by the | #
# | United States Government & not subject to copyright in the US. | #
# |---------------------------------------------------------------------| #
# | Bruce Miller <bruce.miller@nist.gov> #_# | #
# | http://dlmf.nist.gov/LaTeXML/ (o o) | #
# \=========================================================ooo==U==ooo=/ #
package LaTeXML::Common::Object;
use strict;
use warnings;
use LaTeXML::Global;
use XML::LibXML; # Need XML_xxx constants!
use base qw(Exporter);
our @EXPORT = (
qw(&Stringify &ToString &Revert &Equals),
);
#======================================================================
# Exported generic functions for dealing with LaTeXML's objects
#======================================================================
my %NOBLESS = map { ($_ => 1) } qw( SCALAR HASH ARRAY CODE REF GLOB LVALUE); # [CONSTANT]
sub Stringify {
my ($object) = @_;
if (!defined $object) { return 'undef'; }
elsif (!ref $object) { return $object; }
elsif ($NOBLESS{ ref $object }) { return "$object"; }
elsif ($object->can('stringify')) { return $object->stringify; }
# Have to handle LibXML stuff explicitly (unless we want to add methods...?)
elsif ($object->isa('XML::LibXML::Node')) {
if ($object->nodeType == XML_ELEMENT_NODE) {
my $tag = $STATE->getModel->getNodeQName($object);
my $attributes = '';
foreach my $attr ($object->attributes) {
my $name = $attr->nodeName;
my $val = $attr->getData;
$val = substr($val, 0, 30) . "..." if length($val) > 35;
$attributes .= ' ' . $name . "=\"" . $val . "\""; }
return "<" . $tag . $attributes . ($object->hasChildNodes ? ">..." : "/>");
}
elsif ($object->nodeType == XML_TEXT_NODE) {
return "XMLText[" . $object->data . "]"; }
elsif ($object->nodeType == XML_DOCUMENT_NODE) {
return "XMLDocument[" . $$object . "]"; }
elsif ($object->nodeType == XML_DOCUMENT_FRAG_NODE) {
return "XMLFragment[" . join('', map { Stringify($_) } $object->childNodes) . "]"; }
else { return "$object"; } }
else { return "$object"; } }
sub ToString {
my ($object) = @_;
my $r;
return (defined $object
? (($r = ref $object) && !$NOBLESS{$r} ? $object->toString : "$object") : ''); }
# Just how deep of an equality test should this be?
sub Equals {
my ($a, $b) = @_;
return 1 if !(defined $a) && !(defined $b); # both undefined, equal, I guess
return 0 unless (defined $a) && (defined $b); # else both must be defined
my $refa = (ref $a) || '_notype_';
my $refb = (ref $b) || '_notype_';
return 0 if $refa ne $refb; # same type?
return $a eq $b if ($refa eq '_notype_') || $NOBLESS{$refa}; # Deep comparison of builtins?
return 1 if $a->equals($b); # semi-shallow comparison?
# Special cases? (should be methods, but that embeds State knowledge too low)
if ($refa eq 'LaTeXML::Core::Token') { # Check if they've been \let to the same defn.
my $defa = $STATE->lookupDefinition($a);
my $defb = $STATE->lookupDefinition($b);
return $defa && $defb && ($defa eq $defb); }
return 0; }
# Reverts an object into TeX code, as a Tokens list, that would create it.
# Note that this is not necessarily the original TeX.
sub Revert {
my ($thing) = @_;
return (defined $thing
? (ref $thing ? map { $_->unlist } $thing->revert
: LaTeXML::Core::Token::Explode($thing)) # Ugh!!
: ()); }
#======================================================================
# LaTeXML Object
# Base object for all LaTeXML Objects;
# Defines basic default methods for comparison, printing
# Tried to use overloading, but the Magic methods lead to hard-to-find
# (and occasionally quite serious) performance issues -- at least, if you
# try to have stringify do too much.
#======================================================================
sub stringify {
my ($object) = @_;
my $string = "$object"; overload::StrVal($object);
$string =~ s/^LaTeXML:://;
$string =~ s/=(SCALAR|HASH|ARRAY|CODE|REF|GLOB|LVALUE|)\(/\[@/;
$string =~ s/\)$/\]/;
return $string; }
sub toString {
my ($self) = @_;
return $self->stringify; }
sub toAttribute {
my ($self) = @_;
return $self->toString; }
sub equals {
my ($a, $b) = @_;
return "$a" eq "$b"; } # overload::StrVal($a) eq overload::StrVal($b); }
sub notequals {
my ($a, $b) = @_;
return !($a->equals($b)); }
sub isaToken { return 0; }
sub isaBox { return 0; }
sub isaDefinition { return 0; }
# These should really only make sense for Data objects within the
# processing stream.
# Defaults (probably poor)
sub beDigested {
my ($self) = @_;
return $self; }
sub beAbsorbed {
my ($self, $document) = @_;
return $document->openText($self->toString, $document->getNodeFont($document->getElement)); }
sub unlist {
my ($self) = @_;
return $self; }
#**********************************************************************
1;
__END__
=pod
=head1 NAME
C<LaTeXML::Common::Object> - abstract base class for most LaTeXML objects.
=head1 DESCRIPTION
C<LaTeXML::Common::Object> serves as an abstract base class for all other objects (both the
data objects and control objects). It provides for common methods for
stringification and comparison operations to simplify coding and
to beautify error reporting.
=head2 Generic functions
=over 4
=item C<< $string = Stringify($object); >>
Returns a string identifying C<$object>, for debugging.
Works on any values and objects, but invokes the stringify method on
blessed objects.
More informative than the default perl conversion to a string.
=item C<< $string = ToString($object); >>
Converts C<$object> to string attempting, when possible,
to generate straight text without TeX markup.
This is most useful for converting Tokens or Boxes to document
content or attribute values, or values to be used for pathnames,
keywords, etc. Generally, however, it is not possible
to convert Whatsits generated by Constructors into clean strings,
without TeX markup.
Works on any values and objects, but invokes
the toString method on blessed objects.
=item C<< $boolean = Equals($a,$b); >>
Compares the two objects for equality. Works on any values and objects,
but invokes the equals method on blessed objects, which does a
deep comparison of the two objects.
=item C<< $tokens = Revert($object); >>
Returns a Tokens list containing the TeX that would create C<$object>.
Note that this is not necessarily the original TeX code;
expansions or other substitutions may have taken place.
=back
=head2 Methods
=over 4
=item C<< $string = $object->stringify; >>
Returns a readable representation of C<$object>,
useful for debugging.
=item C<< $string = $object->toString; >>
Returns the string content of C<$object>;
most useful for extracting a clean, usable, Unicode string from
tokens or boxes that might representing a filename or such.
To the extent possible, this should provide a string
that can be used as XML content, or attribute values,
or for filenames or whatever. However, control sequences
defined as Constructors may leave TeX code in the value.
=item C<< $boole = $object->equals($other); >>
Returns whether $object and $other are equal. Should perform
a deep comparision, but the default implementation just compares
for object identity.
=item C<< $boole = $object->isaToken; >>
Returns whether C<$object> is an L<LaTeXML::Core::Token>.
=item C<< $boole = $object->isaBox; >>
Returns whether C<$object> is an L<LaTeXML::Core::Box>.
=item C<< $boole = $object->isaDefinition; >>
Returns whether C<$object> is an L<LaTeXML::Core::Definition>.
=item C<< $digested = $object->beDigested; >>
Does whatever is needed to digest the object, and
return the digested representation. Tokens would be digested
into boxes; Some objects, such as numbers can just return themselves.
=item C<< $object->beAbsorbed($document); >>
Do whatever is needed to absorb the C<$object> into the C<$document>,
typically by invoking appropriate methods on the C<$document>.
=back
=head1 AUTHOR
Bruce Miller <bruce.miller@nist.gov>
=head1 COPYRIGHT
Public domain software, produced as part of work done by the
United States Government & not subject to copyright in the US.
=cut
|