/usr/share/gtk-doc/html/clutter/ClutterScriptable.html is in libclutter-1.0-doc 1.20.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 | <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>Clutter Reference Manual: ClutterScriptable</title>
<meta name="generator" content="DocBook XSL Stylesheets V1.78.1">
<link rel="home" href="index.html" title="Clutter Reference Manual">
<link rel="up" href="ch11.html" title="User interface definition">
<link rel="prev" href="ClutterScript.html" title="ClutterScript">
<link rel="next" href="ch12.html" title="Generic list model">
<meta name="generator" content="GTK-Doc V1.21 (XML mode)">
<link rel="stylesheet" href="style.css" type="text/css">
</head>
<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF">
<table class="navigation" id="top" width="100%" summary="Navigation header" cellpadding="2" cellspacing="5"><tr valign="middle">
<td width="100%" align="left" class="shortcuts">
<a href="#" class="shortcut">Top</a><span id="nav_description"> <span class="dim">|</span>
<a href="#ClutterScriptable.description" class="shortcut">Description</a></span><span id="nav_hierarchy"> <span class="dim">|</span>
<a href="#ClutterScriptable.object-hierarchy" class="shortcut">Object Hierarchy</a></span><span id="nav_prerequisites"> <span class="dim">|</span>
<a href="#ClutterScriptable.prerequisites" class="shortcut">Prerequisites</a></span><span id="nav_implementations"> <span class="dim">|</span>
<a href="#ClutterScriptable.implementations" class="shortcut">Known Implementations</a></span>
</td>
<td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
<td><a accesskey="u" href="ch11.html"><img src="up.png" width="16" height="16" border="0" alt="Up"></a></td>
<td><a accesskey="p" href="ClutterScript.html"><img src="left.png" width="16" height="16" border="0" alt="Prev"></a></td>
<td><a accesskey="n" href="ch12.html"><img src="right.png" width="16" height="16" border="0" alt="Next"></a></td>
</tr></table>
<div class="refentry">
<a name="ClutterScriptable"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="ClutterScriptable.top_of_page"></a>ClutterScriptable</span></h2>
<p>ClutterScriptable — Override the UI definition parsing</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="ClutterScriptable.functions"></a><h2>Functions</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="ClutterScriptable.html#clutter-scriptable-set-id" title="clutter_scriptable_set_id ()">clutter_scriptable_set_id</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">const <span class="returnvalue">gchar</span> *
</td>
<td class="function_name">
<a class="link" href="ClutterScriptable.html#clutter-scriptable-get-id" title="clutter_scriptable_get_id ()">clutter_scriptable_get_id</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">gboolean</span>
</td>
<td class="function_name">
<a class="link" href="ClutterScriptable.html#clutter-scriptable-parse-custom-node" title="clutter_scriptable_parse_custom_node ()">clutter_scriptable_parse_custom_node</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="ClutterScriptable.html#clutter-scriptable-set-custom-property" title="clutter_scriptable_set_custom_property ()">clutter_scriptable_set_custom_property</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="ClutterScriptable.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
<tbody>
<tr>
<td class="datatype_keyword"> </td>
<td class="function_name"><a class="link" href="ClutterScriptable.html#ClutterScriptable-struct" title="ClutterScriptable">ClutterScriptable</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="ClutterScriptable.html#ClutterScriptableIface" title="struct ClutterScriptableIface">ClutterScriptableIface</a></td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="ClutterScriptable.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen"> GInterface
<span class="lineart">╰──</span> ClutterScriptable
</pre>
</div>
<div class="refsect1">
<a name="ClutterScriptable.prerequisites"></a><h2>Prerequisites</h2>
<p>
ClutterScriptable requires
GObject.</p>
</div>
<div class="refsect1">
<a name="ClutterScriptable.implementations"></a><h2>Known Implementations</h2>
<p>
ClutterScriptable is implemented by
<a class="link" href="ClutterActor.html" title="ClutterActor">ClutterActor</a>, <a class="link" href="ClutterAlpha.html" title="ClutterAlpha">ClutterAlpha</a>, <a class="link" href="clutter-Implicit-Animations.html#ClutterAnimation">ClutterAnimation</a>, <a class="link" href="ClutterAnimator.html" title="ClutterAnimator">ClutterAnimator</a>, <a class="link" href="ClutterBehaviour.html" title="ClutterBehaviour">ClutterBehaviour</a>, <a class="link" href="ClutterBehaviourDepth.html" title="ClutterBehaviourDepth">ClutterBehaviourDepth</a>, <a class="link" href="ClutterBehaviourEllipse.html" title="ClutterBehaviourEllipse">ClutterBehaviourEllipse</a>, <a class="link" href="ClutterBehaviourOpacity.html" title="ClutterBehaviourOpacity">ClutterBehaviourOpacity</a>, <a class="link" href="ClutterBehaviourPath.html" title="ClutterBehaviourPath">ClutterBehaviourPath</a>, <a class="link" href="ClutterBehaviourRotate.html" title="ClutterBehaviourRotate">ClutterBehaviourRotate</a>, <a class="link" href="ClutterBehaviourScale.html" title="ClutterBehaviourScale">ClutterBehaviourScale</a>, <a class="link" href="ClutterBox.html" title="ClutterBox">ClutterBox</a>, <a class="link" href="ClutterCairoTexture.html" title="ClutterCairoTexture">ClutterCairoTexture</a>, <a class="link" href="ClutterClone.html" title="ClutterClone">ClutterClone</a>, <a class="link" href="ClutterGroup.html" title="ClutterGroup">ClutterGroup</a>, <a class="link" href="clutter-Value-intervals.html#ClutterInterval">ClutterInterval</a>, <a class="link" href="ClutterKeyframeTransition.html" title="ClutterKeyframeTransition">ClutterKeyframeTransition</a>, <a class="link" href="ClutterListModel.html" title="ClutterListModel">ClutterListModel</a>, <a class="link" href="ClutterModel.html" title="ClutterModel">ClutterModel</a>, <a class="link" href="ClutterPropertyTransition.html" title="ClutterPropertyTransition">ClutterPropertyTransition</a>, <a class="link" href="ClutterRectangle.html" title="ClutterRectangle">ClutterRectangle</a>, <a class="link" href="ClutterScrollActor.html" title="ClutterScrollActor">ClutterScrollActor</a>, <a class="link" href="ClutterStage.html" title="ClutterStage">ClutterStage</a>, <a class="link" href="ClutterState.html" title="ClutterState">ClutterState</a>, <a class="link" href="ClutterText.html" title="ClutterText">ClutterText</a>, <a class="link" href="ClutterTexture.html" title="ClutterTexture">ClutterTexture</a>, <a class="link" href="ClutterTimeline.html" title="ClutterTimeline">ClutterTimeline</a>, <a class="link" href="ClutterTransition.html" title="ClutterTransition">ClutterTransition</a> and <a class="link" href="ClutterTransitionGroup.html" title="ClutterTransitionGroup">ClutterTransitionGroup</a>.</p>
</div>
<div class="refsect1">
<a name="ClutterScriptable.description"></a><h2>Description</h2>
<p>The <a class="link" href="ClutterScriptable.html#ClutterScriptableIface" title="struct ClutterScriptableIface"><span class="type">ClutterScriptableIface</span></a> interface exposes the UI definition parsing
process to external classes. By implementing this interface, a class can
override the UI definition parsing and transform complex data types into
GObject properties, or allow custom properties.</p>
<p><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> is available since Clutter 0.6</p>
</div>
<div class="refsect1">
<a name="ClutterScriptable.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="clutter-scriptable-set-id"></a><h3>clutter_scriptable_set_id ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
clutter_scriptable_set_id (<em class="parameter"><code><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> *scriptable</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *id_</code></em>);</pre>
<p>Sets <em class="parameter"><code>id_</code></em>
as the unique Clutter script it for this instance of
<a class="link" href="ClutterScriptable.html#ClutterScriptableIface" title="struct ClutterScriptableIface"><span class="type">ClutterScriptableIface</span></a>.</p>
<p>This name can be used by user interface designer applications to
define a unique name for an object constructable using the UI
definition language parsed by <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a>.</p>
<div class="refsect3">
<a name="id-1.7.3.3.9.2.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>scriptable</p></td>
<td class="parameter_description"><p>a <a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>id_</p></td>
<td class="parameter_description"><p>the <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a> id of the object</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since 0.6</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-scriptable-get-id"></a><h3>clutter_scriptable_get_id ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> *
clutter_scriptable_get_id (<em class="parameter"><code><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> *scriptable</code></em>);</pre>
<p>Retrieves the id of <em class="parameter"><code>scriptable</code></em>
set using <a class="link" href="ClutterScriptable.html#clutter-scriptable-set-id" title="clutter_scriptable_set_id ()"><code class="function">clutter_scriptable_set_id()</code></a>.</p>
<div class="refsect3">
<a name="id-1.7.3.3.9.3.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>scriptable</p></td>
<td class="parameter_description"><p>a <a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.7.3.3.9.3.6"></a><h4>Returns</h4>
<p> the id of the object. The returned string is owned by
the scriptable object and should never be modified of freed</p>
<p></p>
</div>
<p class="since">Since 0.6</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-scriptable-parse-custom-node"></a><h3>clutter_scriptable_parse_custom_node ()</h3>
<pre class="programlisting"><span class="returnvalue">gboolean</span>
clutter_scriptable_parse_custom_node (<em class="parameter"><code><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> *scriptable</code></em>,
<em class="parameter"><code><a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a> *script</code></em>,
<em class="parameter"><code><span class="type">GValue</span> *value</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code><span class="type">JsonNode</span> *node</code></em>);</pre>
<p>Parses the passed JSON node. The implementation must set the type
of the passed <span class="type">GValue</span> pointer using <code class="function">g_value_init()</code>.</p>
<div class="refsect3">
<a name="id-1.7.3.3.9.4.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>scriptable</p></td>
<td class="parameter_description"><p>a <a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>script</p></td>
<td class="parameter_description"><p>the <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a> creating the scriptable instance</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>value</p></td>
<td class="parameter_description"><p>the generic value to be set</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>name</p></td>
<td class="parameter_description"><p>the name of the node</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>node</p></td>
<td class="parameter_description"><p>the JSON node to be parsed</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="id-1.7.3.3.9.4.6"></a><h4>Returns</h4>
<p> <code class="literal">TRUE</code> if the node was successfully parsed, <code class="literal">FALSE</code> otherwise.</p>
<p></p>
</div>
<p class="since">Since 0.6</p>
</div>
<hr>
<div class="refsect2">
<a name="clutter-scriptable-set-custom-property"></a><h3>clutter_scriptable_set_custom_property ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
clutter_scriptable_set_custom_property
(<em class="parameter"><code><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> *scriptable</code></em>,
<em class="parameter"><code><a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a> *script</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *name</code></em>,
<em class="parameter"><code>const <span class="type">GValue</span> *value</code></em>);</pre>
<p>Overrides the common properties setting. The underlying virtual
function should be used when implementing custom properties.</p>
<div class="refsect3">
<a name="id-1.7.3.3.9.5.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>scriptable</p></td>
<td class="parameter_description"><p>a <a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a></p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>script</p></td>
<td class="parameter_description"><p>the <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a> creating the scriptable instance</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>name</p></td>
<td class="parameter_description"><p>the name of the property</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>value</p></td>
<td class="parameter_description"><p>the value of the property</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since 0.6</p>
</div>
</div>
<div class="refsect1">
<a name="ClutterScriptable.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="ClutterScriptable-struct"></a><h3>ClutterScriptable</h3>
<pre class="programlisting">typedef struct _ClutterScriptable ClutterScriptable;</pre>
<p><a class="link" href="ClutterScriptable.html" title="ClutterScriptable"><span class="type">ClutterScriptable</span></a> is an opaque structure whose members cannot be directly
accessed</p>
<p class="since">Since 0.6</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterScriptableIface"></a><h3>struct ClutterScriptableIface</h3>
<pre class="programlisting">struct ClutterScriptableIface {
void (* set_id) (ClutterScriptable *scriptable,
const gchar *id_);
const gchar *(* get_id) (ClutterScriptable *scriptable);
gboolean (* parse_custom_node) (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node);
void (* set_custom_property) (ClutterScriptable *scriptable,
ClutterScript *script,
const gchar *name,
const GValue *value);
};
</pre>
<p>Interface for implementing "scriptable" objects. An object implementing
this interface can override the parsing and properties setting sequence
when loading a UI definition data with <a class="link" href="ClutterScript.html" title="ClutterScript"><span class="type">ClutterScript</span></a></p>
<div class="refsect3">
<a name="id-1.7.3.3.10.3.5"></a><h4>Members</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
</colgroup>
<tbody>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterScriptableIface.set-id"></a>set_id</code></em> ()</p></td>
<td class="struct_member_description"><p>virtual function for setting the id of a scriptable object</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterScriptableIface.get-id"></a>get_id</code></em> ()</p></td>
<td class="struct_member_description"><p>virtual function for getting the id of a scriptable object</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterScriptableIface.parse-custom-node"></a>parse_custom_node</code></em> ()</p></td>
<td class="struct_member_description"><p>virtual function for parsing complex data containers
into GObject properties</p></td>
<td class="struct_member_annotations"> </td>
</tr>
<tr>
<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterScriptableIface.set-custom-property"></a>set_custom_property</code></em> ()</p></td>
<td class="struct_member_description"><p>virtual function for setting a custom property</p></td>
<td class="struct_member_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since 0.6</p>
</div>
</div>
</div>
<div class="footer">
<hr>
Generated by GTK-Doc V1.21</div>
</body>
</html>
|