/usr/share/javascript/flotr/canvas2image.js is in libjs-flotr 0.2.1~r301-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Canvas2Image v0.1
* Copyright (c) 2008 Jacob Seidelin, cupboy@gmail.com
* MIT License [http://www.opensource.org/licenses/mit-license.php]
*/
var Canvas2Image = (function() {
// check if we have canvas support
var oCanvas = document.createElement("canvas"),
sc = String.fromCharCode,
strDownloadMime = "image/octet-stream",
bReplaceDownloadMime = false;
// no canvas, bail out.
if (!oCanvas.getContext) {
return {
saveAsBMP : function(){},
saveAsPNG : function(){},
saveAsJPEG : function(){}
}
}
var bHasImageData = !!(oCanvas.getContext("2d").getImageData),
bHasDataURL = !!(oCanvas.toDataURL),
bHasBase64 = !!(window.btoa);
// ok, we're good
var readCanvasData = function(oCanvas) {
var iWidth = parseInt(oCanvas.width),
iHeight = parseInt(oCanvas.height);
return oCanvas.getContext("2d").getImageData(0,0,iWidth,iHeight);
}
// base64 encodes either a string or an array of charcodes
var encodeData = function(data) {
var i, aData, strData = "";
if (typeof data == "string") {
strData = data;
} else {
aData = data;
for (i = 0; i < aData.length; i++) {
strData += sc(aData[i]);
}
}
return btoa(strData);
}
// creates a base64 encoded string containing BMP data takes an imagedata object as argument
var createBMP = function(oData) {
var strHeader = '',
iWidth = oData.width,
iHeight = oData.height;
strHeader += 'BM';
var iFileSize = iWidth*iHeight*4 + 54; // total header size = 54 bytes
strHeader += sc(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
strHeader += sc(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
strHeader += sc(iFileSize % 256); iFileSize = Math.floor(iFileSize / 256);
strHeader += sc(iFileSize % 256);
strHeader += sc(0, 0, 0, 0, 54, 0, 0, 0); // data offset
strHeader += sc(40, 0, 0, 0); // info header size
var iImageWidth = iWidth;
strHeader += sc(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
strHeader += sc(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
strHeader += sc(iImageWidth % 256); iImageWidth = Math.floor(iImageWidth / 256);
strHeader += sc(iImageWidth % 256);
var iImageHeight = iHeight;
strHeader += sc(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
strHeader += sc(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
strHeader += sc(iImageHeight % 256); iImageHeight = Math.floor(iImageHeight / 256);
strHeader += sc(iImageHeight % 256);
strHeader += sc(1, 0, 32, 0); // num of planes & num of bits per pixel
strHeader += sc(0, 0, 0, 0); // compression = none
var iDataSize = iWidth*iHeight*4;
strHeader += sc(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
strHeader += sc(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
strHeader += sc(iDataSize % 256); iDataSize = Math.floor(iDataSize / 256);
strHeader += sc(iDataSize % 256);
strHeader += sc(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); // these bytes are not used
var aImgData = oData.data,
strPixelData = "",
c, x, y = iHeight,
iOffsetX, iOffsetY, strPixelRow;
do {
iOffsetY = iWidth*(y-1)*4;
strPixelRow = "";
for (x = 0; x < iWidth; x++) {
iOffsetX = 4*x;
strPixelRow += sc(
aImgData[iOffsetY + iOffsetX + 2], // B
aImgData[iOffsetY + iOffsetX + 1], // G
aImgData[iOffsetY + iOffsetX], // R
aImgData[iOffsetY + iOffsetX + 3] // A
);
}
strPixelData += strPixelRow;
} while (--y);
return encodeData(strHeader + strPixelData);
}
// sends the generated file to the client
var saveFile = function(strData) {
if (!window.open(strData)) {
document.location.href = strData;
}
}
var makeDataURI = function(strData, strMime) {
return "data:" + strMime + ";base64," + strData;
}
// generates a <img> object containing the imagedata
var makeImageObject = function(strSource) {
var oImgElement = document.createElement("img");
oImgElement.src = strSource;
return oImgElement;
}
var scaleCanvas = function(oCanvas, iWidth, iHeight) {
if (iWidth && iHeight) {
var oSaveCanvas = document.createElement("canvas");
oSaveCanvas.width = iWidth;
oSaveCanvas.height = iHeight;
oSaveCanvas.style.width = iWidth+"px";
oSaveCanvas.style.height = iHeight+"px";
var oSaveCtx = oSaveCanvas.getContext("2d");
oSaveCtx.drawImage(oCanvas, 0, 0, oCanvas.width, oCanvas.height, 0, 0, iWidth, iWidth);
return oSaveCanvas;
}
return oCanvas;
}
return {
saveAsPNG : function(oCanvas, bReturnImg, iWidth, iHeight) {
if (!bHasDataURL) return false;
var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight),
strMime = "image/png",
strData = oScaledCanvas.toDataURL(strMime);
if (bReturnImg) {
return makeImageObject(strData);
} else {
saveFile(bReplaceDownloadMime ? strData.replace(strMime, strDownloadMime) : strData);
}
return true;
},
saveAsJPEG : function(oCanvas, bReturnImg, iWidth, iHeight) {
if (!bHasDataURL) return false;
var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight),
strMime = "image/jpeg",
strData = oScaledCanvas.toDataURL(strMime);
// check if browser actually supports jpeg by looking for the mime type in the data uri. if not, return false
if (strData.indexOf(strMime) != 5) return false;
if (bReturnImg) {
return makeImageObject(strData);
} else {
saveFile(bReplaceDownloadMime ? strData.replace(strMime, strDownloadMime) : strData);
}
return true;
},
saveAsBMP : function(oCanvas, bReturnImg, iWidth, iHeight) {
if (!(bHasDataURL && bHasImageData && bHasBase64)) return false;
var oScaledCanvas = scaleCanvas(oCanvas, iWidth, iHeight),
strMime = "image/bmp",
oData = readCanvasData(oScaledCanvas),
strImgData = createBMP(oData);
if (bReturnImg) {
return makeImageObject(makeDataURI(strImgData, strMime));
} else {
saveFile(makeDataURI(strImgData, strMime));
}
return true;
}
};
})();
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