This file is indexed.

/usr/include/kcompletion.h is in kdelibs5-dev 4:4.14.2-5+deb8u2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
/* This file is part of the KDE libraries
   Copyright (C) 1999,2000 Carsten Pfeiffer <pfeiffer@kde.org>

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Library General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; see the file COPYING.LIB.  If not, write to
   the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   Boston, MA 02110-1301, USA.
*/

#ifndef KCOMPLETION_H
#define KCOMPLETION_H

#include <kdeui_export.h>
#include <kglobalsettings.h>
#include <ksortablelist.h>
#include <kshortcut.h>

#include <QtCore/QMap>
#include <QtCore/QObject>
#include <QtCore/QString>
#include <QtCore/QStringList>
#include <QtCore/QPointer>

class KCompTreeNode;
class KCompletionPrivate;
class KCompletionBasePrivate;
class KCompletionMatchesWrapper;
class KCompletionMatches;

/**
 * @short A generic class for completing QStrings
 *
 * This class offers easy use of "auto-completion", "manual-completion" or
 * "shell completion" on QString objects. A common use is completing filenames
 * or URLs (see KUrlCompletion()).
 * But it is not limited to URL-completion -- everything should be completable!
 * The user should be able to complete email-addresses, telephone-numbers,
 * commands, SQL queries, ...
 * Every time your program knows what the user can type into an edit-field, you
 * should offer completion. With KCompletion, this is very easy, and if you are
 * using a line edit widget ( KLineEdit), it is even more easy.
 * Basically, you tell a KCompletion object what strings should be completable
 * and whenever completion should be invoked, you call makeCompletion().
 * KLineEdit and (an editable) KComboBox even do this automatically for you.
 *
 * KCompletion offers the completed string via the signal match() and
 * all matching strings (when the result is ambiguous) via the method
 * allMatches().
 *
 * Notice: auto-completion, shell completion and manual completion work
 *         slightly differently:
 *
 * @li auto-completion always returns a complete item as match.
 *     When more than one matching items are available, it will deliver just
 *     the first (depending on sorting order) item. Iterating over all matches
 *     is possible via nextMatch() and previousMatch().
 *
 * @li popup-completion works in the same way, the only difference being that
 *     the completed items are not put into the edit-widget, but into a
 *     separate popup-box.
 *
 * @li manual completion works the same way as auto-completion, the
 *     subtle difference is, that it isn't invoked automatically while the user
 *     is typing, but only when the user presses a special key. The difference
 *     of manual and auto-completion is therefore only visible in UI classes,
 *     KCompletion needs to know whether to deliver partial matches
 *     (shell completion) or whole matches (auto/manual completion), therefore
 * KGlobalSettings::CompletionMan and
 * KGlobalSettings::CompletionAuto have the exact same effect in
 *     KCompletion.
 *
 * @li shell completion works like how shells complete filenames:
 *     when multiple matches are available, the longest possible string of all
 *     matches is returned (i.e. only a partial item).
 *     Iterating over all matching items (complete, not partial) is possible
 *     via nextMatch() and previousMatch().
 *
 * You don't have to worry much about that though, KCompletion handles
 * that for you, according to the setting setCompletionMode().
 * The default setting is globally configured by the user and read
 * from KGlobalSettings::completionMode().
 *
 * A short example:
 * \code
 * KCompletion completion;
 * completion.setOrder( KCompletion::Sorted );
 * completion.addItem( "pfeiffer@kde.org" );
 * completion.addItem( "coolo@kde.org" );
 * completion.addItem( "carpdjih@sp.zrz.tu-berlin.de" );
 * completion.addItem( "carp@cs.tu-berlin.de" );
 *
 * cout << completion.makeCompletion( "ca" ).latin1() << endl;
 * \endcode
 *
 * In shell-completion-mode, this will be "carp"; in auto-completion-
 * mode it will be "carp\@cs.tu-berlin.de", as that is alphabetically
 * smaller.
 * If setOrder was set to Insertion, "carpdjih\@sp.zrz.tu-berlin.de"
 * would be completed in auto-completion-mode, as that was inserted before
 * "carp\@cs.tu-berlin.de".
 *
 * You can dynamically update the completable items by removing and adding them
 * whenever you want.
 * For advanced usage, you could even use multiple KCompletion objects. E.g.
 * imagine an editor like kwrite with multiple open files. You could store
 * items of each file in a different KCompletion object, so that you know (and
 * tell the user) where a completion comes from.
 *
 * Note: KCompletion does not work with strings that contain 0x0 characters
 *       (unicode nul), as this is used internally as a delimiter.
 *
 * You may inherit from KCompletion and override makeCompletion() in
 * special cases (like reading directories/urls and then supplying the
 * contents to KCompletion, as KUrlCompletion does), but generally, this is
 * not necessary.
 *
 *
 * @author Carsten Pfeiffer <pfeiffer@kde.org>
 */
class KDEUI_EXPORT KCompletion : public QObject
{
    Q_ENUMS( CompOrder )
    Q_PROPERTY( CompOrder order READ order WRITE setOrder )
    Q_PROPERTY( bool ignoreCase READ ignoreCase WRITE setIgnoreCase )
    Q_PROPERTY( QStringList items READ items WRITE setItems )
    Q_OBJECT

public:
    /**
     * Constants that represent the order in which KCompletion performs
     * completion-lookups.
     */
    enum CompOrder { Sorted,    ///< Use alphabetically sorted order
                     Insertion, ///< Use order of insertion
                     Weighted   ///< Use weighted order
    };

    /**
     * Constructor, nothing special here :)
     */
    KCompletion();

    /**
     * Destructor, nothing special here, either.
     */
    virtual ~KCompletion();

    /**
     * Attempts to find an item in the list of available completions,
     * that begins with @p string. Will either return the first matching item
     * (if there is more than one match) or QString(), if no match was
     * found.
     *
     * In the latter case, a sound will be issued, depending on
     * soundsEnabled().
     * If a match was found, it will also be emitted via the signal
     * match().
     *
     * If this is called twice or more often with the same string while no
     * items were added or removed in the meantime, all available completions
     * will be emitted via the signal #matches().
     * This happens only in shell-completion-mode.
     *
     * @param string the string to complete
     * @return the matching item, or QString() if there is no matching
     * item.
     * @see slotMakeCompletion
     * @see substringCompletion
     */
    virtual QString makeCompletion( const QString& string );

    /**
     * Returns a list of all completion items that contain the given @p string.
     * @param string the string to complete
     * @return a list of items which all contain @p text as a substring,
     * i.e. not necessarily at the beginning.
     *
     * @see makeCompletion
     */
    QStringList substringCompletion( const QString& string ) const;

    /**
     * Returns the next item from the matching-items-list.
     * When reaching the beginning, the list is rotated so it will return the
     * last match and a sound is issued (depending on soundsEnabled()).
     * @return the next item from the matching-items-list.
     * When there is no match, QString() is returned and
     * a sound is be issued.
     * @see slotPreviousMatch
     */
    QString previousMatch();

    /**
     * Returns the next item from the matching-items-list.
     * When reaching the last item, the list is rotated, so it will return
     * the first match and a sound is issued (depending on
     * soundsEnabled()).
     * @return the next item from the matching-items-list.  When there is no
     * match, QString() is returned and a sound is issued
     * @see slotNextMatch
     */
    QString nextMatch();

    /**
     * Returns the last match. Might be useful if you need to check whether
     * a completion is different from the last one.
     * @return the last match. QString() is returned when there is no
     *         last match.
     */
    virtual const QString& lastMatch() const;

    /**
     * Returns a list of all items inserted into KCompletion. This is useful
     * if you need to save the state of a KCompletion object and restore it
     * later.
     *
     * Important note: when order() == Weighted, then every item in the
     * stringlist has its weight appended, delimited by a colon. E.g. an item
     * "www.kde.org" might look like "www.kde.org:4", where 4 is the weight.
     *
     * This is necessary so that you can save the items along with its
     * weighting on disk and load them back with setItems(), restoring its
     * weight as well. If you really don't want the appended weightings, call
     * setOrder( KCompletion::Insertion )
     * before calling items().
     *
     * @return a list of all items
     * @see setItems
     */
    QStringList items() const;

    /**
     * Returns true when the completion object contains no entries.
     */
    bool isEmpty() const;

    /**
     * Sets the completion mode to Auto/Manual, Shell or None.
     * If you don't set the mode explicitly, the global default value
     * KGlobalSettings::completionMode() is used.
     * KGlobalSettings::CompletionNone disables completion.
     * @param mode the completion mode
     * @see completionMode
     * @see KGlobalSettings::completionMode
     */
    virtual void setCompletionMode( KGlobalSettings::Completion mode );

    /**
     * Return the current completion mode.
     * May be different from KGlobalSettings::completionMode(), if you
     * explicitly called setCompletionMode().
     * @return the current completion mode
     * @see setCompletionMode
     */
    KGlobalSettings::Completion completionMode() const;

    /**
     * KCompletion offers three different ways in which it offers its items:
     * @li in the order of insertion
     * @li sorted alphabetically
     * @li weighted
     *
     * Choosing weighted makes KCompletion perform an implicit weighting based
     * on how often an item is inserted. Imagine a web browser with a location
     * bar, where the user enters URLs. The more often a URL is entered, the
     * higher priority it gets.
     *
     * Note: Setting the order to sorted only affects new inserted items,
     * already existing items will stay in the current order. So you probably
     * want to call setOrder( Sorted ) before inserting items, when you want
     * everything sorted.
     *
     * Default is insertion order.
     * @param order the new order
     * @see order
     */
    virtual void setOrder( CompOrder order );

    /**
     * Returns the completion order.
     * @return the current completion order.
     * @see setOrder
     */
    CompOrder order() const;

    /**
     * Setting this to true makes KCompletion behave case insensitively.
     * E.g. makeCompletion( "CA" ); might return "carp\@cs.tu-berlin.de".
     * Default is false (case sensitive).
     * @param ignoreCase true to ignore the case
     * @see ignoreCase
     */
    virtual void setIgnoreCase( bool ignoreCase );

    /**
     * Return whether KCompletion acts case insensitively or not.
     * Default is false (case sensitive).
     * @return true if the case will be ignored
     * @see setIgnoreCase
     */
    bool ignoreCase() const;

    /**
     * Returns a list of all items matching the last completed string.
     * Might take some time, when you have LOTS of items.
     * @return a list of all matches for the last completed string.
     * @see substringCompletion
     */
    QStringList allMatches();

    /**
     * Returns a list of all items matching @p string.
     * @param string the string to match
     * @return the list of all matches
     */
    QStringList allMatches( const QString& string );

    /**
     * Returns a list of all items matching the last completed string.
     * Might take some time, when you have LOTS of items.
     * The matches are returned as KCompletionMatches, which also
     * keeps the weight of the matches, allowing
     * you to modify some matches or merge them with matches
     * from another call to allWeightedMatches(), and sort the matches
     * after that in order to have the matches ordered correctly.
     *
     * @return a list of all completion matches
     * @see substringCompletion
     */
    KCompletionMatches allWeightedMatches();

    /**
     * Returns a list of all items matching @p string.
     * @param string the string to match
     * @return a list of all matches
     */
    KCompletionMatches allWeightedMatches( const QString& string );

    /**
     * Enables/disables playing a sound when
     * @li makeCompletion() can't find a match
     * @li there is a partial completion (= multiple matches in
     *     Shell-completion mode)
     * @li nextMatch() or previousMatch() hit the last possible
     *     match -> rotation
     *
     * For playing the sounds, KNotifyClient() is used.
     *
     * @param enable true to enable sounds
     * @see soundsEnabled
     */
    virtual void setSoundsEnabled( bool enable );

    /**
     * Tells you whether KCompletion will play sounds on certain occasions.
     * Default is enabled.
     * @return true if sounds are enabled
     * @see setSoundsEnabled
     */
    bool soundsEnabled() const;

    /**
     * Returns true when more than one match is found.
     * @return true if there are more than one match
     * @see multipleMatches
     */
    bool hasMultipleMatches() const;

public Q_SLOTS:
    /**
     * Attempts to complete "string" and emits the completion via match().
     * Same as makeCompletion() (just as a slot).
     * @param string the string to complete
     * @see makeCompletion
     */
    void slotMakeCompletion( const QString& string ) { //inline (redirect)
        (void) makeCompletion( string );
    }

    /**
     * Searches the previous matching item and emits it via match().
     * Same as previousMatch() (just as a slot).
     * @see previousMatch
     */
    void slotPreviousMatch() { //inline (redirect)
        (void) previousMatch();
    }

    /**
     * Searches the next matching item and emits it via match().
     * Same as nextMatch() (just as a slot).
     * @see nextMatch
     */
    void slotNextMatch() { //inline (redirect)
        (void) nextMatch();
    }

    // FIXME ###: KDE4: unify the nomenclature.  We have insertItems, addItem,
    //            setItems...
    /**
     * Inserts @p items into the list of possible completions.
     * Does the same as setItems(), but does not call clear() before.
     * @param items the items to insert
     */
    void insertItems( const QStringList& items );

    /**
     * Sets the list of items available for completion. Removes all previous
     * items.
     *
     * Notice: when order() == Weighted, then the weighting is looked up for
     * every item in the stringlist. Every item should have ":number" appended,
     * where number is an unsigned integer, specifying the weighting.
     *
     * If you don't like this, call
     * setOrder( KCompletion::Insertion )
     * before calling setItems().
     *
     * @param list the list of items that are available for completion
     * @see items
     */
    virtual void setItems( const QStringList& list);

    /**
     * Adds an item to the list of available completions.
     * Resets the current item-state ( previousMatch() and nextMatch()
     * won't work anymore).
     * @param item the item to add
     */
    void addItem( const QString& item);

    /**
     * Adds an item to the list of available completions.
     * Resets the current item-state ( previousMatch() and nextMatch()
     * won't work anymore).
     *
     * Sets the weighting of the item to @p weight or adds it to the current
     * weighting if the item is already available. The weight has to be greater
     * than 1 to take effect (default weight is 1).
     * @param item the item to add
     * @param weight the weight of the item, default is 1
     */
    void addItem( const QString& item, uint weight );

    /**
     * Removes an item from the list of available completions.
     * Resets the current item-state ( previousMatch() and nextMatch()
     * won't work anymore).
     * @param item the item to remove
     */
    void removeItem( const QString& item);

    /**
     * Removes all inserted items.
     */
    virtual void clear();


Q_SIGNALS:
    /**
     * The matching item. Will be emitted by makeCompletion(),
     * previousMatch() or nextMatch(). May be QString() if there
     * is no matching item.
     * @param item the match, or QString() if there is none
     */
    void match( const QString& item);

    /**
     * All matching items. Will be emitted by makeCompletion() in shell-
     * completion-mode, when the same string is passed to makeCompletion twice
     * or more often.
     * @param matchlist the list of matches
     */
    void matches( const QStringList& matchlist);

    /**
     * This signal is emitted, when calling makeCompletion() and more than
     * one matching item is found.
     * @see hasMultipleMatches
     */
    void multipleMatches();

protected:
    /**
     * This method is called after a completion is found and before the
     * matching string is emitted. You can override this method to modify the
     * string that will be emitted.
     * This is necessary e.g. in KUrlCompletion(), where files with spaces
     * in their names are shown escaped ("filename\ with\ spaces"), but stored
     * unescaped inside KCompletion.
     * Never delete that pointer!
     *
     * Default implementation does nothing.
     * @param pMatch the match to process
     * @see postProcessMatches
     */
    virtual void postProcessMatch( QString *pMatch ) const;

    /**
     * This method is called before a list of all available completions is
     * emitted via #matches. You can override this method to modify the
     * found items before match() or #matches are emitted.
     * Never delete that pointer!
     *
     * Default implementation does nothing.
     * @param pMatches the matches to process
     * @see postProcessMatch
     */
    virtual void postProcessMatches( QStringList * pMatches ) const;

    /**
     * This method is called before a list of all available completions is
     * emitted via #matches. You can override this method to modify the
     * found items before #match() or #matches() are emitted.
     * Never delete that pointer!
     *
     * Default implementation does nothing.
     * @param pMatches the matches to process
     * @see postProcessMatch
     */
    virtual void postProcessMatches( KCompletionMatches * pMatches ) const;

private:
    void            addWeightedItem( const QString& );
    QString         findCompletion( const QString& string );
    void            findAllCompletions( const QString&,
                                        KCompletionMatchesWrapper *matches,
                                        bool& hasMultipleMatches ) const;

    void extractStringsFromNode( const KCompTreeNode *,
                                 const QString& beginning,
                                 KCompletionMatchesWrapper *matches,
                                 bool addWeight = false ) const;
    void extractStringsFromNodeCI( const KCompTreeNode *,
                                   const QString& beginning,
                                   const QString& restString,
                                   KCompletionMatchesWrapper *matches) const;

    enum        BeepMode { NoMatch, PartialMatch, Rotation };
    void        doBeep( BeepMode ) const;

private:
    Q_DISABLE_COPY( KCompletion )
    KCompletionPrivate* const d;
};

// some more helper stuff
typedef KSortableList<QString> KCompletionMatchesList;
class KCompletionMatchesPrivate;

/**
 * This structure is returned by KCompletion::allWeightedMatches .
 * It also keeps the weight of the matches, allowing
 * you to modify some matches or merge them with matches
 * from another call to allWeightedMatches(), and sort the matches
 * after that in order to have the matches ordered correctly
 *
 * Example (a simplified example of what Konqueror's completion does):
 * \code
 * KCompletionMatches matches = completion->allWeightedMatches( location );
 * if( !location.startsWith( "www." ))
 matches += completion->allWeightedmatches( "www." + location" );
 * matches.removeDuplicates();
 * QStringList list = matches.list();
 * \endcode
 *
 * @short List for keeping matches returned from KCompletion
 */
class KDEUI_EXPORT KCompletionMatches : public KCompletionMatchesList
{
public:
    /**
     * Default constructor.
     * @param sort if false, the matches won't be sorted before the conversion,
     *             use only if you're sure the sorting is not needed
     */
    KCompletionMatches( bool sort );

    /**
     * copy constructor.
     */
    KCompletionMatches( const KCompletionMatches& );

    /**
     * assignment operator.
     */
    KCompletionMatches &operator=( const KCompletionMatches& );

    /**
     * @internal
     */
    KCompletionMatches( const KCompletionMatchesWrapper& matches );

    /**
     * default destructor.
     */
    ~KCompletionMatches();
    /**
     * Removes duplicate matches. Needed only when you merged several matches
     * results and there's a possibility of duplicates.
     */
    void removeDuplicates();
    /**
     * Returns the matches as a QStringList.
     * @param sort if false, the matches won't be sorted before the conversion,
     *             use only if you're sure the sorting is not needed
     * @return the list of matches
     */
    QStringList list( bool sort = true ) const;
    /**
     * If sorting() returns false, the matches aren't sorted by their weight,
     * even if true is passed to list().
     * @return true if the matches won't be sorted
     */
    bool sorting() const;

private:
    KCompletionMatchesPrivate * const d;
};

/**
 * An abstract base class for adding a completion feature
 * into widgets.
 *
 * This is a convenience class that provides the basic functions
 * needed to add text completion support into widgets.  All that
 * is required is an implementation for the pure virtual function
 * setCompletedText.  Refer to KLineEdit or KComboBox
 * to see how easily such support can be added using this as a base
 * class.
 *
 * @short An abstract class for adding text completion support to widgets.
 * @author Dawit Alemayehu <adawit@kde.org>
 */
class KDEUI_EXPORT KCompletionBase
{
public:
    /**
     * Constants that represent the items whose short-cut
     * key-binding is programmable.  The default key-bindings
     * for these items are defined in KStandardShortcut.
     */
    enum KeyBindingType {
        /**
         * Text completion (by default Ctrl-E).
         */
        TextCompletion,
        /**
         * Switch to previous completion (by default Ctrl-Up).
         */
        PrevCompletionMatch,
        /**
         * Switch to next completion (by default Ctrl-Down).
         */
        NextCompletionMatch,
        /**
         * Substring completion (by default Ctrl-T).
         */
        SubstringCompletion
    };


    // Map for the key binding types mentioned above.
    typedef QMap<KeyBindingType, KShortcut> KeyBindingMap;

    /**
     * Default constructor.
     */
    KCompletionBase();

    /**
     * Destructor.
     */
    virtual ~KCompletionBase();

    /**
     * Returns a pointer to the current completion object.
     *
     * If the completion object does not exist, it is automatically created and
     * by default handles all the completion signals internally unless @p hsig
     * is set to false. It is also automatically destroyed when the destructor
     * is called. You can change this default behavior using the
     * @ref setAutoDeleteCompletionObject and @ref setHandleSignals member
     * functions.
     *
     * See also @ref compObj.
     *
     * @param hsig if true, handles completion signals internally.
     * @return a pointer the completion object.
     */
    KCompletion* completionObject( bool hsig = true );

    /**
     * Sets up the completion object to be used.
     *
     * This method assigns the completion object and sets it up to automatically
     * handle the completion and rotation signals internally.  You should use
     * this function if you want to share one completion object among your
     * widgets or need to use a customized completion object.
     *
     * The object assigned through this method is not deleted when this object's
     * destructor is invoked unless you explicitly call @ref setAutoDeleteCompletionObject
     * after calling this method. Be sure to set the bool argument to false, if
     * you want to handle the completion signals yourself.
     *
     * @param compObj a KCompletion() or a derived child object.
     * @param hsig if true, handles completion signals internally.
     */
    virtual void setCompletionObject( KCompletion* compObj, bool hsig = true );

    /**
     * Enables this object to handle completion and rotation
     * events internally.
     *
     * This function simply assigns a boolean value that
     * indicates whether it should handle rotation and
     * completion events or not.  Note that this does not
     * stop the object from emitting signals when these
     * events occur.
     *
     * @param handle if true, handle completion & rotation internally.
     */
    virtual void setHandleSignals( bool handle );

    /**
     * Returns true if the completion object is deleted
     * upon this widget's destruction.
     *
     * See setCompletionObject() and enableCompletion()
     * for details.
     *
     * @return true if the completion object will be deleted
     *              automatically
     */
    bool isCompletionObjectAutoDeleted() const;

    /**
     * Sets the completion object when this widget's destructor
     * is called.
     *
     * If the argument is set to true, the completion object
     * is deleted when this widget's destructor is called.
     *
     * @param autoDelete if true, delete completion object on destruction.
     */
    void setAutoDeleteCompletionObject( bool autoDelete );

    /**
     * Sets the widget's ability to emit text completion and
     * rotation signals.
     *
     * Invoking this function with @p enable set to @p false will
     * cause the completion & rotation signals not to be emitted.
     * However, unlike setting the completion object to @p NULL
     * using setCompletionObject, disabling the emition of
     * the signals through this method does not affect the current
     * completion object.
     *
     * There is no need to invoke this function by default.  When a
     * completion object is created through completionObject or
     * setCompletionObject, these signals are set to emit
     * automatically.  Also note that disabling this signals will not
     * necessarily interfere with the objects ability to handle these
     * events internally.  See setHandleSignals.
     *
     * @param enable if false, disables the emition of completion & rotation signals.
     */
    void setEnableSignals( bool enable );

    /**
     * Returns true if the object handles the signals.
     *
     * @return true if this signals are handled internally.
     */
    bool handleSignals() const;

    /**
     * Returns true if the object emits the signals.
     *
     * @return true if signals are emitted
     */
    bool emitSignals() const;

    /**
     * Sets the type of completion to be used.
     *
     * The completion modes supported are those defined in
     * KGlobalSettings().  See below.
     *
     * @param mode Completion type:
     *   @li CompletionNone:  Disables completion feature.
     *   @li CompletionAuto:  Attempts to find a match &
     *                        fills-in the remaining text.
     *   @li CompletionMan:   Acts the same as the above
     *                        except the action has to be
     *                        manually triggered through
     *                        pre-defined completion key.
     *   @li CompletionShell: Mimics the completion feature
     *                        found in typical *nix shell
     *                        environments.
     *   @li CompletionPopup: Shows all available completions at once,
     *                        in a listbox popping up.
     */
    virtual void setCompletionMode( KGlobalSettings::Completion mode );

    /**
     * Returns the current completion mode.
     *
     * The return values are of type KGlobalSettings::Completion.
     * See setCompletionMode() for details.
     *
     * @return the completion mode.
     */
    KGlobalSettings::Completion completionMode() const;

    /**
     * Sets the key-binding to be used for manual text
     * completion, text rotation in a history list as
     * well as a completion list.
     *
     *
     * When the keys set by this function are pressed, a
     * signal defined by the inheriting widget will be activated.
     * If the default value or 0 is specified by the second
     * parameter, then the key-binding as defined in the global
     * setting should be used.  This method returns false value
     * for @p key is negative or the supplied key-binding conflicts
     * with the ones set for one of the other features.
     *
     * NOTE: To use a modifier key (Shift, Ctrl, Alt) as part of
     * the key-binding simply simply @p sum up the values of the
     * modifier and the actual key.  For example, to use CTRL+E as
     * a key binding for one of the items, you would simply supply
     * @p "Qt::CtrlButton + Qt::Key_E" as the second argument to this
     * function.
     *
     * @param item the feature whose key-binding needs to be set:
     *   @li TextCompletion the manual completion key-binding.
     *   @li PrevCompletionMatch    the previous match key for multiple completion.
     *   @li NextCompletionMatch    the next match key for for multiple completion.
     *   @li SubstringCompletion  the key for substring completion
     * @param key key-binding used to rotate down in a list.
     * @return true if key-binding can successfully be set.
     * @see getKeyBinding
     */
    bool setKeyBinding( KeyBindingType item , const KShortcut& key );

    /**
     * Returns the key-binding used for the specified item.
     *
     * This methods returns the key-binding used to activate
     * the feature feature given by @p item.  If the binding
     * contains modifier key(s), the SUM of the modifier key
     * and the actual key code are returned.
     *
     * @param item the item to check
     * @return the key-binding used for the feature given by @p item.
     * @see setKeyBinding
     */
    KShortcut getKeyBinding( KeyBindingType item ) const;

    /**
     * Sets this object to use global values for key-bindings.
     *
     * This method changes the values of the key bindings for
     * rotation and completion features to the default values
     * provided in KGlobalSettings.
     *
     * NOTE: By default inheriting widgets should uses the
     * global key-bindings so that there will be no need to
     * call this method.
     */
    void useGlobalKeyBindings();

    /**
     * A pure virtual function that must be implemented by
     * all inheriting classes.
     *
     * This function is intended to allow external completion
     * implementations to set completed text appropriately.  It
     * is mostly relevant when the completion mode is set to
     * CompletionAuto and CompletionManual modes. See
     * KCompletionBase::setCompletedText.
     * Does nothing in CompletionPopup mode, as all available
     * matches will be shown in the popup.
     *
     * @param text the completed text to be set in the widget.
     */
    virtual void setCompletedText( const QString& text ) = 0;

    /**
     * A pure virtual function that must be implemented by
     * all inheriting classes.
     * @param items the list of completed items
     * @param autoSuggest if @c true, the first element of @p items
     *        is auto-completed (i.e. pre-selected).
     */
    virtual void setCompletedItems( const QStringList& items, bool autoSuggest =true ) = 0;

    /**
     * Returns a pointer to the completion object.
     *
     * This method is only different from completionObject()
     * in that it does not create a new KCompletion object even if
     * the internal pointer is @c NULL. Use this method to get the
     * pointer to a completion object when inheriting so that you
     * won't inadvertently create it!!
     *
     * @return the completion object or @c NULL if one does not exist.
     */
    KCompletion* compObj() const;

protected:
    /**
     * Returns a key-binding map.
     *
     * This method is the same as getKeyBinding() except it
     * returns the whole keymap containing the key-bindings.
     *
     * @return the key-binding used for the feature given by @p item.
     */
    KeyBindingMap getKeyBindings() const;

    /**
     * Sets or removes the delegation object. If a delegation object is
     * set, all function calls will be forwarded to the delegation object.
     * @param delegate the delegation object, or 0 to remove it
     */
    void setDelegate( KCompletionBase *delegate );

    /**
     * Returns the delegation object.
     * @return the delegation object, or 0 if there is none
     * @see setDelegate()
     */
    KCompletionBase *delegate() const;

private:
    // This method simply sets the autodelete boolean for
    // the completion object, the emit signals and handle
    // signals internally flags to the provided values.
    void setup( bool, bool, bool );

    // BCI
protected:
    /** Virtual hook, used to add new "virtual" functions while maintaining
	binary compatibility. Unused in this class.
    */
    virtual void virtual_hook( int id, void* data );
private:
    Q_DISABLE_COPY( KCompletionBase )
    KCompletionBasePrivate * const d;
};

#endif // KCOMPLETION_H