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<?xml version="1.0" encoding="utf-8"?>
<page xmlns="http://projectmallard.org/1.0/" type="topic" style="task" id="make-easy" xml:lang="oc">

  <info>
    <link type="guide" xref="index#play"/>

    <revision pkgversion="3.8" version="0.1" date="2013-03-29" status="final"/>

    <include xmlns="http://www.w3.org/2001/XInclude" href="legal.xml"/>

    <credit type="author">
      <name>Aruna Sankaranarayanan</name>
      <email>safincrazy@gmail.com</email>
    </credit>

    <desc>Use hints or undo your wrong moves.</desc>
  </info>

  <title>Make your game a little easier</title>

<section id="undo">
  <title>Change your last move</title>

  <p>When the computer makes a winning move because of your last move or when
  you accidentally make the wrong move, you can undo your last move and change
  it. To undo your last move, select <guiseq><gui style="menu">Game</gui>
  <gui style="menuitem">Undo Move</gui></guiseq> or press
  <keyseq><key>Ctrl</key><key>Z</key></keyseq>. You can now drop your marble at
  a different square in the game area to change your move.</p>

  <note style="info">
    <p>You can undo all your moves starting from your current move until you
    reach a favourable state of the game, or until the beginning of your current
    game, by pressing <keyseq><key>Ctrl</key><key>Z</key></keyseq>
    repeatedly.</p>
  </note>
</section>

<section id="hint">
  <title>Use hints</title>

  <p>If you are not sure of your next move, you can use a hint. When you use a
  hint, your marble moves to the top of the column that is the best choice,
  strategy-wise, and blinks. You can then drop your marble into that column. To
  use a hint, select <guiseq><gui style="menu">Game</gui>
  <gui style="menuitem">Hint</gui></guiseq> or press
  <keyseq><key>Ctrl</key><key>H</key></keyseq>.</p>

  <note style="info">
  <p>There is no limit on the number of hints you can use in a game.</p>
  </note>
</section>

</page>