This file is indexed.

/usr/include/k3socketdevice.h is in kdelibs5-dev 4:4.14.2-5+deb8u2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
/*  -*- C++ -*-
 *  Copyright (C) 2003,2005 Thiago Macieira <thiago@kde.org>
 *
 *
 *  Permission is hereby granted, free of charge, to any person obtaining
 *  a copy of this software and associated documentation files (the
 *  "Software"), to deal in the Software without restriction, including
 *  without limitation the rights to use, copy, modify, merge, publish,
 *  distribute, sublicense, and/or sell copies of the Software, and to
 *  permit persons to whom the Software is furnished to do so, subject to
 *  the following conditions:
 *
 *  The above copyright notice and this permission notice shall be included 
 *  in all copies or substantial portions of the Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 *  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 *  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 *  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef KSOCKETDEVICE_H
#define KSOCKETDEVICE_H

#include <QtCore/QSocketNotifier>
#include "k3socketbase.h"

namespace KNetwork {

class KSocketDevice;
class KSocketDeviceFactoryBase;

class KSocketDevicePrivate;
/** @class KSocketDevice k3socketdevice.h k3socketdevice.h
 *  @brief Low-level socket functionality.
 *
 * This class provides low-level socket functionality. 
 *
 * Most users will prefer "cooked" interfaces like those of KStreamSocket or
 * KServerSocket.
 *
 * Descended classes from this one provide some other kinds of socket functionality,
 * like proxying or specific socket types.
 *
 * @author Thiago Macieira <thiago@kde.org>
 * @deprecated Use KSocketFactory or KLocalSocket instead
 */
class KDECORE_EXPORT_DEPRECATED KSocketDevice: public KActiveSocketBase, public KPassiveSocketBase
{
public:
  /**
   * Capabilities for the socket implementation.
   *
   * KSocketDevice-derived classes can implement certain capabilities that are not
   * available in the default class. These capabilities are described by these flags.
   * The default KSocketDevice class has none of these capabilities.
   *
   * For the negative capabilities (inabilities, the CanNot* forms), when a capability 
   * is not present, the implementation will default to the original behaviour.
   */
  enum Capabilities
    {
      /** Can connect to hostnames.
       *  If this flag is present, the string form of connect() can be used. */
      CanConnectString = 0x01,

      /** Can bind to hostnames.
       *  If this flag is present, the string form of bind() can be used */
      CanBindString = 0x02,

      /** Can not bind.
       *  If this flag is present, this implementation cannot bind */
      CanNotBind = 0x04,

      /** Can not listen.
       *  If this flag is present, this implementation cannot listen */
      CanNotListen = 0x08,

      /**
       * Can send multicast as well as join/leave multicast groups.
       */
      CanMulticast = 0x10,

      /**
       * Can not use datagrams.
       * Note that this implies multicast capability not being available either.
       */
      CanNotUseDatagrams = 0x20
    };
protected:
  /// The socket file descriptor. It is used throughout the implementation
  /// and subclasses.
  int m_sockfd;

public:
  /**
   * Default constructor.
   *
   * The parameter is used to specify which socket this object is used as
   * a device for.
   */
  explicit KSocketDevice(const KSocketBase* = 0L, QObject* objparent = 0L);

  /**
   * Constructs a new object around an already-open socket.
   *
   * Note: you should write programs that create sockets through
   * the classes whenever possible.
   */
  explicit KSocketDevice(int fd, OpenMode mode = ReadWrite);

  /**
   * QObject constructor
   */
  KSocketDevice(QObject* parent);

  /**
   * Destructor. This closes the socket if it's open.
   */
  virtual ~KSocketDevice();

  /**
   * Returns the file descriptor for this socket.
   */
  int socket() const;

  /**
   * Returns the set of capabilities this socket class implements.
   * The set of capabilities is defined as an OR-ed mask of 
   * Capabilities bits.
   *
   * The default implementation is guaranteed to always return 0. That
   * is, derived implementations always return bits where they differ
   * from the system standard sockets.
   */
  virtual int capabilities() const;

  /**
   * This implementation sets the options on the socket.
   */
  virtual bool setSocketOptions(int opts);

  /**
   * Closes the socket. Reimplemented from QIODevice.
   *
   * Use this function to close the socket this object is holding open.
   */
  virtual void close();

  /**
   * This call is not supported on sockets. Reimplemented from QIODevice.
   */
  virtual bool flush();

  /**
   * Creates a socket but don't connect or bind anywhere.
   * This function is the equivalent of the system call socket(2).
   */
  virtual bool create(int family, int type, int protocol);

  /**
   * @overload
   * Creates a socket but don't connect or bind anywhere.
   */
  bool create(const KResolverEntry& address);

  /**
   * Binds this socket to the given address.
   */
  virtual bool bind(const KResolverEntry& address);

  /**
   * Puts this socket into listening mode.
   */
  virtual bool listen(int backlog = 5);	// 5 is arbitrary

  /**
   * Connect to a remote host.
   */
  virtual bool connect(const KResolverEntry& address, 
		       OpenMode mode = ReadWrite);

  /**
   * Accepts a new incoming connection.
   * Note: this function returns a socket of type KSocketDevice.
   */
  virtual KSocketDevice* accept();

  /**
   * Disconnects this socket.
   */
  virtual bool disconnect();

  /**
   * Returns the number of bytes available for reading without blocking.
   */
  virtual qint64 bytesAvailable() const;

  /**
   * Waits up to @p msecs for more data to be available on this socket.
   *
   * This function is a wrapper against poll(). This function will wait
   * for any read events.
   */
  virtual qint64 waitForMore(int msecs, bool *timeout = 0L);

  /**
   * Returns this socket's local address.
   */
  virtual KSocketAddress localAddress() const;

  /**
   * Returns this socket's peer address. If this implementation does proxying
   * of some sort, this is the real external address, not the proxy's address.
   */
  virtual KSocketAddress peerAddress() const;

  /**
   * Returns this socket's externally visible local address.
   *
   * If this socket has a local address visible externally different
   * from the normal local address (as returned by localAddress()), then
   * return it.
   *
   * Certain implementations will use proxies and thus have externally visible
   * addresses different from the local socket values. The default implementation
   * returns the same value as localAddress().
   *
   * @note This function may return an empty KSocketAddress. In that case, the
   *       externally visible address could/can not be determined.
   */
  virtual KSocketAddress externalAddress() const;

  /**
   * Returns a socket notifier for input on this socket.
   * The notifier is created only when requested. Whether
   * it is enabled or not depends on the implementation.
   *
   * This function might return NULL.
   */
  QSocketNotifier* readNotifier() const;

  /**
   * Returns a socket notifier for output on this socket.
   * The is created only when requested.
   *
   * This function might return NULL.
   */
  QSocketNotifier* writeNotifier() const;

  /**
   * Returns a socket notifier for exceptional events on this socket.
   * The is created only when requested.
   *
   * This function might return NULL.
   */
  QSocketNotifier* exceptionNotifier() const;

  /**
   * Reads data and the source address from this socket.
   */
  virtual qint64 readData(char *data, qint64 maxlen, KSocketAddress* from = 0L);

  /**
   * Peeks the data in the socket and the source address.
   */
  virtual qint64 peekData(char *data, qint64 maxlen, KSocketAddress* from = 0L);

  /**
   * Writes the given data to the given destination address.
   */
  virtual qint64 writeData(const char *data, qint64 len, 
			   const KSocketAddress* to = 0L);

  /**
   * Executes a poll in the socket, via select(2) or poll(2).
   * The events polled are returned in the parameters pointers.
   * Set any of them to NULL to disable polling of that event.
   *
   * On exit, @p input, @p output and @p exception will contain
   * true if an event of that kind is waiting on the socket or false
   * if not. If a timeout occurred, set @p timedout to true (all other
   * parameters are necessarily set to false).
   *
   * @param input	if set, turns on polling for input events
   * @param output	if set, turns on polling for output events
   * @param exception	if set, turns on polling for exceptional events
   * @param timeout	the time in milliseconds to wait for an event;
   *			0 for no wait and any negative value to wait forever
   * @param timedout	on exit, will contain true if the polling timed out
   * @return true if the poll call succeeded and false if an error occurred
   */
  virtual bool poll(bool* input, bool* output, bool* exception = 0L,
		    int timeout = -1, bool* timedout = 0L);

  /**
   * Shorter version to poll for any events in a socket. This call
   * polls for input, output and exceptional events in a socket but
   * does not return their states. This is useful if you need to wait for
   * any event, but don't need to know which; or for timeouts.
   *
   * @param timeout	the time in milliseconds to wait for an event;
   *			0 for no wait and any negative value to wait forever
   * @param timedout	on exit, will contain true if the polling timed out
   * @return true if the poll call succeeded and false if an error occurred
   */
  bool poll(int timeout = -1, bool* timedout = 0L);

protected:
  /**
   * Special constructor. This constructor will cause the internal
   * socket device NOT to be set. Use this if your socket device class
   * takes another underlying socket device.
   *
   * @param parent	the parent, if any
   */
  explicit KSocketDevice(bool, const KSocketBase* parent = 0L);

  /**
   * Creates a socket notifier of the given type.
   *
   * This function is called by readNotifier(), writeNotifier() and
   * exceptionNotifier() when they need to create a socket notifier
   * (i.e., the first call to those functions after the socket is open).
   * After that call, those functions cache the socket notifier and will
   * not need to call this function again.
   *
   * Reimplement this function in your derived class if your socket type
   * requires a different kind of QSocketNotifier. The return value should
   * be deleteable with delete. (close() deletes them).
   *
   * @param type	the socket notifier type
   */
  virtual QSocketNotifier* createNotifier(QSocketNotifier::Type type) const;

public:
  /**
   * Creates a new default KSocketDevice object given
   * the parent object.
   *
   * The capabilities flag indicates the desired capabilities the object being
   * created should possess. Those capabilities are not guaranteed: if no factory
   * can provide such an object, a default object will be created.
   *
   * @param parent	the KSocketBase parent
   */
  static KSocketDevice* createDefault(KSocketBase* parent);

  /**
   * @overload
   *
   * This will create an object only if the requested capabilities match.
   *
   * @param parent		the parent
   * @param capabilities	the requested capabilities
   */
  static KSocketDevice* createDefault(KSocketBase* parent, int capabilities);

  /**
   * Sets the default KSocketDevice implementation to use and
   * return the old factory.
   *
   * @param factory	the factory object for the implementation
   */
  static KSocketDeviceFactoryBase* setDefaultImpl(KSocketDeviceFactoryBase* factory);

  /**
   * Adds a factory of KSocketDevice objects to the list, along with its
   * capabilities flag.
   */
  static void addNewImpl(KSocketDeviceFactoryBase* factory, int capabilities);

private:
  KSocketDevice(const KSocketDevice&);
  KSocketDevice& operator=(const KSocketDevice&);

  KSocketDevicePrivate* const d;
};

/** @internal
 * This class provides functionality for creating and registering
 *  socket implementations.
 */
class KSocketDeviceFactoryBase
{
public:
  KSocketDeviceFactoryBase() {}
  virtual ~KSocketDeviceFactoryBase() {}

  virtual KSocketDevice* create(KSocketBase*) const = 0;
};

/**
 * This class provides functionality for creating and registering 
 * socket implementations.
 */
template<class Impl>
class KSocketDeviceFactory: public KSocketDeviceFactoryBase
{
public:
  KSocketDeviceFactory() {}
  virtual ~KSocketDeviceFactory() {}

  /** Create the socket implementation. 
      @param parent Parent socket for this implementation
      @todo Who owns the parent afterwards?
  */
  virtual KSocketDevice* create(KSocketBase* parent) const
  { return new Impl(parent); }
};

}				// namespaces

#endif