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Qt 5.3.2 Reference Documentation</li>
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<li class="level1"><a href="#rendering-svg-files">Rendering SVG files</a></li>
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<h1 class="title">Rendering SVG Files</h1>
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<p>Qt SVG provides classes for rendering SVG files. To include the definitions of the module's classes, use the following directive:</p>
<pre class="cpp"><span class="preprocessor">#include &lt;QtSvg&gt;</span></pre>
<p>To link against the module, add this line to your qmake <tt>.pro</tt> file:</p>
<pre class="cpp">QT += svg</pre>
<a name="rendering-svg-files"></a>
<h2>Rendering SVG files</h2>
<p>Scalable Vector Graphics (SVG) is a language for describing two-dimensional graphics and graphical applications in XML. SVG 1.1 is a W3C Recommendation and forms the core of the current SVG developments in Qt. SVG 1.2 is the specification currently being developed by the <a href="http://www.w3.org/Graphics/SVG/">SVG Working Group</a>, and it is <a href="http://www.w3.org/TR/SVG12/">available in draft form</a>. The <a href="http://www.w3.org/TR/SVGMobile/">Mobile SVG Profiles</a> (SVG Basic and SVG Tiny) are aimed at resource-limited devices and are part of the 3GPP platform for third generation mobile phones. You can read more about SVG at <a href="http://www.w3.org/Graphics/SVG/About.html">About SVG</a>.</p>
<p>Qt supports the <a href="http://www.w3.org/Graphics/SVG/feature/1.2/#SVG-static">static features</a> of <a href="http://www.w3.org/TR/SVGMobile12">SVG 1.2 Tiny</a>. ECMA scripts and DOM manipulation are currently not supported.</p>
<p>SVG drawings can be rendered onto any QPaintDevice subclass. This approach gives developers the flexibility to experiment, in order to find the best solution for each application.</p>
<p>The easiest way to render SVG files is to construct a <a href="qsvgwidget.html">QSvgWidget</a> and load an SVG file using one of the <a href="qsvgwidget.html#load">QSvgWidget::load</a>() functions.</p>
<p><a href="qsvgrenderer.html">QSvgRenderer</a> is the class responsible for rendering SVG files for <a href="qsvgwidget.html">QSvgWidget</a>, and it can be used directly to provide SVG support for custom widgets. To load an SVG file, construct a <a href="qsvgrenderer.html">QSvgRenderer</a> with a file name or the contents of a file, or call <a href="qsvgrenderer.html#load">QSvgRenderer::load</a>() on an existing renderer. If the SVG file has been loaded successfully the <a href="qsvgrenderer.html#isValid">QSvgRenderer::isValid</a>() will return true.</p>
<p>Once you have loaded the SVG file successfully, you can render it with the <a href="qsvgrenderer.html#render">QSvgRenderer::render</a>() function. Note that this scheme allows you to render SVG files on all paint devices supported by Qt, including QWidget, QGLWidget, and QImage. See the <a href="qtsvg-svgviewer-example.html">SVG Viewer</a> example for more details.</p>
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