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<h2 class="chapter">4 Building a drawing</h2>
<p>Successful drawings with <code>sketch</code> and with any scene description
language
<a name="index-scene-description-language-406"></a>require that the user develop an accurate mental picture of her code
and its meaning. This image is best built in small pieces.
Therefore, <code>sketch</code> inputs are best created in small increments
with frequent pauses to compile and view the results. Careful
comments in the input often help as a scene grows in complexity.
<ul class="menu">
<li><a accesskey="1" href="Overview.html#Overview">Overview</a>: Building a substantial drawing.
<li><a accesskey="2" href="A-technical-drawing.html#A-technical-drawing">A technical drawing</a>: An example with fine placement.
<li><a accesskey="3" href="A-hierarchical-model.html#A-hierarchical-model">A hierarchical model</a>: An example with sweeps and puts.
<li><a accesskey="4" href="Caveats.html#Caveats">Caveats</a>: Where trouble can occur.
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