/etc/gearhead.conf is in gearhead 1.100-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 | #Here's an overview of what this file is capable of:
#
#REDEFINE GAME KEYS
# To redefine a game key, you're going to have to know the command's
# proper name. This can be found via the in-game help menu. Just type
# the command's name followed by the new key you want to use for it.
# For instance, to redefine the ApplySkill command so that it is
# activated by the "n" key, you'd use the following line:
#
# ApplySkill n
#
# Note that no checking is done to ensure that the keys are unique.
# If you assign two commands to the same key, only one of them will
# work.
#
#CONTROL ANIMATION SPEED
# You can redefine the animation speed, if you'd like combat animations
# to proceed faster or slower. To change the animation delay to 100 you'd
# use the following line:
#
# AnimSpeed 100
#
# Note that the lower the AnimSpeed value, the faster the animations
# will be. Default values are 100 for ASCII and 50 for SDL.
#
#SET CONTROL TYPES
# There are three commands that cover this: MechaControl, CharaControl,
# and WorldControl. Each one can be assigned either M for Menu-based
# input or R for RogueLike input. For example, to change things so that
# your mecha is controlled using the RogueLike interface, use the
# following line:
#
# MechaControl R
#
#SET WEAPON ATTACK OPTION
# You can set the default burst value for each type of burst-firing
# weapon. There are three commands that cover this: MissileBV,
# BallisticBV, and BeamGunBV. They can be assigned four possible values:
# Off, 1/4, 1/2, and Max.
#
# To set the default missile BV to 1/2 load, use the following line:
#
# MissileBV 1/2
#
#CONTROL DIRECT XP
# By default, direct skill XP will not cause the PC to learn new
# skills. This is to prevent the PC from learning unwanted skills.
# If you would like to enable the learning of skills from direct XP,
# add the following label to your configuration file:
#
# DIRECTSKILLOK
#
#NOAUTOSAVE
# Whenever your character visits a new location, the campaign is saved
# to disk. Some people don't like this behavior... using the label
# NOAUTOSAVE will disable this.
#
#ALWAYS SAVE CHARACTER
# Normally, when a character enters an adventure, the CHA file is deleted
# and doesn't get restored until the adventure is finished. By setting
# the label ALWAYSSAVECHARACTER you can override this behavior.
#
#DISABLE COMBAT TAUNTS
# If the game runs slowly on your computer, disabling combat taunts may help.
# Yes, it's pathetic, I know... type NOCOMBATTAUNTS in your config file to
# achieve this.
#
#CONTROL ALPHA BLENDING
# For SDL mode only. If you don't like the transparency effect, or it it doesn't
# run well on your computer, use NOALPHA to disable it. You can set the amount
# of transparency with "ALPHALEVEL x"- enter a value from 0 (transparent) to
# 255 (opaque).
#
#CONTROL NUMBER OF PLOTS PER ADVENTURE
# The number of plots currently in play can have a great effect on the speed of
# your game. The default maximum number of plots is 50; to reduce this (and
# hopefully get things moving faster) use "NUMPLOTS x". For example, to reduce
# the maximum number of plots to 30, insert the following line in the config
# file:
#
# NUMPLOTS 30
#
#LIMIT PLOT LOADING TO START OF SCENE
# Normally the game will load new plots every 5 minutes. This may cause a noticeable
# pause on some computers. To change things so that plots are only loaded when
# entering or exiting a scene, add LoadPlotsAtStart to your config file.
#
#CONTROL SIZE OF ASCII SCREEN
# You can control the size of the screen with SCREENWIDTH and SCREENHEIGHT. The minimum
# size for the screen is 80x25.
#
#ACTIVATE MINI-MAP
# You can activate the mini-map by adding MINIMAPON to your config file.
#
#PLAY IN WINDOW
# You can play in a window on your main screen by adding WINDOW to the config file.
# You can play in fullscreen mode by adding FULLSCREEN to the config file.
#
#DISABLE MOUSE
# You can disable the mouse with the NOMOUSE option.
#
#ENABLE NAMES-ABOVE_HEADS
# Add NAMESON to your config file, and the names of all gears on the map will appear
# above their heads.
#
#DISABLE PILLAGING
# Add NOPILLAGE to your config file to not automatically pillage everything on the map
# after winning a mission.
#
#ENABLE TACTICS MODE [experimental]
# Add USETACTICSMODE to the config file, and the player will be able to control
# lancemates directly in mecha combat.
# This mode is experimental and may result in the game crashing or other unexpected
# behavior. You have been warned.
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