/usr/include/eigen3/Eigen/src/Core/arch/NEON/PacketMath.h is in libeigen3-dev 3.2.2-3.
This file is owned by root:root, with mode 0o644.
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// for linear algebra.
//
// Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
// Copyright (C) 2010 Konstantinos Margaritis <markos@codex.gr>
// Heavily based on Gael's SSE version.
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_PACKET_MATH_NEON_H
#define EIGEN_PACKET_MATH_NEON_H
namespace Eigen {
namespace internal {
#ifndef EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD
#define EIGEN_CACHEFRIENDLY_PRODUCT_THRESHOLD 8
#endif
// FIXME NEON has 16 quad registers, but since the current register allocator
// is so bad, it is much better to reduce it to 8
#ifndef EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS
#define EIGEN_ARCH_DEFAULT_NUMBER_OF_REGISTERS 8
#endif
typedef float32x4_t Packet4f;
typedef int32x4_t Packet4i;
typedef uint32x4_t Packet4ui;
#define _EIGEN_DECLARE_CONST_Packet4f(NAME,X) \
const Packet4f p4f_##NAME = pset1<Packet4f>(X)
#define _EIGEN_DECLARE_CONST_Packet4f_FROM_INT(NAME,X) \
const Packet4f p4f_##NAME = vreinterpretq_f32_u32(pset1<int>(X))
#define _EIGEN_DECLARE_CONST_Packet4i(NAME,X) \
const Packet4i p4i_##NAME = pset1<Packet4i>(X)
#if defined(__llvm__) && !defined(__clang__)
//Special treatment for Apple's llvm-gcc, its NEON packet types are unions
#define EIGEN_INIT_NEON_PACKET2(X, Y) {{X, Y}}
#define EIGEN_INIT_NEON_PACKET4(X, Y, Z, W) {{X, Y, Z, W}}
#else
//Default initializer for packets
#define EIGEN_INIT_NEON_PACKET2(X, Y) {X, Y}
#define EIGEN_INIT_NEON_PACKET4(X, Y, Z, W) {X, Y, Z, W}
#endif
#ifndef __pld
#define __pld(x) asm volatile ( " pld [%[addr]]\n" :: [addr] "r" (x) : "cc" );
#endif
template<> struct packet_traits<float> : default_packet_traits
{
typedef Packet4f type;
enum {
Vectorizable = 1,
AlignedOnScalar = 1,
size = 4,
HasDiv = 1,
// FIXME check the Has*
HasSin = 0,
HasCos = 0,
HasLog = 0,
HasExp = 0,
HasSqrt = 0
};
};
template<> struct packet_traits<int> : default_packet_traits
{
typedef Packet4i type;
enum {
Vectorizable = 1,
AlignedOnScalar = 1,
size=4
// FIXME check the Has*
};
};
#if EIGEN_GNUC_AT_MOST(4,4) && !defined(__llvm__)
// workaround gcc 4.2, 4.3 and 4.4 compilatin issue
EIGEN_STRONG_INLINE float32x4_t vld1q_f32(const float* x) { return ::vld1q_f32((const float32_t*)x); }
EIGEN_STRONG_INLINE float32x2_t vld1_f32 (const float* x) { return ::vld1_f32 ((const float32_t*)x); }
EIGEN_STRONG_INLINE void vst1q_f32(float* to, float32x4_t from) { ::vst1q_f32((float32_t*)to,from); }
EIGEN_STRONG_INLINE void vst1_f32 (float* to, float32x2_t from) { ::vst1_f32 ((float32_t*)to,from); }
#endif
template<> struct unpacket_traits<Packet4f> { typedef float type; enum {size=4}; };
template<> struct unpacket_traits<Packet4i> { typedef int type; enum {size=4}; };
template<> EIGEN_STRONG_INLINE Packet4f pset1<Packet4f>(const float& from) { return vdupq_n_f32(from); }
template<> EIGEN_STRONG_INLINE Packet4i pset1<Packet4i>(const int& from) { return vdupq_n_s32(from); }
template<> EIGEN_STRONG_INLINE Packet4f plset<float>(const float& a)
{
Packet4f countdown = EIGEN_INIT_NEON_PACKET4(0, 1, 2, 3);
return vaddq_f32(pset1<Packet4f>(a), countdown);
}
template<> EIGEN_STRONG_INLINE Packet4i plset<int>(const int& a)
{
Packet4i countdown = EIGEN_INIT_NEON_PACKET4(0, 1, 2, 3);
return vaddq_s32(pset1<Packet4i>(a), countdown);
}
template<> EIGEN_STRONG_INLINE Packet4f padd<Packet4f>(const Packet4f& a, const Packet4f& b) { return vaddq_f32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4i padd<Packet4i>(const Packet4i& a, const Packet4i& b) { return vaddq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f psub<Packet4f>(const Packet4f& a, const Packet4f& b) { return vsubq_f32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4i psub<Packet4i>(const Packet4i& a, const Packet4i& b) { return vsubq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pnegate(const Packet4f& a) { return vnegq_f32(a); }
template<> EIGEN_STRONG_INLINE Packet4i pnegate(const Packet4i& a) { return vnegq_s32(a); }
template<> EIGEN_STRONG_INLINE Packet4f pconj(const Packet4f& a) { return a; }
template<> EIGEN_STRONG_INLINE Packet4i pconj(const Packet4i& a) { return a; }
template<> EIGEN_STRONG_INLINE Packet4f pmul<Packet4f>(const Packet4f& a, const Packet4f& b) { return vmulq_f32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4i pmul<Packet4i>(const Packet4i& a, const Packet4i& b) { return vmulq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pdiv<Packet4f>(const Packet4f& a, const Packet4f& b)
{
Packet4f inv, restep, div;
// NEON does not offer a divide instruction, we have to do a reciprocal approximation
// However NEON in contrast to other SIMD engines (AltiVec/SSE), offers
// a reciprocal estimate AND a reciprocal step -which saves a few instructions
// vrecpeq_f32() returns an estimate to 1/b, which we will finetune with
// Newton-Raphson and vrecpsq_f32()
inv = vrecpeq_f32(b);
// This returns a differential, by which we will have to multiply inv to get a better
// approximation of 1/b.
restep = vrecpsq_f32(b, inv);
inv = vmulq_f32(restep, inv);
// Finally, multiply a by 1/b and get the wanted result of the division.
div = vmulq_f32(a, inv);
return div;
}
template<> EIGEN_STRONG_INLINE Packet4i pdiv<Packet4i>(const Packet4i& /*a*/, const Packet4i& /*b*/)
{ eigen_assert(false && "packet integer division are not supported by NEON");
return pset1<Packet4i>(0);
}
// for some weird raisons, it has to be overloaded for packet of integers
template<> EIGEN_STRONG_INLINE Packet4f pmadd(const Packet4f& a, const Packet4f& b, const Packet4f& c) { return vmlaq_f32(c,a,b); }
template<> EIGEN_STRONG_INLINE Packet4i pmadd(const Packet4i& a, const Packet4i& b, const Packet4i& c) { return vmlaq_s32(c,a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pmin<Packet4f>(const Packet4f& a, const Packet4f& b) { return vminq_f32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4i pmin<Packet4i>(const Packet4i& a, const Packet4i& b) { return vminq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pmax<Packet4f>(const Packet4f& a, const Packet4f& b) { return vmaxq_f32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4i pmax<Packet4i>(const Packet4i& a, const Packet4i& b) { return vmaxq_s32(a,b); }
// Logical Operations are not supported for float, so we have to reinterpret casts using NEON intrinsics
template<> EIGEN_STRONG_INLINE Packet4f pand<Packet4f>(const Packet4f& a, const Packet4f& b)
{
return vreinterpretq_f32_u32(vandq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b)));
}
template<> EIGEN_STRONG_INLINE Packet4i pand<Packet4i>(const Packet4i& a, const Packet4i& b) { return vandq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f por<Packet4f>(const Packet4f& a, const Packet4f& b)
{
return vreinterpretq_f32_u32(vorrq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b)));
}
template<> EIGEN_STRONG_INLINE Packet4i por<Packet4i>(const Packet4i& a, const Packet4i& b) { return vorrq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pxor<Packet4f>(const Packet4f& a, const Packet4f& b)
{
return vreinterpretq_f32_u32(veorq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b)));
}
template<> EIGEN_STRONG_INLINE Packet4i pxor<Packet4i>(const Packet4i& a, const Packet4i& b) { return veorq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pandnot<Packet4f>(const Packet4f& a, const Packet4f& b)
{
return vreinterpretq_f32_u32(vbicq_u32(vreinterpretq_u32_f32(a),vreinterpretq_u32_f32(b)));
}
template<> EIGEN_STRONG_INLINE Packet4i pandnot<Packet4i>(const Packet4i& a, const Packet4i& b) { return vbicq_s32(a,b); }
template<> EIGEN_STRONG_INLINE Packet4f pload<Packet4f>(const float* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_f32(from); }
template<> EIGEN_STRONG_INLINE Packet4i pload<Packet4i>(const int* from) { EIGEN_DEBUG_ALIGNED_LOAD return vld1q_s32(from); }
template<> EIGEN_STRONG_INLINE Packet4f ploadu<Packet4f>(const float* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_f32(from); }
template<> EIGEN_STRONG_INLINE Packet4i ploadu<Packet4i>(const int* from) { EIGEN_DEBUG_UNALIGNED_LOAD return vld1q_s32(from); }
template<> EIGEN_STRONG_INLINE Packet4f ploaddup<Packet4f>(const float* from)
{
float32x2_t lo, hi;
lo = vld1_dup_f32(from);
hi = vld1_dup_f32(from+1);
return vcombine_f32(lo, hi);
}
template<> EIGEN_STRONG_INLINE Packet4i ploaddup<Packet4i>(const int* from)
{
int32x2_t lo, hi;
lo = vld1_dup_s32(from);
hi = vld1_dup_s32(from+1);
return vcombine_s32(lo, hi);
}
template<> EIGEN_STRONG_INLINE void pstore<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_f32(to, from); }
template<> EIGEN_STRONG_INLINE void pstore<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_ALIGNED_STORE vst1q_s32(to, from); }
template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to, from); }
template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to, from); }
template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { __pld(addr); }
template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { __pld(addr); }
// FIXME only store the 2 first elements ?
template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vst1q_f32(x, a); return x[0]; }
template<> EIGEN_STRONG_INLINE int pfirst<Packet4i>(const Packet4i& a) { int EIGEN_ALIGN16 x[4]; vst1q_s32(x, a); return x[0]; }
template<> EIGEN_STRONG_INLINE Packet4f preverse(const Packet4f& a) {
float32x2_t a_lo, a_hi;
Packet4f a_r64;
a_r64 = vrev64q_f32(a);
a_lo = vget_low_f32(a_r64);
a_hi = vget_high_f32(a_r64);
return vcombine_f32(a_hi, a_lo);
}
template<> EIGEN_STRONG_INLINE Packet4i preverse(const Packet4i& a) {
int32x2_t a_lo, a_hi;
Packet4i a_r64;
a_r64 = vrev64q_s32(a);
a_lo = vget_low_s32(a_r64);
a_hi = vget_high_s32(a_r64);
return vcombine_s32(a_hi, a_lo);
}
template<> EIGEN_STRONG_INLINE Packet4f pabs(const Packet4f& a) { return vabsq_f32(a); }
template<> EIGEN_STRONG_INLINE Packet4i pabs(const Packet4i& a) { return vabsq_s32(a); }
template<> EIGEN_STRONG_INLINE float predux<Packet4f>(const Packet4f& a)
{
float32x2_t a_lo, a_hi, sum;
a_lo = vget_low_f32(a);
a_hi = vget_high_f32(a);
sum = vpadd_f32(a_lo, a_hi);
sum = vpadd_f32(sum, sum);
return vget_lane_f32(sum, 0);
}
template<> EIGEN_STRONG_INLINE Packet4f preduxp<Packet4f>(const Packet4f* vecs)
{
float32x4x2_t vtrn1, vtrn2, res1, res2;
Packet4f sum1, sum2, sum;
// NEON zip performs interleaving of the supplied vectors.
// We perform two interleaves in a row to acquire the transposed vector
vtrn1 = vzipq_f32(vecs[0], vecs[2]);
vtrn2 = vzipq_f32(vecs[1], vecs[3]);
res1 = vzipq_f32(vtrn1.val[0], vtrn2.val[0]);
res2 = vzipq_f32(vtrn1.val[1], vtrn2.val[1]);
// Do the addition of the resulting vectors
sum1 = vaddq_f32(res1.val[0], res1.val[1]);
sum2 = vaddq_f32(res2.val[0], res2.val[1]);
sum = vaddq_f32(sum1, sum2);
return sum;
}
template<> EIGEN_STRONG_INLINE int predux<Packet4i>(const Packet4i& a)
{
int32x2_t a_lo, a_hi, sum;
a_lo = vget_low_s32(a);
a_hi = vget_high_s32(a);
sum = vpadd_s32(a_lo, a_hi);
sum = vpadd_s32(sum, sum);
return vget_lane_s32(sum, 0);
}
template<> EIGEN_STRONG_INLINE Packet4i preduxp<Packet4i>(const Packet4i* vecs)
{
int32x4x2_t vtrn1, vtrn2, res1, res2;
Packet4i sum1, sum2, sum;
// NEON zip performs interleaving of the supplied vectors.
// We perform two interleaves in a row to acquire the transposed vector
vtrn1 = vzipq_s32(vecs[0], vecs[2]);
vtrn2 = vzipq_s32(vecs[1], vecs[3]);
res1 = vzipq_s32(vtrn1.val[0], vtrn2.val[0]);
res2 = vzipq_s32(vtrn1.val[1], vtrn2.val[1]);
// Do the addition of the resulting vectors
sum1 = vaddq_s32(res1.val[0], res1.val[1]);
sum2 = vaddq_s32(res2.val[0], res2.val[1]);
sum = vaddq_s32(sum1, sum2);
return sum;
}
// Other reduction functions:
// mul
template<> EIGEN_STRONG_INLINE float predux_mul<Packet4f>(const Packet4f& a)
{
float32x2_t a_lo, a_hi, prod;
// Get a_lo = |a1|a2| and a_hi = |a3|a4|
a_lo = vget_low_f32(a);
a_hi = vget_high_f32(a);
// Get the product of a_lo * a_hi -> |a1*a3|a2*a4|
prod = vmul_f32(a_lo, a_hi);
// Multiply prod with its swapped value |a2*a4|a1*a3|
prod = vmul_f32(prod, vrev64_f32(prod));
return vget_lane_f32(prod, 0);
}
template<> EIGEN_STRONG_INLINE int predux_mul<Packet4i>(const Packet4i& a)
{
int32x2_t a_lo, a_hi, prod;
// Get a_lo = |a1|a2| and a_hi = |a3|a4|
a_lo = vget_low_s32(a);
a_hi = vget_high_s32(a);
// Get the product of a_lo * a_hi -> |a1*a3|a2*a4|
prod = vmul_s32(a_lo, a_hi);
// Multiply prod with its swapped value |a2*a4|a1*a3|
prod = vmul_s32(prod, vrev64_s32(prod));
return vget_lane_s32(prod, 0);
}
// min
template<> EIGEN_STRONG_INLINE float predux_min<Packet4f>(const Packet4f& a)
{
float32x2_t a_lo, a_hi, min;
a_lo = vget_low_f32(a);
a_hi = vget_high_f32(a);
min = vpmin_f32(a_lo, a_hi);
min = vpmin_f32(min, min);
return vget_lane_f32(min, 0);
}
template<> EIGEN_STRONG_INLINE int predux_min<Packet4i>(const Packet4i& a)
{
int32x2_t a_lo, a_hi, min;
a_lo = vget_low_s32(a);
a_hi = vget_high_s32(a);
min = vpmin_s32(a_lo, a_hi);
min = vpmin_s32(min, min);
return vget_lane_s32(min, 0);
}
// max
template<> EIGEN_STRONG_INLINE float predux_max<Packet4f>(const Packet4f& a)
{
float32x2_t a_lo, a_hi, max;
a_lo = vget_low_f32(a);
a_hi = vget_high_f32(a);
max = vpmax_f32(a_lo, a_hi);
max = vpmax_f32(max, max);
return vget_lane_f32(max, 0);
}
template<> EIGEN_STRONG_INLINE int predux_max<Packet4i>(const Packet4i& a)
{
int32x2_t a_lo, a_hi, max;
a_lo = vget_low_s32(a);
a_hi = vget_high_s32(a);
max = vpmax_s32(a_lo, a_hi);
return vget_lane_s32(max, 0);
}
// this PALIGN_NEON business is to work around a bug in LLVM Clang 3.0 causing incorrect compilation errors,
// see bug 347 and this LLVM bug: http://llvm.org/bugs/show_bug.cgi?id=11074
#define PALIGN_NEON(Offset,Type,Command) \
template<>\
struct palign_impl<Offset,Type>\
{\
EIGEN_STRONG_INLINE static void run(Type& first, const Type& second)\
{\
if (Offset!=0)\
first = Command(first, second, Offset);\
}\
};\
PALIGN_NEON(0,Packet4f,vextq_f32)
PALIGN_NEON(1,Packet4f,vextq_f32)
PALIGN_NEON(2,Packet4f,vextq_f32)
PALIGN_NEON(3,Packet4f,vextq_f32)
PALIGN_NEON(0,Packet4i,vextq_s32)
PALIGN_NEON(1,Packet4i,vextq_s32)
PALIGN_NEON(2,Packet4i,vextq_s32)
PALIGN_NEON(3,Packet4i,vextq_s32)
#undef PALIGN_NEON
} // end namespace internal
} // end namespace Eigen
#endif // EIGEN_PACKET_MATH_NEON_H
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