/usr/share/games/acm/munition-map.txt is in acm 5.0-29.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 | # munition-map.txt : maps DIS munition entity types to damage values
#
# Fields:
# entity-type,warhead-type,explosion-size-feet,damage-factor,warhead-class ;
#
# Damage assessment differs between kinetic and blast (explosive) warheads,
# so don't compare their damage factors directly.
#
# kinetic warhead damage is assessed by this equation:
#
# damage = 0.5 * damage_factor * v * v
#
# where v is the impact velocity in meters per second. Damage units
# are a somewhat arbitrary "hit point" value. An F-16 gets 15 hit points.
#
# blast warhead damage is:
#
# damage = damage_factor / ( r * r ) ( r = 1.0, if r < 1.0)
2:1:222:1: 2:-1:-1, -1, 5.0, 20.0, blast ; # AA-2 Atoll
2:1:222:1:10:-1:-1, -1, 5.0, 20.0, blast ; # AA-10 Alamo
2:1:222:1:11:-1:-1, -1, 5.0, 20.0, blast ; # AA-11 Archer
2:1:222:1:12:-1:-1, -1, 5.0, 20.0, blast ; # AA-X-12
2:1:222:1:14:-1:-1, -1,15.0, 400.0, blast ; # SA-2 Guideline
2:1:222:1:17:-1:-1, -1,15.0, 400.0, blast ; # SA-5 Gammon
2:1:222:1:18:-1:-1, -1,15.0, 400.0, blast ; # SA-6 Gainful
2:1:222:1:19:-1:-1, -1,15.0, 400.0, blast ; # SA-7 Grail
2:1:222:1:23:-1:-1, -1,15.0, 400.0, blast ; # SA-11 Gadfly
2:1:222:1:-1:-1:-1, -1, 5.0, 20.0, blast ; # all other C.I.S. SAM/AAMs
2:1:222:2: 3:-1:-1, -1, 0.0, 3.0e-05, kinetic ; # C.I.S. 23mm AAA
2:1:222:2: 5:-1:-1, -1, 1.0, 3.0e-05, kinetic ; # C.I.S. 25mm AAA
2:1:222:2: 6:-1:-1, -1, 5.0, 5.0, blast ; # C.I.S. 30mm AAA
2:1:222:2: 7:-1:-1, -1, 5.0, 100.0, blast ; # C.I.S. 57mm AAA
2:1:222:2: 8:-1:-1, -1, 5.0, 180.0, blast ; # C.I.S. 76mm AAA
2:1:222:2: 9:-1:-1, -1, 5.0, 200.0, blast ; # C.I.S. 85mm AAA
2:1:222:2:10:-1:-1, -1, 5.0, 300.0, blast ; # C.I.S. 100mm AAA
2:1:222:2:11:-1:-1, -1, 5.0, 400.0, blast ; # C.I.S. 130mm AAA
2:1:222:2:-1:-1:-1, -1, 1.0, 1.0, blast ; # other C.I.S. AAA munitions
2:9:222:2:-1:-1:-1, -1, 2.0, 5.0, blast ; # other C.I.S. AAA munitions
2:1:225:1: 1:-1:-1, -1, 5.0, 20.0, blast ; # AIM-9 Sidewinder
2:1:225:1: 1:-1:-1, -1, 5.0, 60.0, blast ; # AIM-120 AMRAAM
2:1:225:1: 6:-1:-1, -1,15.0, 200.0, blast ; # MIM-23 Hawk
2:1:225:1:13:-1:-1, -1, 5.0, 60.0, blast ; # AIM-7 Sparrow
2:1:225:1:16:-1:-1, -1,20.0, 400.0, blast ; # MIM-104 Patriot
2:1:225:1:-1:-1:-1, -1, 5.0, 20.0, blast ; # all other U.S. AAM/SAMs
2:9:225:2: 1: 1:-1, -1, 1.0, 1.0e-05, kinetic ; # 20mm M-39
2:9:225:2: 1:-1:-1, -1, 2.0, 3.0, blast ; # 20mm shell used by ACM
2:9:225:2:-1:-1:-1, -1, 2.0, 5.0, blast ; # catch all U.S.Ballstic
2:1:225:2:-1:-1:-1, -1, 1.0, 1.0, blast ; # U.S. AAA
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