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<h2>setCharacterAngleOffset</h2>
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<H3>Syntax:</H3>
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<pre class="syntax">setCharacterAngleOffset (<i>thisCharacter, value</i>);</pre>
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<H3>Purpose:</H3>
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Adds an offset to the angle of <i>thisCharacter</i>. The <i>value</i> is used in the calculations deciding which direction (see <a href="costume.html">costume</a>) a character should face. An offset of 0 (the default) means that the base direction of a character is facing the player.
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<H3>Return value:</H3>
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No return value.
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<H3>See also:</H3>
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<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
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<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2012
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