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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.8.0.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>None</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This module corresponds to a part of section 3.6.1 (Pixel Storage Modes) of
 the OpenGL 2.1 specs.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:ConvolutionTarget" class="def">ConvolutionTarget</a>  <a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#ConvolutionTarget" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Convolution1D" class="def">Convolution1D</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Convolution2D" class="def">Convolution2D</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Separable2D" class="def">Separable2D</a></td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:ConvolutionTarget" class="caption collapser" onclick="toggleSection('i:ConvolutionTarget')">Instances</p><div id="section.i:ConvolutionTarget" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a></td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><a name="v:convolution" class="def">convolution</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> <a href="Graphics-Rendering-OpenGL-GL-Capability.html#t:Capability">Capability</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolution" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionFilter1D" class="def">convolutionFilter1D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionFilter1D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:getConvolutionFilter1D" class="def">getConvolutionFilter1D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#getConvolutionFilter1D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionFilter2D" class="def">convolutionFilter2D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Size">Size</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionFilter2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:getConvolutionFilter2D" class="def">getConvolutionFilter2D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#getConvolutionFilter2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:separableFilter2D" class="def">separableFilter2D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Size">Size</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#separableFilter2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:getSeparableFilter2D" class="def">getSeparableFilter2D</a> ::  <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="Graphics-Rendering-OpenGL-GL-PixelData.html#t:PixelData">PixelData</a> a -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#getSeparableFilter2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:copyConvolutionFilter1D" class="def">copyConvolutionFilter1D</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Position">Position</a> -&gt; <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a> -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#copyConvolutionFilter1D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:copyConvolutionFilter2D" class="def">copyConvolutionFilter2D</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Position">Position</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-CoordTrans.html#t:Size">Size</a> -&gt; <a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/System-IO.html#t:IO">IO</a> ()<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#copyConvolutionFilter2D" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionWidth" class="def">convolutionWidth</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionWidth" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionHeight" class="def">convolutionHeight</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionHeight" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:maxConvolutionWidth" class="def">maxConvolutionWidth</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#maxConvolutionWidth" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:maxConvolutionHeight" class="def">maxConvolutionHeight</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:GettableStateVar">GettableStateVar</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLsizei">GLsizei</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#maxConvolutionHeight" class="link">Source</a></p></div><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:ConvolutionBorderMode" class="def">ConvolutionBorderMode</a>  <a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#ConvolutionBorderMode" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Reduce" class="def">Reduce</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:ConstantBorder" class="def">ConstantBorder</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLfloat">GLfloat</a>)</td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:ReplicateBorder" class="def">ReplicateBorder</a></td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:ConvolutionBorderMode" class="caption collapser" onclick="toggleSection('i:ConvolutionBorderMode')">Instances</p><div id="section.i:ConvolutionBorderMode" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionBorderMode">ConvolutionBorderMode</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionBorderMode">ConvolutionBorderMode</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionBorderMode">ConvolutionBorderMode</a></td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><a name="v:convolutionBorderMode" class="def">convolutionBorderMode</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionBorderMode">ConvolutionBorderMode</a><a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionBorderMode" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionFilterScale" class="def">convolutionFilterScale</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLfloat">GLfloat</a>)<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionFilterScale" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:convolutionFilterBias" class="def">convolutionFilterBias</a> :: <a href="Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#t:ConvolutionTarget">ConvolutionTarget</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-StateVar.html#t:StateVar">StateVar</a> (<a href="Graphics-Rendering-OpenGL-GL-VertexAttributes.html#t:Color4">Color4</a> <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLfloat">GLfloat</a>)<a href="src/Graphics-Rendering-OpenGL-GL-PixelRectangles-Convolution.html#convolutionFilterBias" class="link">Source</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>