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<title>Clutter Reference Manual: ClutterTapAction</title>
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<a name="ClutterTapAction"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="ClutterTapAction.top_of_page"></a>ClutterTapAction</span></h2>
<p>ClutterTapAction — Action for tap gestures</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
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<div class="refsect1">
<a name="ClutterTapAction.functions"></a><h2>Functions</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody><tr>
<td class="function_type">
<a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> *
</td>
<td class="function_name">
<a class="link" href="ClutterTapAction.html#clutter-tap-action-new" title="clutter_tap_action_new ()">clutter_tap_action_new</a> <span class="c_punctuation">()</span>
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<div class="refsect1">
<a name="ClutterTapAction.signals"></a><h2>Signals</h2>
<div class="informaltable"><table border="0">
<colgroup>
<col width="150px" class="signals_return">
<col width="300px" class="signals_name">
<col width="200px" class="signals_flags">
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<td class="signal_type"><span class="returnvalue">void</span></td>
<td class="signal_name"><a class="link" href="ClutterTapAction.html#ClutterTapAction-tap" title="The “tap” signal">tap</a></td>
<td class="signal_flags">Run Last</td>
</tr></tbody>
</table></div>
</div>
<div class="refsect1">
<a name="ClutterTapAction.other"></a><h2>Types and Values</h2>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="name">
<col class="description">
</colgroup>
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<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="ClutterTapAction.html#ClutterTapAction-struct" title="struct ClutterTapAction">ClutterTapAction</a></td>
</tr>
<tr>
<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="ClutterTapAction.html#ClutterTapActionClass" title="struct ClutterTapActionClass">ClutterTapActionClass</a></td>
</tr>
</tbody>
</table></div>
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<div class="refsect1">
<a name="ClutterTapAction.object-hierarchy"></a><h2>Object Hierarchy</h2>
<pre class="screen"> GObject
<span class="lineart">╰──</span> GInitiallyUnowned
<span class="lineart">╰──</span> <a class="link" href="ClutterActorMeta.html" title="ClutterActorMeta">ClutterActorMeta</a>
<span class="lineart">╰──</span> <a class="link" href="ClutterAction.html" title="ClutterAction">ClutterAction</a>
<span class="lineart">╰──</span> <a class="link" href="ClutterGestureAction.html" title="ClutterGestureAction">ClutterGestureAction</a>
<span class="lineart">╰──</span> ClutterTapAction
</pre>
</div>
<div class="refsect1">
<a name="ClutterTapAction.description"></a><h2>Description</h2>
<p><a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> is a sub-class of <a class="link" href="ClutterGestureAction.html" title="ClutterGestureAction"><span class="type">ClutterGestureAction</span></a> that implements
the logic for recognizing mouse clicks and touch tap gestures.</p>
<p>The simplest usage of <a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> consists in adding it to
a <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a>, setting it as reactive and connecting a
callback for the <a class="link" href="ClutterTapAction.html#ClutterTapAction-tap" title="The “tap” signal"><span class="type">“tap”</span></a> signal, along the lines of the
following code:</p>
<div class="informalexample">
<table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
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<td class="listing_lines" align="right"><pre>1
2
3</pre></td>
<td class="listing_code"><pre class="programlisting"><span class="function"><a href="ClutterActor.html#clutter-actor-add-action">clutter_actor_add_action</a></span> <span class="gtkdoc opt">(</span>actor<span class="gtkdoc opt">,</span> <span class="function"><a href="ClutterTapAction.html#clutter-tap-action-new">clutter_tap_action_new</a></span> <span class="gtkdoc opt">());</span>
<span class="function"><a href="ClutterActor.html#clutter-actor-set-reactive">clutter_actor_set_reactive</a></span> <span class="gtkdoc opt">(</span>actor<span class="gtkdoc opt">,</span> TRUE<span class="gtkdoc opt">);</span>
<span class="function">g_signal_connect</span> <span class="gtkdoc opt">(</span>action<span class="gtkdoc opt">,</span> <span class="string">"tap"</span><span class="gtkdoc opt">,</span> <span class="function">G_CALLBACK</span> <span class="gtkdoc opt">(</span>on_tap_callback<span class="gtkdoc opt">),</span> NULL<span class="gtkdoc opt">);</span></pre></td>
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<p></p>
</div>
<div class="refsect1">
<a name="ClutterTapAction.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="clutter-tap-action-new"></a><h3>clutter_tap_action_new ()</h3>
<pre class="programlisting"><a class="link" href="ClutterAction.html" title="ClutterAction"><span class="returnvalue">ClutterAction</span></a> *
clutter_tap_action_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
<p>Creates a new <a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> instance</p>
<div class="refsect3">
<a name="id-1.5.5.10.8.2.5"></a><h4>Returns</h4>
<p> the newly created <a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a></p>
<p></p>
</div>
<p class="since">Since 1.14</p>
</div>
</div>
<div class="refsect1">
<a name="ClutterTapAction.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="ClutterTapAction-struct"></a><h3>struct ClutterTapAction</h3>
<pre class="programlisting">struct ClutterTapAction;</pre>
<p>The <a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> structure contains
only private data and should be accessed using the provided API</p>
<p class="since">Since 1.14</p>
</div>
<hr>
<div class="refsect2">
<a name="ClutterTapActionClass"></a><h3>struct ClutterTapActionClass</h3>
<pre class="programlisting">struct ClutterTapActionClass {
gboolean (* tap) (ClutterTapAction *action,
ClutterActor *actor);
};
</pre>
<p>The <a class="link" href="ClutterTapAction.html#ClutterTapActionClass" title="struct ClutterTapActionClass"><span class="type">ClutterTapActionClass</span></a> structure contains
only private data.</p>
<div class="refsect3">
<a name="id-1.5.5.10.9.3.5"></a><h4>Members</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="300px" class="struct_members_name">
<col class="struct_members_description">
<col width="200px" class="struct_members_annotations">
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<td class="struct_member_name"><p><em class="structfield"><code><a name="ClutterTapActionClass.tap"></a>tap</code></em> ()</p></td>
<td class="struct_member_description"><p>class handler for the <a class="link" href="ClutterTapAction.html#ClutterTapAction-tap" title="The “tap” signal"><span class="type">“tap”</span></a> signal</p></td>
<td class="struct_member_annotations"> </td>
</tr></tbody>
</table></div>
</div>
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</div>
<div class="refsect1">
<a name="ClutterTapAction.signal-details"></a><h2>Signal Details</h2>
<div class="refsect2">
<a name="ClutterTapAction-tap"></a><h3>The <code class="literal">“tap”</code> signal</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
user_function (<a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> *action,
<a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> *actor,
<span class="type">gpointer</span> user_data)</pre>
<p>The ::tap signal is emitted when the tap gesture is complete.</p>
<div class="refsect3">
<a name="id-1.5.5.10.10.2.5"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
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<td class="parameter_name"><p>action</p></td>
<td class="parameter_description"><p>the <a class="link" href="ClutterTapAction.html" title="ClutterTapAction"><span class="type">ClutterTapAction</span></a> that emitted the signal</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>actor</p></td>
<td class="parameter_description"><p>the <a class="link" href="ClutterActor.html" title="ClutterActor"><span class="type">ClutterActor</span></a> attached to the <em class="parameter"><code>action</code></em>
</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>user_data</p></td>
<td class="parameter_description"><p>user data set when the signal handler was connected.</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p>Flags: Run Last</p>
<p class="since">Since 1.14</p>
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