/usr/share/vim/addons/snippets/actionscript.snippets is in vim-snippets 1.0.0-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 | snippet main
package {
import flash.display.*;
import flash.Events.*;
public class Main extends Sprite {
public function Main ( ) {
trace("start");
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.addEventListener(Event.RESIZE, resizeListener);
}
private function resizeListener (e:Event):void {
trace("The application window changed size!");
trace("New width: " + stage.stageWidth);
trace("New height: " + stage.stageHeight);
}
}
}
snippet class
${1:public|internal} class ${2:name} ${0:extends } {
public function $2 ( ) {
("start");
}
}
snippet all
package name {
${1:public|internal|final} class ${2:name} ${0:extends } {
private|public| static const FOO = "abc";
private|public| static var BAR = "abc";
// class initializer - no JIT !! one time setup
if Cababilities.os == "Linux|MacOS" {
FOO = "other";
}
// constructor:
public function $2 ( ){
super2();
trace("start");
}
public function name (a, b...){
super.name(..);
lable:break
}
}
}
function A(){
// A can only be accessed within this file
}
snippet switch
switch(${1}){
case ${2}:
${0}
break;
default:
}
snippet case
case ${1}:
${0}
break;
snippet package
package ${1:package}{
${0}
}
snippet wh
while ${1:cond}{
${0}
}
snippet do
do {
${0}
} while (${1:cond})
snippet wh
while ${1:cond}{
${0}
}
snippet for enumerate names
for (${1:var} in ${2:object}){
${0}
}
snippet for enumerate values
for each (${1:var} in ${2:object}){
${0}
}
snippet get_set
function get ${1:name} {
return ${2}
}
function set $1 (newValue) {
${0}
}
snippet interface
interface name {
function method(${1}):${0:returntype};
}
snippet try
try {
${1}
} catch (error:ErrorType) {
${2}
} finally {
${0}
}
# For Loop (same as c.snippet)
snippet for for (..) {..}
for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) {
${0}
}
# Custom For Loop
snippet forr
for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) {
${0}
}
# If Condition
snippet if
if (${1:/* condition */}) {
${0}
}
snippet el
else {
${0}
}
# Ternary conditional
snippet t
${1:/* condition */} ? ${2:a} : ${0:b}
snippet fun
function ${1:function_name}(${2})${3}
{
${0}
}
# FlxSprite (usefull when using the flixel library)
snippet FlxSprite
package
{
import org.flixel.*
public class ${1:ClassName} extends ${2:FlxSprite}
{
public function $1(${3: X:Number, Y:Number}):void
{
super(X,Y);
${4}
}
override public function update():void
{
super.update();
${0}
}
}
}
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