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AudioDevice
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<H2>
<FONT SIZE="-1">
javazoom.jl.player</FONT>
<BR>
Interface AudioDevice</H2>
<DL>
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../../javazoom/jl/player/AudioDeviceBase.html" title="class in javazoom.jl.player">AudioDeviceBase</A>, <A HREF="../../../javazoom/jl/player/JavaSoundAudioDevice.html" title="class in javazoom.jl.player">JavaSoundAudioDevice</A>, <A HREF="../../../javazoom/jl/player/NullAudioDevice.html" title="class in javazoom.jl.player">NullAudioDevice</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public interface <B>AudioDevice</B></DL>
</PRE>

<P>
The <code>AudioDevice</code> interface provides an abstraction for
 a device capable of sounding audio samples. Samples are written to 
 the device wia the write() method. The device assumes
 that these samples are signed 16-bit samples taken at the output frequency
 of the decoder. If the decoder outputs more than one channel, the samples for
 each channel are assumed to appear consecutively, with the lower numbered
 channels preceeding higher-numbered channels. E.g. if there are two
 channels, the samples will appear in this order:
 <pre><code>
 
                l0, r0, l1, r1, l2, r2...
 
 where 
        l<i>x</i> indicates the <i>x</i>th sample on channel 0
  r<i>x</i> indicates the <i>x</i>th sample on channel 1
 </code></pre>
<P>

<P>
<DL>
<DT><B>Since:</B></DT>
  <DD>0.0.8</DD>
</DL>
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<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#close()">close</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes this audio device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#flush()">flush</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Blocks until all audio samples previously written to this audio device have
 been heard.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#getPosition()">getPosition</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the current playback position in milliseconds.</TD>
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<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#isOpen()">isOpen</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Retrieves the open state of this audio device.</TD>
</TR>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#open(javazoom.jl.decoder.Decoder)">open</A></B>(<A HREF="../../../javazoom/jl/decoder/Decoder.html" title="class in javazoom.jl.decoder">Decoder</A>&nbsp;decoder)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Prepares the AudioDevice for playback of audio samples.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javazoom/jl/player/AudioDevice.html#write(short[], int, int)">write</A></B>(short[]&nbsp;samples,
      int&nbsp;offs,
      int&nbsp;len)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes a number of samples to this <code>AudioDevice</code>.</TD>
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<A NAME="open(javazoom.jl.decoder.Decoder)"><!-- --></A><H3>
open</H3>
<PRE>
void <B>open</B>(<A HREF="../../../javazoom/jl/decoder/Decoder.html" title="class in javazoom.jl.decoder">Decoder</A>&nbsp;decoder)
          throws <A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></PRE>
<DL>
<DD>Prepares the AudioDevice for playback of audio samples.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>decoder</CODE> - The decoder that will be providing the audio
                                        samples. 
 
 If the audio device is already open, this method returns silently.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="isOpen()"><!-- --></A><H3>
isOpen</H3>
<PRE>
boolean <B>isOpen</B>()</PRE>
<DL>
<DD>Retrieves the open state of this audio device.
<P>
<DD><DL>

<DT><B>Returns:</B><DD><code>true</code> if this audio device is open and playing
                        audio samples, or <code>false</code> otherwise.</DL>
</DD>
</DL>
<HR>

<A NAME="write(short[], int, int)"><!-- --></A><H3>
write</H3>
<PRE>
void <B>write</B>(short[]&nbsp;samples,
           int&nbsp;offs,
           int&nbsp;len)
           throws <A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></PRE>
<DL>
<DD>Writes a number of samples to this <code>AudioDevice</code>.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>samples</CODE> - The array of signed 16-bit samples to write
                                        to the audio device.<DD><CODE>offs</CODE> - The offset of the first sample.<DD><CODE>len</CODE> - The number of samples to write. 
 
 This method may return prior to the samples actually being played 
 by the audio device.
<DT><B>Throws:</B>
<DD><CODE><A HREF="../../../javazoom/jl/decoder/JavaLayerException.html" title="class in javazoom.jl.decoder">JavaLayerException</A></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="close()"><!-- --></A><H3>
close</H3>
<PRE>
void <B>close</B>()</PRE>
<DL>
<DD>Closes this audio device. Any currently playing audio is stopped 
 as soon as possible. Any previously written audio data that has not been heard
 is discarded. 
 
 The implementation should ensure that any threads currently blocking
 on the device (e.g. during a <code>write</code> or <code>flush</code>
 operation should be unblocked by this method.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="flush()"><!-- --></A><H3>
flush</H3>
<PRE>
void <B>flush</B>()</PRE>
<DL>
<DD>Blocks until all audio samples previously written to this audio device have
 been heard.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="getPosition()"><!-- --></A><H3>
getPosition</H3>
<PRE>
int <B>getPosition</B>()</PRE>
<DL>
<DD>Retrieves the current playback position in milliseconds.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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