/usr/share/pyshared/gaphas/canvas.py is in python-gaphas 0.7.2-1.
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A Canvas owns a set of Items and acts as a container for both the items
and a constraint solver.
Connections
===========
Getting Connection Information
==============================
To get connected item to a handle::
c = canvas.get_connection(handle)
if c is not None:
print c.connected
print c.port
print c.constraint
To get all connected items (i.e. items on both sides of a line)::
classes = (i.connected for i in canvas.get_connections(item=line))
To get connecting items (i.e. all lines connected to a class)::
lines = (c.item for c in canvas.get_connections(connected=item))
"""
__version__ = "$Revision$"
# $HeadURL$
from collections import namedtuple
import logging
from cairo import Matrix
from gaphas import tree
from gaphas import solver
from gaphas import table
from gaphas.decorators import nonrecursive, async, PRIORITY_HIGH_IDLE
from state import observed, reversible_method, reversible_pair
#
# Information about two connected items
#
# - item: connecting item
# - handle: handle of connecting item (points connected item)
# - connected: connected item
# - port: port of connected item
# - constraint: optional connection constraint
# - callback: optional disconnection callback
#
Connection = namedtuple('Connection',
'item handle connected port constraint callback')
class ConnectionError(Exception):
"""
Exception raised when there is an error when connecting an items with
each other.
"""
class Context(object):
"""
Context used for updating and drawing items in a drawing canvas.
>>> c=Context(one=1,two='two')
>>> c.one
1
>>> c.two
'two'
>>> try: c.one = 2
... except: 'got exc'
'got exc'
"""
def __init__(self, **kwargs):
self.__dict__.update(**kwargs)
def __setattr__(self, key, value):
raise AttributeError, 'context is not writable'
class Canvas(object):
"""
Container class for items.
"""
def __init__(self):
self._tree = tree.Tree()
self._solver = solver.Solver()
self._connections = table.Table(Connection, range(4))
self._dirty_items = set()
self._dirty_matrix_items = set()
self._dirty_index = False
self._registered_views = set()
solver = property(lambda s: s._solver)
@observed
def add(self, item, parent=None, index=None):
"""
Add an item to the canvas.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> len(c._tree.nodes)
1
>>> i._canvas is c
True
"""
assert item not in self._tree.nodes, 'Adding already added node %s' % item
self._tree.add(item, parent, index)
self._dirty_index = True
self.update_matrix(item, parent)
item._set_canvas(self)
self.request_update(item)
@observed
def _remove(self, item):
"""
Remove is done in a separate, @observed, method so the undo system
can restore removed items in the right order.
"""
item._set_canvas(None)
self._tree.remove(item)
self._update_views(removed_items=(item,))
self._dirty_items.discard(item)
self._dirty_matrix_items.discard(item)
def remove(self, item):
"""
Remove item from the canvas.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> c.remove(i)
>>> c._tree.nodes
[]
>>> i._canvas
"""
for child in reversed(self.get_children(item)):
self.remove(child)
self.remove_connections_to_item(item)
self._remove(item)
reversible_pair(add, _remove,
bind1={'parent': lambda self, item: self.get_parent(item),
'index': lambda self, item: self._tree.get_siblings(item).index(item) })
@observed
def reparent(self, item, parent, index=None):
"""
Set new parent for an item.
"""
self._tree.reparent(item, parent, index)
self._dirty_index = True
reversible_method(reparent, reverse=reparent,
bind={'parent': lambda self, item: self.get_parent(item),
'index': lambda self, item: self._tree.get_siblings(item).index(item) })
def get_all_items(self):
"""
Get a list of all items.
>>> c = Canvas()
>>> c.get_all_items()
[]
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> c.get_all_items() # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
"""
return self._tree.nodes
def get_root_items(self):
"""
Return the root items of the canvas.
>>> c = Canvas()
>>> c.get_all_items()
[]
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> ii = item.Item()
>>> c.add(ii, i)
>>> c.get_root_items() # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
"""
return self._tree.get_children(None)
def get_parent(self, item):
"""
See `tree.Tree.get_parent()`.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> ii = item.Item()
>>> c.add(ii, i)
>>> c.get_parent(i)
>>> c.get_parent(ii) # doctest: +ELLIPSIS
<gaphas.item.Item ...>
"""
return self._tree.get_parent(item)
def get_ancestors(self, item):
"""
See `tree.Tree.get_ancestors()`.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> ii = item.Item()
>>> c.add(ii, i)
>>> iii = item.Item()
>>> c.add(iii, ii)
>>> list(c.get_ancestors(i))
[]
>>> list(c.get_ancestors(ii)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
>>> list(c.get_ancestors(iii)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>, <gaphas.item.Item ...>]
"""
return self._tree.get_ancestors(item)
def get_children(self, item):
"""
See `tree.Tree.get_children()`.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> ii = item.Item()
>>> c.add(ii, i)
>>> iii = item.Item()
>>> c.add(iii, ii)
>>> list(c.get_children(iii))
[]
>>> list(c.get_children(ii)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
>>> list(c.get_children(i)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
"""
return self._tree.get_children(item)
def get_all_children(self, item):
"""
See `tree.Tree.get_all_children()`.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> ii = item.Item()
>>> c.add(ii, i)
>>> iii = item.Item()
>>> c.add(iii, ii)
>>> list(c.get_all_children(iii))
[]
>>> list(c.get_all_children(ii)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>]
>>> list(c.get_all_children(i)) # doctest: +ELLIPSIS
[<gaphas.item.Item ...>, <gaphas.item.Item ...>]
"""
return self._tree.get_all_children(item)
@observed
def connect_item(self, item, handle, connected, port, constraint=None, callback=None):
"""
Create a connection between two items. The connection is registered
and the constraint is added to the constraint solver.
The pair (item, handle) should be unique and not yet connected.
The callback is invoked when the connection is broken.
:Parameters:
item
Connecting item (i.e. a line).
handle
Handle of connecting item.
connected
Connected item (i.e. a box).
port
Port of connected item.
constraint
Constraint to keep the connection in place.
callback
Function to be called on disconnection.
ConnectionError is raised in case handle is already registered on a
connection.
"""
if self.get_connection(handle):
raise ConnectionError('Handle %r of item %r is already connected' % (handle, item))
self._connections.insert(item, handle, connected, port, constraint, callback)
if constraint:
self._solver.add_constraint(constraint)
def disconnect_item(self, item, handle=None):
"""
Disconnect the connections of an item. If handle is not None, only the
connection for that handle is disconnected.
"""
# disconnect on canvas level
for cinfo in list(self._connections.query(item=item, handle=handle)):
self._disconnect_item(*cinfo)
@observed
def _disconnect_item(self, item, handle, connected, port, constraint, callback):
"""
Perform the real disconnect.
"""
# Same arguments as connect_item, makes reverser easy
if constraint:
self._solver.remove_constraint(constraint)
if callback:
callback()
self._connections.delete(item, handle, connected, port, constraint, callback)
reversible_pair(connect_item, _disconnect_item)
def remove_connections_to_item(self, item):
"""
Remove all connections (handles connected to and constraints)
for a specific item (to and from the item).
This is some brute force cleanup (e.g. if constraints are referenced
by items, those references are not cleaned up).
"""
disconnect_item = self._disconnect_item
# remove connections from this item
for cinfo in list(self._connections.query(item=item)):
disconnect_item(*cinfo)
# remove constraints to this item
for cinfo in list(self._connections.query(connected=item)):
disconnect_item(*cinfo)
@observed
def reconnect_item(self, item, handle, constraint=None):
"""
Update an existing connection. This is mainly useful to provide a new
constraint or callback to the connection. ``item`` and ``handle`` are
the keys to the to-be-updated connection.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Line()
>>> c.add(i)
>>> ii = item.Line()
>>> c.add(ii, i)
>>> iii = item.Line()
>>> c.add(iii, ii)
We need a few constraints, because that's what we're updating:
>>> from gaphas.constraint import EqualsConstraint
>>> cons1 = EqualsConstraint(i.handles()[0].pos.x, i.handles()[0].pos.x)
>>> cons2 = EqualsConstraint(i.handles()[0].pos.y, i.handles()[0].pos.y)
>>> c.connect_item(i, i.handles()[0], ii, ii.ports()[0], cons1)
>>> c.get_connection(i.handles()[0]) # doctest: +ELLIPSIS
Connection(item=<gaphas.item.Line object at 0x...)
>>> c.get_connection(i.handles()[0]).constraint is cons1
True
>>> cons1 in c.solver.constraints
True
>>> c.reconnect_item(i, i.handles()[0], cons2, lambda: 0)
>>> c.get_connection(i.handles()[0]) # doctest: +ELLIPSIS
Connection(item=<gaphas.item.Line object at 0x...)
>>> c.get_connection(i.handles()[0]).constraint is cons2
True
>>> cons1 in c.solver.constraints
False
>>> cons2 in c.solver.constraints
True
An exception is raised if no connection exists:
>>> c.reconnect_item(ii, ii.handles()[0], cons2, lambda: 0) # doctest: +ELLIPSIS
Traceback (most recent call last):
...
ValueError: No data available for item ...
"""
# checks:
cinfo = self.get_connection(handle)
if not cinfo:
raise ValueError, 'No data available for item "%s" and handle "%s"' % (item, handle)
if cinfo.constraint:
self._solver.remove_constraint(cinfo.constraint)
self._connections.delete(item=cinfo.item, handle=cinfo.handle)
self._connections.insert(item, handle, cinfo.connected, cinfo.port, constraint, cinfo.callback)
if constraint:
self._solver.add_constraint(constraint)
reversible_method(reconnect_item, reverse=reconnect_item,
bind={'constraint': lambda self, item, handle: self.get_connection(handle).constraint })
def get_connection(self, handle):
"""
Get connection information for specified handle.
>>> c = Canvas()
>>> from gaphas.item import Line
>>> line = Line()
>>> from gaphas import item
>>> i = item.Line()
>>> c.add(i)
>>> ii = item.Line()
>>> c.add(ii)
>>> c.connect_item(i, i.handles()[0], ii, ii.ports()[0])
>>> c.get_connection(i.handles()[0]) # doctest: +ELLIPSIS
Connection(item=<gaphas.item.Line object at 0x...)
>>> c.get_connection(i.handles()[1]) # doctest: +ELLIPSIS
>>> c.get_connection(ii.handles()[0]) # doctest: +ELLIPSIS
"""
try:
return self._connections.query(handle=handle).next()
except StopIteration, ex:
return None
def get_connections(self, item=None, handle=None, connected=None, port=None):
"""
Return an iterator of connection information.
The list contains (item, handle). As a result an item may be
in the list more than once (depending on the number of handles that
are connected). If ``item`` is connected to itself it will also appear
in the list.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Line()
>>> c.add(i)
>>> ii = item.Line()
>>> c.add(ii)
>>> iii = item.Line()
>>> c.add (iii)
>>> c.connect_item(i, i.handles()[0], ii, ii.ports()[0], None)
>>> list(c.get_connections(item=i)) # doctest: +ELLIPSIS
[Connection(item=<gaphas.item.Line object at 0x...]
>>> list(c.get_connections(connected=i))
[]
>>> list(c.get_connections(connected=ii)) # doctest: +ELLIPSIS
[Connection(item=<gaphas.item.Line object at 0x...]
>>> c.connect_item(ii, ii.handles()[0], iii, iii.ports()[0], None)
>>> list(c.get_connections(item=ii)) # doctest: +ELLIPSIS
[Connection(item=<gaphas.item.Line object at 0x...]
>>> list(c.get_connections(connected=iii)) # doctest: +ELLIPSIS
[Connection(item=<gaphas.item.Line object at 0x...]
"""
return self._connections.query(item=item,
handle=handle,
connected=connected,
port=port)
def sort(self, items, reverse=False):
"""
Sort a list of items in the order in which they are traversed in
the canvas (Depth first).
>>> c = Canvas()
>>> from gaphas import item
>>> i1 = item.Line()
>>> c.add(i1)
>>> i2 = item.Line()
>>> c.add(i2)
>>> i3 = item.Line()
>>> c.add (i3)
>>> c.update() # ensure items are indexed
>>> i1._canvas_index
0
>>> s = c.sort([i2, i3, i1])
>>> s[0] is i1 and s[1] is i2 and s[2] is i3
True
"""
return self._tree.sort(items, index_key='_canvas_index', reverse=reverse)
def get_matrix_i2c(self, item, calculate=False):
"""
Get the Item to Canvas matrix for ``item``.
item:
The item who's item-to-canvas transformation matrix should be
found
calculate:
True will allow this function to actually calculate it,
in stead of raising an `AttributeError` when no matrix is present
yet. Note that out-of-date matrices are not recalculated.
"""
if item._matrix_i2c is None or calculate:
self.update_matrix(item)
return item._matrix_i2c
def get_matrix_c2i(self, item, calculate=False):
"""
Get the Canvas to Item matrix for ``item``.
See `get_matrix_i2c()`.
"""
if item._matrix_c2i is None or calculate:
self.update_matrix(item)
return item._matrix_c2i
def get_matrix_i2i(self, from_item, to_item, calculate=False):
i2c = self.get_matrix_i2c(from_item, calculate)
c2i = self.get_matrix_c2i(to_item, calculate)
try:
return i2c.multiply(c2i)
except AttributeError:
# Fall back to old behaviour
return i2c * c2i
@observed
def request_update(self, item, update=True, matrix=True):
"""
Set an update request for the item.
>>> c = Canvas()
>>> from gaphas import item
>>> i = item.Item()
>>> ii = item.Item()
>>> c.add(i)
>>> c.add(ii, i)
>>> len(c._dirty_items)
0
>>> c.update_now()
>>> len(c._dirty_items)
0
"""
if update:
self._dirty_items.add(item)
if matrix:
self._dirty_matrix_items.add(item)
self.update()
reversible_method(request_update, reverse=request_update)
def request_matrix_update(self, item):
"""
Schedule only the matrix to be updated.
"""
self.request_update(item, update=False, matrix=True)
def require_update(self):
"""
Returns ``True`` or ``False`` depending on if an update is needed.
>>> c=Canvas()
>>> c.require_update()
False
>>> from gaphas import item
>>> i = item.Item()
>>> c.add(i)
>>> c.require_update()
False
Since we're not in a GTK+ mainloop, the update is not scheduled
asynchronous. Therefore ``require_update()`` returns ``False``.
"""
return bool(self._dirty_items)
@async(single=True, priority=PRIORITY_HIGH_IDLE)
def update(self):
"""
Update the canvas, if called from within a gtk-mainloop, the
update job is scheduled as idle job.
"""
self.update_now()
def _pre_update_items(self, items, cr):
context_map = dict()
c = Context(cairo=cr)
for item in items:
item.pre_update(c)
def _post_update_items(self, items, cr):
c = Context(cairo=cr)
for item in items:
item.post_update(c)
def _extend_dirty_items(self, dirty_items):
# item's can be marked dirty due to external constraints solving
if self._dirty_items:
dirty_items.extend(self._dirty_items)
self._dirty_items.clear()
dirty_items = self.sort(set(dirty_items), reverse=True)
@nonrecursive
def update_now(self):
"""
Peform an update of the items that requested an update.
"""
if self._dirty_index:
self.update_index()
self._dirty_index = False
sort = self.sort
extend_dirty_items = self._extend_dirty_items
# perform update requests for parents of dirty items
dirty_items = self._dirty_items
for item in set(dirty_items):
dirty_items.update(self._tree.get_ancestors(item))
# order the dirty items, so they are updated bottom to top
dirty_items = sort(self._dirty_items, reverse=True)
self._dirty_items.clear()
try:
cr = self._obtain_cairo_context()
# allow programmers to perform tricks and hacks before item
# full update (only called for items that requested a full update)
self._pre_update_items(dirty_items, cr)
# recalculate matrices
dirty_matrix_items = self.update_matrices(self._dirty_matrix_items)
self._dirty_matrix_items.clear()
self.update_constraints(dirty_matrix_items)
# no matrix can change during constraint solving
assert not self._dirty_matrix_items, 'No matrices may have been marked dirty (%s)' % (self._dirty_matrix_items,)
# item's can be marked dirty due to external constraints solving
extend_dirty_items(dirty_items)
assert not self._dirty_items, 'No items may have been marked dirty (%s)' % (self._dirty_items,)
# normalize items, which changed after constraint solving;
# store those items, whose matrices changed
normalized_items = self._normalize(dirty_items)
# recalculate matrices of normalized items
dirty_matrix_items.update(self.update_matrices(normalized_items))
# ensure constraints are still true after normalization
self._solver.solve()
# item's can be marked dirty due to normalization and solving
extend_dirty_items(dirty_items)
assert not self._dirty_items, 'No items may have been marked dirty (%s)' % (self._dirty_items,)
self._post_update_items(dirty_items, cr)
except Exception, e:
logging.error('Error while updating canvas', exc_info=e)
assert len(self._dirty_items) == 0 and len(self._dirty_matrix_items) == 0, \
'dirty: %s; matrix: %s' % (self._dirty_items, self._dirty_matrix_items)
self._update_views(dirty_items, dirty_matrix_items)
def update_matrices(self, items):
"""
Recalculate matrices of the items. Items' children matrices are
recalculated, too.
Return items, which matrices were recalculated.
"""
changed = set()
for item in items:
parent = self._tree.get_parent(item)
if parent is not None and parent in items:
# item's matrix will be updated thanks to parent's matrix
# update
continue
self.update_matrix(item, parent)
changed.add(item)
changed_children = self.update_matrices(set(self.get_children(item)))
changed.update(changed_children)
return changed
def update_matrix(self, item, parent=None):
"""
Update matrices of an item.
"""
try:
orig_matrix_i2c = Matrix(*item._matrix_i2c)
except:
orig_matrix_i2c = None
item._matrix_i2c = Matrix(*item.matrix)
if parent is not None:
try:
item._matrix_i2c = item._matrix_i2c.multiply(parent._matrix_i2c)
except AttributeError:
# Fall back to old behaviour
item._matrix_i2c *= parent._matrix_i2c
if orig_matrix_i2c is None or orig_matrix_i2c != item._matrix_i2c:
# calculate c2i matrix and view matrices
item._matrix_c2i = Matrix(*item._matrix_i2c)
item._matrix_c2i.invert()
def update_constraints(self, items):
"""
Update constraints. Also variables may be marked as dirty before the
constraint solver kicks in.
"""
# request solving of external constraints associated with dirty items
request_resolve = self._solver.request_resolve
for item in items:
for p in item._canvas_projections:
request_resolve(p[0], projections_only=True)
request_resolve(p[1], projections_only=True)
# solve all constraints
self._solver.solve()
def _normalize(self, items):
"""
Update handle positions of items, so the first handle is always
located at (0, 0).
Return those items, which matrices changed due to first handle
movement.
For example having an item
>>> from gaphas.item import Element
>>> c = Canvas()
>>> e = Element()
>>> c.add(e)
>>> e.min_width = e.min_height = 0
>>> c.update_now()
>>> e.handles()
[<Handle object on (0, 0)>, <Handle object on (10, 0)>, <Handle object on (10, 10)>, <Handle object on (0, 10)>]
and moving its first handle a bit
>>> e.handles()[0].pos.x += 1
>>> map(float, e.handles()[0].pos)
[1.0, 0.0]
After normalization
>>> c._normalize([e]) # doctest: +ELLIPSIS
set([<gaphas.item.Element object at ...>])
>>> e.handles()
[<Handle object on (0, 0)>, <Handle object on (9, 0)>, <Handle object on (9, 10)>, <Handle object on (-1, 10)>]
"""
dirty_matrix_items = set()
for item in items:
if item.normalize():
dirty_matrix_items.add(item)
return dirty_matrix_items
def update_index(self):
"""
Provide each item in the canvas with an index attribute. This makes
for fast searching of items.
"""
self._tree.index_nodes('_canvas_index')
def register_view(self, view):
"""
Register a view on this canvas. This method is called when setting
a canvas on a view and should not be called directly from user code.
"""
self._registered_views.add(view)
def unregister_view(self, view):
"""
Unregister a view on this canvas. This method is called when setting
a canvas on a view and should not be called directly from user code.
"""
self._registered_views.discard(view)
def _update_views(self, dirty_items=(), dirty_matrix_items=(), removed_items=()):
"""
Send an update notification to all registered views.
"""
for v in self._registered_views:
v.request_update(dirty_items, dirty_matrix_items, removed_items)
def _obtain_cairo_context(self):
"""
Try to obtain a Cairo context.
This is a not-so-clean way to solve issues like calculating the
bounding box for a piece of text (for that you'll need a CairoContext).
The Cairo context is created by a View registered as view on this
canvas. By lack of registered views, a PNG image surface is created
that is used to create a context.
>>> c = Canvas()
>>> c.update_now()
"""
for view in self._registered_views:
try:
return view.window.cairo_create()
except AttributeError:
pass
else:
import cairo
surface = cairo.ImageSurface(cairo.FORMAT_ARGB32, 0, 0)
return cairo.Context(surface)
def __getstate__(self):
"""
Persist canvas. Dirty item sets and views are not saved.
"""
d = dict(self.__dict__)
for n in ('_dirty_items', '_dirty_matrix_items', '_dirty_index', '_registered_views'):
try:
del d[n]
except KeyError:
pass
return d
def __setstate__(self, state):
"""
Load persisted state.
Before loading the state, the constructor is called.
"""
self.__dict__.update(state)
self._dirty_items = set(self._tree.nodes)
self._dirty_matrix_items = set(self._tree.nodes)
self._dirty_index = True
self._registered_views = set()
#self.update()
def project(self, item, *points):
"""
Project item's points into canvas coordinate system.
If there is only one point returned than projected point is
returned. If there are more than one points, then tuple of
projected points is returned.
"""
def reg(cp):
item._canvas_projections.add(cp)
return cp
if len(points) == 1:
return reg(CanvasProjection(points[0], item))
elif len(points) > 1:
return tuple(reg(CanvasProjection(p, item)) for p in points)
else:
raise AttributeError('There should be at least one point specified')
class VariableProjection(solver.Projection):
"""
Project a single `solver.Variable` to another space/coordinate system.
The value has been set in the "other" coordinate system. A callback is
executed when the value changes.
It's a simple Variable-like class, following the Projection protocol:
>>> def notify_me(val):
... print 'new value', val
>>> p = VariableProjection('var placeholder', 3.0, callback=notify_me)
>>> p.value
3.0
>>> p.value = 6.5
new value 6.5
"""
def __init__(self, var, value, callback):
self._var = var
self._value = value
self._callback = callback
def _set_value(self, value):
self._value = value
self._callback(value)
value = property(lambda s: s._value, _set_value)
def variable(self):
return self._var
class CanvasProjection(object):
"""
Project a point as Canvas coordinates.
Although this is a projection, it behaves like a tuple with two Variables
(Projections).
>>> canvas = Canvas()
>>> from gaphas.item import Element
>>> a = Element()
>>> canvas.add(a)
>>> a.matrix.translate(30, 2)
>>> canvas.request_matrix_update(a)
>>> canvas.update_now()
>>> canvas.get_matrix_i2c(a)
cairo.Matrix(1, 0, 0, 1, 30, 2)
>>> p = CanvasProjection(a.handles()[2].pos, a)
>>> a.handles()[2].pos
<Position object on (10, 10)>
>>> p[0].value
40.0
>>> p[1].value
12.0
>>> p[0].value = 63
>>> p._point
<Position object on (33, 10)>
When the variables are retrieved, new values are calculated.
"""
def __init__(self, point, item):
self._point = point
self._item = item
def _on_change_x(self, value):
item = self._item
self._px = value
self._point.x.value, self._point.y.value = item.canvas.get_matrix_c2i(item).transform_point(value, self._py)
item.canvas.request_update(item, matrix=False)
def _on_change_y(self, value):
item = self._item
self._py = value
self._point.x.value, self._point.y.value = item.canvas.get_matrix_c2i(item).transform_point(self._px, value)
item.canvas.request_update(item, matrix=False)
def _get_value(self):
"""
Return two delegating variables. Each variable should contain
a value attribute with the real value.
"""
item = self._item
x, y = self._point.x, self._point.y
self._px, self._py = item.canvas.get_matrix_i2c(item).transform_point(x, y)
return self._px, self._py
pos = property(lambda self: map(VariableProjection,
self._point, self._get_value(),
(self._on_change_x, self._on_change_y)))
def __getitem__(self, key):
# Note: we can not use bound methods as callbacks, since that will
# cause pickle to fail.
return self.pos[key]
def __iter__(self):
return iter(self.pos)
# Additional tests in @observed methods
__test__ = {
'Canvas.add': Canvas.add,
'Canvas.remove': Canvas.remove,
'Canvas.request_update': Canvas.request_update,
}
# vim:sw=4:et:ai
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