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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat</title><link href="ocean.css" rel="stylesheet" type="text/css" title="Ocean" /><script src="haddock-util.js" type="text/javascript"></script><script type="text/javascript">//<![CDATA[
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</script></head><body><div id="package-header"><ul class="links" id="page-menu"><li><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html">Source</a></li><li><a href="index.html">Contents</a></li><li><a href="doc-index.html">Index</a></li></ul><p class="caption">OpenGL-2.8.0.0: A binding for the OpenGL graphics system</p></div><div id="content"><div id="module-header"><table class="info"><tr><th>Portability</th><td>portable</td></tr><tr><th>Stability</th><td>stable</td></tr><tr><th>Maintainer</th><td>sven.panne@aedion.de</td></tr><tr><th>Safe Haskell</th><td>None</td></tr></table><p class="caption">Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat</p></div><div id="description"><p class="caption">Description</p><div class="doc"><p>This is a purely internal module for (un-)marshaling PixelInternalFormat.
</p></div></div><div id="interface"><h1>Documentation</h1><div class="top"><p class="src"><span class="keyword">data</span>  <a name="t:PixelInternalFormat" class="def">PixelInternalFormat</a>  <a href="src/Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#PixelInternalFormat" class="link">Source</a></p><div class="subs constructors"><p class="caption">Constructors</p><table><tr><td class="src"><a name="v:Alpha-39-" class="def">Alpha'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent-39-" class="def">DepthComponent'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance-39-" class="def">Luminance'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:LuminanceAlpha-39-" class="def">LuminanceAlpha'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Intensity" class="def">Intensity</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R8" class="def">R8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R16" class="def">R16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG8" class="def">RG8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG16" class="def">RG16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB-39-" class="def">RGB'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA-39-" class="def">RGBA'</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SRGB" class="def">SRGB</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SRGBAlpha" class="def">SRGBAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SLuminance" class="def">SLuminance</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SLuminanceAlpha" class="def">SLuminanceAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Alpha4" class="def">Alpha4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Alpha8" class="def">Alpha8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Alpha12" class="def">Alpha12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Alpha16" class="def">Alpha16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent16" class="def">DepthComponent16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent24" class="def">DepthComponent24</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent32" class="def">DepthComponent32</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance4" class="def">Luminance4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance8" class="def">Luminance8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance12" class="def">Luminance12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance16" class="def">Luminance16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance4Alpha4" class="def">Luminance4Alpha4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance6Alpha2" class="def">Luminance6Alpha2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance8Alpha8" class="def">Luminance8Alpha8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance12Alpha4" class="def">Luminance12Alpha4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance12Alpha12" class="def">Luminance12Alpha12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Luminance16Alpha16" class="def">Luminance16Alpha16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Intensity4" class="def">Intensity4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Intensity8" class="def">Intensity8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Intensity12" class="def">Intensity12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Intensity16" class="def">Intensity16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R3G3B2" class="def">R3G3B2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB4" class="def">RGB4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB5" class="def">RGB5</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB8" class="def">RGB8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB10" class="def">RGB10</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB12" class="def">RGB12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB16" class="def">RGB16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA2" class="def">RGBA2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA4" class="def">RGBA4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB5A1" class="def">RGB5A1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA8" class="def">RGBA8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB10A2" class="def">RGB10A2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA12" class="def">RGBA12</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA16" class="def">RGBA16</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SRGB8" class="def">SRGB8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SRGB8Alpha8" class="def">SRGB8Alpha8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R16F" class="def">R16F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG16F" class="def">RG16F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB16F" class="def">RGB16F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA16F" class="def">RGBA16F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R32F" class="def">R32F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG32F" class="def">RG32F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB32F" class="def">RGB32F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA32F" class="def">RGBA32F</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R8I" class="def">R8I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R8UI" class="def">R8UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R16I" class="def">R16I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R16UI" class="def">R16UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R32I" class="def">R32I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R32UI" class="def">R32UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG8I" class="def">RG8I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG8UI" class="def">RG8UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG16I" class="def">RG16I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG16UI" class="def">RG16UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG32I" class="def">RG32I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RG32UI" class="def">RG32UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB8I" class="def">RGB8I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB8UI" class="def">RGB8UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB16I" class="def">RGB16I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB16UI" class="def">RGB16UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB32I" class="def">RGB32I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB32UI" class="def">RGB32UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA8I" class="def">RGBA8I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA8UI" class="def">RGBA8UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA16I" class="def">RGBA16I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA16UI" class="def">RGBA16UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA32I" class="def">RGBA32I</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGBA32UI" class="def">RGBA32UI</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SLuminance8" class="def">SLuminance8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:SLuminance8Alpha8" class="def">SLuminance8Alpha8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedAlpha" class="def">CompressedAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedLuminance" class="def">CompressedLuminance</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedLuminanceAlpha" class="def">CompressedLuminanceAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedIntensity" class="def">CompressedIntensity</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRed" class="def">CompressedRed</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRG" class="def">CompressedRG</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRGB" class="def">CompressedRGB</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRGBA" class="def">CompressedRGBA</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSRGB" class="def">CompressedSRGB</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSRGBAlpha" class="def">CompressedSRGBAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSLuminance" class="def">CompressedSLuminance</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSLuminanceAlpha" class="def">CompressedSLuminanceAlpha</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRedRGTC1" class="def">CompressedRedRGTC1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSignedRedRGTC1" class="def">CompressedSignedRedRGTC1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedRG_RGTC2" class="def">CompressedRG_RGTC2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:CompressedSignedRG_RGTC2" class="def">CompressedSignedRG_RGTC2</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:DepthComponent32f" class="def">DepthComponent32f</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:Depth32fStencil8" class="def">Depth32fStencil8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:RGB9E5" class="def">RGB9E5</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:R11fG11fB10f" class="def">R11fG11fB10f</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:StencilIndex1" class="def">StencilIndex1</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:StencilIndex4" class="def">StencilIndex4</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:StencilIndex8" class="def">StencilIndex8</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a name="v:StencilIndex16" class="def">StencilIndex16</a></td><td class="doc empty">&nbsp;</td></tr></table></div><div class="subs instances"><p id="control.i:PixelInternalFormat" class="caption collapser" onclick="toggleSection('i:PixelInternalFormat')">Instances</p><div id="section.i:PixelInternalFormat" class="show"><table><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Eq.html#t:Eq">Eq</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Data-Ord.html#t:Ord">Ord</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a></td><td class="doc empty">&nbsp;</td></tr><tr><td class="src"><a href="/usr/share/doc/ghc-doc/html/libraries/base-4.6.0.1/Text-Show.html#t:Show">Show</a> <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a></td><td class="doc empty">&nbsp;</td></tr></table></div></div></div><div class="top"><p class="src"><a name="v:marshalPixelInternalFormat" class="def">marshalPixelInternalFormat</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLint">GLint</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#marshalPixelInternalFormat" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:marshalPixelInternalFormat-39-" class="def">marshalPixelInternalFormat'</a> :: <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a> -&gt; <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLenum">GLenum</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#marshalPixelInternalFormat%27" class="link">Source</a></p></div><div class="top"><p class="src"><a name="v:unmarshalPixelInternalFormat" class="def">unmarshalPixelInternalFormat</a> :: <a href="/usr/share/doc/libghc-openglraw-doc/html/Graphics-Rendering-OpenGL-Raw-Core31-Types.html#t:GLint">GLint</a> -&gt; <a href="Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#t:PixelInternalFormat">PixelInternalFormat</a><a href="src/Graphics-Rendering-OpenGL-GL-Texturing-PixelInternalFormat.html#unmarshalPixelInternalFormat" class="link">Source</a></p></div></div></div><div id="footer"><p>Produced by <a href="http://www.haskell.org/haddock/">Haddock</a> version 2.13.2</p></div></body></html>