/usr/include/coin/CoinModelUseful.hpp is in coinor-libcoinutils-dev 2.9.15-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2005, International Business Machines
// Corporation and others. All Rights Reserved.
// This code is licensed under the terms of the Eclipse Public License (EPL).
#ifndef CoinModelUseful_H
#define CoinModelUseful_H
#include <cstdlib>
#include <cmath>
#include <cassert>
#include <cfloat>
#include <cstring>
#include <cstdio>
#include <iostream>
#include "CoinPragma.hpp"
/**
This is for various structures/classes needed by CoinModel.
CoinModelLink
CoinModelLinkedList
CoinModelHash
*/
/// for going through row or column
class CoinModelLink {
public:
/**@name Constructors, destructor */
//@{
/** Default constructor. */
CoinModelLink();
/** Destructor */
~CoinModelLink();
//@}
/**@name Copy method */
//@{
/** The copy constructor. */
CoinModelLink(const CoinModelLink&);
/// =
CoinModelLink& operator=(const CoinModelLink&);
//@}
/**@name Sets and gets method */
//@{
/// Get row
inline int row() const
{ return row_;}
/// Get column
inline int column() const
{ return column_;}
/// Get value
inline double value() const
{ return value_;}
/// Get value
inline double element() const
{ return value_;}
/// Get position
inline int position() const
{ return position_;}
/// Get onRow
inline bool onRow() const
{ return onRow_;}
/// Set row
inline void setRow(int row)
{ row_=row;}
/// Set column
inline void setColumn(int column)
{ column_=column;}
/// Set value
inline void setValue(double value)
{ value_=value;}
/// Set value
inline void setElement(double value)
{ value_=value;}
/// Set position
inline void setPosition(int position)
{ position_=position;}
/// Set onRow
inline void setOnRow(bool onRow)
{ onRow_=onRow;}
//@}
private:
/**@name Data members */
//@{
/// Row
int row_;
/// Column
int column_;
/// Value as double
double value_;
/// Position in data
int position_;
/// If on row chain
bool onRow_;
//@}
};
/// for linked lists
// for specifying triple
typedef struct {
// top bit is nonzero if string
// rest is row
unsigned int row;
//CoinModelRowIndex row;
int column;
double value; // If string then index into strings
} CoinModelTriple;
inline int rowInTriple(const CoinModelTriple & triple)
{ return triple.row&0x7fffffff;}
inline void setRowInTriple(CoinModelTriple & triple,int iRow)
{ triple.row = iRow|(triple.row&0x80000000);}
inline bool stringInTriple(const CoinModelTriple & triple)
{ return (triple.row&0x80000000)!=0;}
inline void setStringInTriple(CoinModelTriple & triple,bool string)
{ triple.row = (string ? 0x80000000 : 0)|(triple.row&0x7fffffff);}
inline void setRowAndStringInTriple(CoinModelTriple & triple,
int iRow,bool string)
{ triple.row = (string ? 0x80000000 : 0)|iRow;}
/// for names and hashing
// for hashing
typedef struct {
int index, next;
} CoinModelHashLink;
/* Function type. */
typedef double (*func_t) (double);
/// For string evaluation
/* Data type for links in the chain of symbols. */
struct symrec
{
char *name; /* name of symbol */
int type; /* type of symbol: either VAR or FNCT */
union
{
double var; /* value of a VAR */
func_t fnctptr; /* value of a FNCT */
} value;
struct symrec *next; /* link field */
};
typedef struct symrec symrec;
class CoinYacc {
private:
CoinYacc(const CoinYacc& rhs);
CoinYacc& operator=(const CoinYacc& rhs);
public:
CoinYacc() : symtable(NULL), symbuf(NULL), length(0), unsetValue(0) {}
~CoinYacc()
{
if (length) {
free(symbuf);
symbuf = NULL;
}
symrec* s = symtable;
while (s) {
free(s->name);
symtable = s;
s = s->next;
free(symtable);
}
}
public:
symrec * symtable;
char * symbuf;
int length;
double unsetValue;
};
class CoinModelHash {
public:
/**@name Constructors, destructor */
//@{
/** Default constructor. */
CoinModelHash();
/** Destructor */
~CoinModelHash();
//@}
/**@name Copy method */
//@{
/** The copy constructor. */
CoinModelHash(const CoinModelHash&);
/// =
CoinModelHash& operator=(const CoinModelHash&);
//@}
/**@name sizing (just increases) */
//@{
/// Resize hash (also re-hashs)
void resize(int maxItems,bool forceReHash=false);
/// Number of items i.e. rows if just row names
inline int numberItems() const
{ return numberItems_;}
/// Set number of items
void setNumberItems(int number);
/// Maximum number of items
inline int maximumItems() const
{ return maximumItems_;}
/// Names
inline const char *const * names() const
{ return names_;}
//@}
/**@name hashing */
//@{
/// Returns index or -1
int hash(const char * name) const;
/// Adds to hash
void addHash(int index, const char * name);
/// Deletes from hash
void deleteHash(int index);
/// Returns name at position (or NULL)
const char * name(int which) const;
/// Returns non const name at position (or NULL)
char * getName(int which) const;
/// Sets name at position (does not create)
void setName(int which,char * name ) ;
/// Validates
void validateHash() const;
private:
/// Returns a hash value
int hashValue(const char * name) const;
public:
//@}
private:
/**@name Data members */
//@{
/// Names
char ** names_;
/// hash
CoinModelHashLink * hash_;
/// Number of items
int numberItems_;
/// Maximum number of items
int maximumItems_;
/// Last slot looked at
int lastSlot_;
//@}
};
/// For int,int hashing
class CoinModelHash2 {
public:
/**@name Constructors, destructor */
//@{
/** Default constructor. */
CoinModelHash2();
/** Destructor */
~CoinModelHash2();
//@}
/**@name Copy method */
//@{
/** The copy constructor. */
CoinModelHash2(const CoinModelHash2&);
/// =
CoinModelHash2& operator=(const CoinModelHash2&);
//@}
/**@name sizing (just increases) */
//@{
/// Resize hash (also re-hashs)
void resize(int maxItems, const CoinModelTriple * triples,bool forceReHash=false);
/// Number of items
inline int numberItems() const
{ return numberItems_;}
/// Set number of items
void setNumberItems(int number);
/// Maximum number of items
inline int maximumItems() const
{ return maximumItems_;}
//@}
/**@name hashing */
//@{
/// Returns index or -1
int hash(int row, int column, const CoinModelTriple * triples) const;
/// Adds to hash
void addHash(int index, int row, int column, const CoinModelTriple * triples);
/// Deletes from hash
void deleteHash(int index, int row, int column);
private:
/// Returns a hash value
int hashValue(int row, int column) const;
public:
//@}
private:
/**@name Data members */
//@{
/// hash
CoinModelHashLink * hash_;
/// Number of items
int numberItems_;
/// Maximum number of items
int maximumItems_;
/// Last slot looked at
int lastSlot_;
//@}
};
class CoinModelLinkedList {
public:
/**@name Constructors, destructor */
//@{
/** Default constructor. */
CoinModelLinkedList();
/** Destructor */
~CoinModelLinkedList();
//@}
/**@name Copy method */
//@{
/** The copy constructor. */
CoinModelLinkedList(const CoinModelLinkedList&);
/// =
CoinModelLinkedList& operator=(const CoinModelLinkedList&);
//@}
/**@name sizing (just increases) */
//@{
/** Resize list - for row list maxMajor is maximum rows.
*/
void resize(int maxMajor,int maxElements);
/** Create list - for row list maxMajor is maximum rows.
type 0 row list, 1 column list
*/
void create(int maxMajor,int maxElements,
int numberMajor, int numberMinor,
int type,
int numberElements, const CoinModelTriple * triples);
/// Number of major items i.e. rows if just row links
inline int numberMajor() const
{ return numberMajor_;}
/// Maximum number of major items i.e. rows if just row links
inline int maximumMajor() const
{ return maximumMajor_;}
/// Number of elements
inline int numberElements() const
{ return numberElements_;}
/// Maximum number of elements
inline int maximumElements() const
{ return maximumElements_;}
/// First on free chain
inline int firstFree() const
{ return first_[maximumMajor_];}
/// Last on free chain
inline int lastFree() const
{ return last_[maximumMajor_];}
/// First on chain
inline int first(int which) const
{ return first_[which];}
/// Last on chain
inline int last(int which) const
{ return last_[which];}
/// Next array
inline const int * next() const
{ return next_;}
/// Previous array
inline const int * previous() const
{ return previous_;}
//@}
/**@name does work */
//@{
/** Adds to list - easy case i.e. add row to row list
Returns where chain starts
*/
int addEasy(int majorIndex, int numberOfElements, const int * indices,
const double * elements, CoinModelTriple * triples,
CoinModelHash2 & hash);
/** Adds to list - hard case i.e. add row to column list
*/
void addHard(int minorIndex, int numberOfElements, const int * indices,
const double * elements, CoinModelTriple * triples,
CoinModelHash2 & hash);
/** Adds to list - hard case i.e. add row to column list
This is when elements have been added to other copy
*/
void addHard(int first, const CoinModelTriple * triples,
int firstFree, int lastFree,const int * nextOther);
/** Deletes from list - same case i.e. delete row from row list
*/
void deleteSame(int which, CoinModelTriple * triples,
CoinModelHash2 & hash, bool zapTriples);
/** Deletes from list - other case i.e. delete row from column list
This is when elements have been deleted from other copy
*/
void updateDeleted(int which, CoinModelTriple * triples,
CoinModelLinkedList & otherList);
/** Deletes one element from Row list
*/
void deleteRowOne(int position, CoinModelTriple * triples,
CoinModelHash2 & hash);
/** Update column list for one element when
one element deleted from row copy
*/
void updateDeletedOne(int position, const CoinModelTriple * triples);
/// Fills first,last with -1
void fill(int first,int last);
/** Puts in free list from other list */
void synchronize(CoinModelLinkedList & other);
/// Checks that links are consistent
void validateLinks(const CoinModelTriple * triples) const;
//@}
private:
/**@name Data members */
//@{
/// Previous - maximumElements long
int * previous_;
/// Next - maximumElements long
int * next_;
/// First - maximumMajor+1 long (last free element chain)
int * first_;
/// Last - maximumMajor+1 long (last free element chain)
int * last_;
/// Number of major items i.e. rows if just row links
int numberMajor_;
/// Maximum number of major items i.e. rows if just row links
int maximumMajor_;
/// Number of elements
int numberElements_;
/// Maximum number of elements
int maximumElements_;
/// 0 row list, 1 column list
int type_;
//@}
};
#endif
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