/usr/lib/python2.7/dist-packages/wxglade/widgets/static_text/lisp_codegen.py is in python-wxglade 0.6.8-2.2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | # lisp_codegen.py : lisp generator functions for wxStaticText objects
# $Id: lisp_codegen.py,v 1.1 2005/09/22 06:43:12 efuzzyone Exp $
#
# Copyright (c) 2002-2004 D. H. aka crazyinsomniac on sourceforge
# License: MIT (see license.txt)
# THIS PROGRAM COMES WITH NO WARRANTY
import common
class LispCodeGenerator:
def get_code(self, obj):
init = []
codegen = common.code_writers['lisp']
prop = obj.properties
attribute = codegen.test_attribute(obj)
id_name, id = codegen.generate_code_id(obj)
label = codegen.quote_str(prop.get('label', ''))
if not obj.parent.is_toplevel:
parent = '(slot-%s obj)' % obj.parent.name
else:
parent = '(slot-top-window obj)'
style = prop.get("style")
if not style:
style = '0'
else:
style = codegen.cn_f(style)
if id_name: init.append(id_name)
init.append('(setf (slot-%s obj) (wxStaticText_Create %s %s %s -1 -1 -1 -1 %s))\n'
% (obj.name, parent, id, label, style))
props_buf = codegen.generate_common_properties(obj)
if not attribute:
# the object doesn't have to be stored as an attribute of the
# custom class, but it is just considered part of the layout
return [], [], init + props_buf
return init, props_buf, []
# end of class LispCodeGenerator
def initialize():
common.class_names['EditStaticText'] = 'wxStaticText'
codegen = common.code_writers.get('lisp')
if codegen:
codegen.add_widget_handler('wxStaticText', LispCodeGenerator())
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