/usr/include/kdeclarative.h is in kdelibs5-dev 4:4.14.2-5+deb8u2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | /*
* Copyright 2011 Marco Martin <mart@kde.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef KDECLARATIVE_H
#define KDECLARATIVE_H
#include <kdeclarative_export.h>
#include <QStringList>
class QDeclarativeEngine;
class QScriptEngine;
class KDeclarativePrivate;
class KDECLARATIVE_EXPORT KDeclarative
{
public:
explicit KDeclarative();
~KDeclarative();
void initialize();
void setupBindings();
void setDeclarativeEngine(QDeclarativeEngine *engine);
QDeclarativeEngine *declarativeEngine() const;
QScriptEngine *scriptEngine() const;
/**
* This method must be called very early at startup time to ensure the
* QDeclarativeDebugger is enabled. Ideally it should be called in main(),
* after command-line options are defined.
*/
static void setupQmlJsDebugger();
/**
* @return the runtime platform, e.g. "desktop" or "tablet, touch". The first entry/ies in
* the list relate to the platform formfactor and the last is the input method
* specialization. If the string is empty, there is no specified runtime platform
* and a traditional desktop environment may be assumed
* @since 4.10
*/
static QStringList runtimePlatform();
/**
* @return the QML components target, based on the runtime platform. e.g. touch or desktop
* @since 4.10
*/
static QString componentsTarget();
/**
* @return the default components target; can be used to compare against the returned value
* from @see componentsTarget()
* @since 4.10
*/
static QString defaultComponentsTarget();
private:
KDeclarativePrivate *const d;
friend class EngineAccess;
};
#endif
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