/usr/include/ace/Event_Handler.h is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 | /* -*- C++ -*- */
//==========================================================================
/**
* @file Event_Handler.h
*
* $Id: Event_Handler.h 97856 2014-08-29 11:30:58Z johnnyw $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_EVENT_HANDLER_H
#define ACE_EVENT_HANDLER_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/os_include/os_signal.h"
#include "ace/Atomic_Op.h"
#include "ace/Synch_Traits.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward declaration.
class ACE_Message_Block;
class ACE_Reactor;
class ACE_Reactor_Timer_Interface;
class ACE_Thread_Manager;
class ACE_Process;
typedef unsigned long ACE_Reactor_Mask;
/**
* @class ACE_Event_Handler
*
* @brief
* Provides an abstract interface for handling various types of
* I/O, timer, and signal events.
*
* Subclasses read/write input/output on an I/O descriptor,
* handle an exception raised on an I/O descriptor, handle a
* timer's expiration, or handle a signal.
*/
class ACE_Export ACE_Event_Handler
{
public:
enum
{
LO_PRIORITY = 0,
HI_PRIORITY = 10,
NULL_MASK = 0,
#if defined (ACE_USE_POLL)
READ_MASK = POLLIN,
WRITE_MASK = POLLOUT,
EXCEPT_MASK = POLLPRI,
#else /* USE SELECT */
READ_MASK = (1 << 0),
WRITE_MASK = (1 << 1),
EXCEPT_MASK = (1 << 2),
#endif /* ACE_USE_POLL */
ACCEPT_MASK = (1 << 3),
CONNECT_MASK = (1 << 4),
TIMER_MASK = (1 << 5),
QOS_MASK = (1 << 6),
GROUP_QOS_MASK = (1 << 7),
SIGNAL_MASK = (1 << 8),
ALL_EVENTS_MASK = READ_MASK |
WRITE_MASK |
EXCEPT_MASK |
ACCEPT_MASK |
CONNECT_MASK |
TIMER_MASK |
QOS_MASK |
GROUP_QOS_MASK |
SIGNAL_MASK,
RWE_MASK = READ_MASK |
WRITE_MASK |
EXCEPT_MASK,
DONT_CALL = (1 << 9)
};
/// Destructor is virtual to enable proper cleanup.
virtual ~ACE_Event_Handler (void);
/// Get the I/O handle.
virtual ACE_HANDLE get_handle (void) const;
/// Set the I/O handle.
virtual void set_handle (ACE_HANDLE);
// = Get/set priority
/// Get the priority of the Event_Handler.
/// @note Priorities run from MIN_PRIORITY (which is the "lowest priority")
/// to MAX_PRIORITY (which is the "highest priority").
virtual int priority (void) const;
/// Set the priority of the Event_Handler.
virtual void priority (int priority);
/// Called when input events occur (e.g., connection or data).
virtual int handle_input (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/// Called when output events are possible (e.g., when flow control
/// abates or non-blocking connection completes).
virtual int handle_output (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/// Called when an exceptional events occur (e.g., SIGURG).
virtual int handle_exception (ACE_HANDLE fd = ACE_INVALID_HANDLE);
/**
* Called when timer expires. @a current_time represents the current
* time that the Event_Handler was selected for timeout
* dispatching and @a act is the asynchronous completion token that
* was passed in when <schedule_timer> was invoked.
*/
virtual int handle_timeout (const ACE_Time_Value ¤t_time,
const void *act = 0);
/// Called when a process exits.
virtual int handle_exit (ACE_Process *);
/// Called when a handle_*() method returns -1 or when the
/// remove_handler() method is called on an ACE_Reactor. The
/// @a close_mask indicates which event has triggered the
/// handle_close() method callback on a particular @a handle.
virtual int handle_close (ACE_HANDLE handle,
ACE_Reactor_Mask close_mask);
/// Called when object is signaled by OS (either via UNIX signals or
/// when a Win32 object becomes signaled).
virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
enum
{
/// The handler is not resumed at all. Could lead to deadlock..
ACE_EVENT_HANDLER_NOT_RESUMED = -1,
/// The reactor takes responsibility of resuming the handler and
/// is the default
ACE_REACTOR_RESUMES_HANDLER = 0,
/// The application takes responsibility of resuming the handler
ACE_APPLICATION_RESUMES_HANDLER
};
/**
* Called to figure out whether the handler needs to resumed by the
* reactor or the application can take care of it. The default
* value of 0 would be returned which would allow the reactor to
* take care of resumption of the handler. The application can
* return a value more than zero and decide to resume the handler
* themselves.
*
* @note This method has an affect only when used with the
* ACE_Dev_Poll_Reactor (and then, only on Linux) or the ACE_TP_Reactor.
*/
virtual int resume_handler (void);
virtual int handle_qos (ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_group_qos (ACE_HANDLE = ACE_INVALID_HANDLE);
// = Accessors to set/get the various event demultiplexors.
/// Set the event demultiplexors.
virtual void reactor (ACE_Reactor *reactor);
/// Get the event demultiplexors.
virtual ACE_Reactor *reactor (void) const;
/// Get only the reactor's timer related interface.
virtual ACE_Reactor_Timer_Interface *reactor_timer_interface (void) const;
/**
* Used to read from non-socket ACE_HANDLEs in our own thread to
* work around Win32 limitations that don't allow us to <select> on
* non-sockets (such as ACE_STDIN). This is commonly used in
* situations where the Reactor is used to demultiplex read events
* on ACE_STDIN on UNIX. Note that @a event_handler must be a
* subclass of ACE_Event_Handler. If the get_handle() method of
* this event handler returns ACE_INVALID_HANDLE we default to
* reading from ACE_STDIN.
*/
static ACE_THR_FUNC_RETURN read_adapter (void *event_handler);
/**
* Abstracts away from the differences between Win32 and ACE with
* respect to reading from ACE_STDIN, which is non-<select>'able on
* Win32.
*/
static int register_stdin_handler (ACE_Event_Handler *eh,
ACE_Reactor *reactor,
ACE_Thread_Manager *thr_mgr,
int flags = THR_DETACHED);
/// Performs the inverse of the register_stdin_handler() method.
static int remove_stdin_handler (ACE_Reactor *reactor,
ACE_Thread_Manager *thr_mgr);
/// Reference count type.
typedef long Reference_Count;
/// Increment reference count on the handler.
/**
* This method is called when the handler is registered with the
* Reactor and when the Reactor makes an upcall on the handler.
* Reference count is 1 when the handler is created.
*
* @return Current reference count.
*/
virtual Reference_Count add_reference (void);
/// Decrement reference count on the handler.
/**
* This method is called when the handler is removed from the
* Reactor and when an upcall made on the handler by the Reactor
* completes. Handler is deleted when the reference count reaches
* 0.
*
* @return Current reference count.
*/
virtual Reference_Count remove_reference (void);
/**
* @class Policy
*
* @brief Base class for all handler policies.
*/
class ACE_Export Policy
{
public:
/// Virtual destructor.
virtual ~Policy (void);
};
/**
* @class Reference_Counting_Policy
*
* @brief
* This policy dictates the reference counting requirements
* for the handler.
*
* This policy allows applications to configure whether it wants the
* Reactor to call add_reference() and remove_reference() during
* registrations, removals, and upcalls.
*
* <B>Default:</B> DISABLED.
*/
class ACE_Export Reference_Counting_Policy : public Policy
{
/// This policy can only be created by the handler.
friend class ACE_Event_Handler;
public:
enum Value
{
/// Perform reference counting.
ENABLED,
/// Don't perform reference counting.
DISABLED
};
/// Current Reference_Counting_Policy.
Value value (void) const;
/// Update Reference_Counting_Policy.
void value (Value value);
private:
/// Private constructor.
Reference_Counting_Policy (Value value);
/// The value of the policy.
Value value_;
};
/// Current Reference_Counting_Policy.
Reference_Counting_Policy &reference_counting_policy (void);
protected:
/// Force ACE_Event_Handler to be an abstract base class.
ACE_Event_Handler (ACE_Reactor * = 0,
int priority = ACE_Event_Handler::LO_PRIORITY);
/// Typedef for implementation of reference counting.
typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, Reference_Count> Atomic_Reference_Count;
/// Reference count.
Atomic_Reference_Count reference_count_;
private:
/// Priority of this Event_Handler.
int priority_;
/// Pointer to the various event demultiplexors.
ACE_Reactor *reactor_;
/// Reference counting requirements.
Reference_Counting_Policy reference_counting_policy_;
};
/**
* @class ACE_Event_Handler_var
*
* @brief Auto pointer like class for Event Handlers.
*
* Used to manage lifecycle of handlers. This class calls
* ACE_Event_Handler::remove_reference() in its destructor.
*/
class ACE_Export ACE_Event_Handler_var
{
public:
/// Default constructor.
ACE_Event_Handler_var (void);
/// Construct with a handler.
ACE_Event_Handler_var (ACE_Event_Handler *p);
/// Copy constructor.
ACE_Event_Handler_var (const ACE_Event_Handler_var &b);
/// Destructor.
~ACE_Event_Handler_var (void);
/// Assignment to a handler.
ACE_Event_Handler_var &operator= (ACE_Event_Handler *p);
/// Assignment to a ACE_Event_Handler_var.
ACE_Event_Handler_var &operator= (const ACE_Event_Handler_var &b);
/// Overloaded "->".
ACE_Event_Handler *operator-> () const;
/// Access the handler.
ACE_Event_Handler *handler (void) const;
/// Release the handler.
ACE_Event_Handler *release (void);
/// Reset the handler.
void reset (ACE_Event_Handler *p = 0);
#if defined (ACE_HAS_CPP11)
/// Bool operator to check if the ACE_Event_Handler_var has a value
explicit operator bool() const;
/// Equality operator to compare with nullptr_t
bool operator ==(std::nullptr_t) const;
/// Not equal operator to compare with nullptr_t
bool operator !=(std::nullptr_t) const;
#endif
private:
/// Handler.
ACE_Event_Handler *ptr_;
};
#if defined ACE_HAS_CPP11
/// Define that we can use in user code to check if this
/// helper factory method is there
#define ACE_HAS_ACE_MAKE_EVENT_HANDLER
namespace ACE
{
/// With C++11 it is common to not use C++ new and delete, but
/// use std::make_shared and std::make_unique. This will not
/// work for ACE event handlers so we introduce a new
/// ACE::make_event_handler which can be used in user code to
/// allocate a new ACE event handler instance and directly assign
/// it to a ACE_Event_Handler_var
/// As user this now makes it for example possible to implement
/// the following when Simple_Handler is derived from ACE_Event_Handler
/// ACE_Event_Handler_var v =
/// ACE::make_event_handler<Simple_Handler> (reactor.get());
template<class T,
typename = typename
std::enable_if<std::is_base_of<ACE_Event_Handler, T>::value>::type,
typename ...Args> inline
ACE_Event_Handler_var make_event_handler (Args&& ...args)
{
return ACE_Event_Handler_var (new T (std::forward<Args> (args)...));
}
}
#endif
/**
* @class ACE_Notification_Buffer
*
* @brief Simple wrapper for passing ACE_Event_Handler *s and
* ACE_Reactor_Masks between threads.
*/
class ACE_Export ACE_Notification_Buffer
{
public:
ACE_Notification_Buffer (void);
ACE_Notification_Buffer (ACE_Event_Handler *eh,
ACE_Reactor_Mask mask);
/// Default destructor.
~ACE_Notification_Buffer (void);
/// Pointer to the Event_Handler that will be dispatched
/// by the main event loop.
ACE_Event_Handler *eh_;
/// Mask that indicates which method to call.
ACE_Reactor_Mask mask_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Event_Handler.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_EVENT_HANDLER_H */
|