/usr/include/ace/Global_Macros.h is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 | // -*- C++ -*-
//=============================================================================
/**
* @file Global_Macros.h
*
* $Id: Global_Macros.h 97884 2014-09-08 18:00:53Z johnnyw $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
* @author Jesper S. M|ller<stophph@diku.dk>
* @author and a cast of thousands...
*
* This one is split from the famous OS.h
*/
//=============================================================================
#ifndef ACE_GLOBAL_MACROS_H
#define ACE_GLOBAL_MACROS_H
#include /**/ "ace/pre.h"
// Included just keep compilers that see #pragma dierctive first
// happy.
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include /**/ "ace/config-lite.h"
#include "ace/Assert.h" // For ACE_ASSERT
// Start Global Macros
# define ACE_BEGIN_DUMP ACE_TEXT ("\n====\n(%P|%t|%x)\n")
# define ACE_END_DUMP ACE_TEXT ("====\n")
# if defined (ACE_NDEBUG)
# define ACE_DB(X)
# else
# define ACE_DB(X) X
# endif /* ACE_NDEBUG */
// ACE_NO_HEAP_CHECK macro can be used to suppress false report of
// memory leaks. It turns off the built-in heap checking until the
// block is left. The old state will then be restored Only used for
// Win32 (in the moment).
# if defined (ACE_WIN32)
# if defined (_DEBUG) && !defined (ACE_HAS_WINCE) && !defined (__BORLANDC__)
# include /**/ <crtdbg.h>
// Open versioned namespace, if enabled by the user.
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
class ACE_Export ACE_No_Heap_Check
{
public:
ACE_No_Heap_Check (void)
: old_state (_CrtSetDbgFlag (_CRTDBG_REPORT_FLAG))
{ _CrtSetDbgFlag (old_state & ~_CRTDBG_ALLOC_MEM_DF);}
~ACE_No_Heap_Check (void) { _CrtSetDbgFlag (old_state);}
private:
int old_state;
};
// Close versioned namespace, if enabled by the user.
ACE_END_VERSIONED_NAMESPACE_DECL
# define ACE_NO_HEAP_CHECK ACE_No_Heap_Check ____no_heap;
# else /* !_DEBUG */
# define ACE_NO_HEAP_CHECK
# endif /* _DEBUG */
# else /* !ACE_WIN32 */
# define ACE_NO_HEAP_CHECK
# endif /* ACE_WIN32 */
// Turn a number into a string.
# define ACE_ITOA(X) #X
// Create a string of a server address with a "host:port" format.
# define ACE_SERVER_ADDRESS(H,P) H ACE_TEXT(":") P
// A couple useful inline functions for checking whether bits are
// enabled or disabled.
// Efficiently returns the least power of two >= X...
# define ACE_POW(X) (((X) == 0)?1:(X-=1,X|=X>>1,X|=X>>2,X|=X>>4,X|=X>>8,X|=X>>16,(++X)))
# define ACE_EVEN(NUM) (((NUM) & 1) == 0)
# define ACE_ODD(NUM) (((NUM) & 1) == 1)
# define ACE_BIT_ENABLED(WORD, BIT) (((WORD) & (BIT)) != 0)
# define ACE_BIT_DISABLED(WORD, BIT) (((WORD) & (BIT)) == 0)
# define ACE_BIT_CMP_MASK(WORD, BIT, MASK) (((WORD) & (BIT)) == MASK)
# define ACE_SET_BITS(WORD, BITS) (WORD |= (BITS))
# define ACE_CLR_BITS(WORD, BITS) (WORD &= ~(BITS))
# if !defined (ACE_ENDLESS_LOOP)
# define ACE_ENDLESS_LOOP
# endif /* ! ACE_ENDLESS_LOOP */
# if defined (ACE_NEEDS_FUNC_DEFINITIONS)
// It just evaporated ;-) Not pleasant.
# define ACE_UNIMPLEMENTED_FUNC(f)
# else
# if defined (ACE_HAS_CPP11)
# define ACE_UNIMPLEMENTED_FUNC(f) f = delete;
# else
# define ACE_UNIMPLEMENTED_FUNC(f) f;
# endif
# endif /* ACE_NEEDS_FUNC_DEFINITIONS */
// C++11 has deprecated the register keyword
#if defined (ACE_HAS_CPP11)
# define ACE_REGISTER
#else
# define ACE_REGISTER register
#endif
// ----------------------------------------------------------------
// FUZZ: disable check_for_ACE_Guard
/* Convenient macro for testing for deadlock, as well as for detecting
* when mutexes fail.
*
* The parameters to the ACE_GUARD_XXX macros are used as follows:
*
* MUTEX - This is the type used as the template parameter for ACE_Guard
*
* OBJ - Name for the guard object. This name should not be declared
* outside the macro.
*
* LOCK - The actual lock (mutex) variable. This should be a variable
* of type MUTEX, see above.
*
* ACTION - Code segment to be run, if and only if the lock is
* acquired.
*
* REACTION - Code segment to be run, if and only if the lock is not
* acquired.
*
* RETURN - A value to be returned from the calling function, if and
* only if the lock is not acquired.
*
* @warning
* Use of ACE_GUARD() is rarely correct. ACE_GUARD() causes the
* current function to return if the lock is not acquired. Since
* merely returning (no value) almost certainly fails to handle the
* acquisition failure and almost certainly fails to communicate the
* failure to the caller for the caller to handle, ACE_GUARD() is
* almost always the wrong thing to do. The same goes for
* ACE_WRITE_GUARD() and ACE_READ_GUARD() . ACE_GUARD_REACTION() is
* better because it lets you specify error handling code.
*/
#if !defined (ACE_GUARD_ACTION)
#define ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ACTION, REACTION) \
ACE_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () != 0) { ACTION; } \
else { REACTION; }
#endif /* !ACE_GUARD_ACTION */
#if !defined (ACE_GUARD_REACTION)
#define ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, REACTION) \
ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ;, REACTION)
#endif /* !ACE_GUARD_REACTION */
#if !defined (ACE_GUARD)
#define ACE_GUARD(MUTEX, OBJ, LOCK) \
ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return)
#endif /* !ACE_GUARD */
#if !defined (ACE_GUARD_RETURN)
#define ACE_GUARD_RETURN(MUTEX, OBJ, LOCK, RETURN) \
ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return RETURN)
#endif /* !ACE_GUARD_RETURN */
#if !defined (ACE_WRITE_GUARD)
# define ACE_WRITE_GUARD(MUTEX,OBJ,LOCK) \
ACE_Write_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return;
#endif /* !ACE_WRITE_GUARD */
#if !defined (ACE_WRITE_GUARD_RETURN)
# define ACE_WRITE_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
ACE_Write_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return RETURN;
#endif /* ACE_WRITE_GUARD_RETURN */
#if !defined (ACE_READ_GUARD)
# define ACE_READ_GUARD(MUTEX,OBJ,LOCK) \
ACE_Read_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return;
#endif /* !ACE_READ_GUARD */
#if !defined (ACE_READ_GUARD_RETURN)
# define ACE_READ_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
ACE_Read_Guard< MUTEX > OBJ (LOCK); \
if (OBJ.locked () == 0) return RETURN;
#endif /* !ACE_READ_GUARD_RETURN */
// FUZZ: enable check_for_ACE_Guard
// ----------------------------------------------------------------
#if defined(ACE_UNEXPECTED_RETURNS)
/* Using ACE_UNEXPECTED_RETURNS is ill-advised because, in many cases,
* it fails to inform callers of the error condition.
* It exists mainly to provide back-compatibility with old, dangegrous,
* incorrect behavior.
* Code that previously used ACE_GUARD() or ACE_GUARD_RETURN() to return
* upon failure to acquire a lock can now use:
* ACE_GUARD_REACTION(..., ACE_UNEXPECTED(...))
* The behavior of this depends on whether or not ACE_UNEXPECTED_RETURNS
* is defined. If so, it just returns upon failure (as in the original),
* which is usually dangerous because it usually fails to handle the
* error. If not, it calls std::unexpected(), which does whatever the
* std::unexpected handler does (which is to abort, by default).
*/
# define ACE_UNEXPECTED(RETVAL) \
do { \
return RETVAL; \
} while (0)
#else
# define ACE_UNEXPECTED(RETVAL) \
do { \
std::unexpected(); \
} while (0)
#endif
// ----------------------------------------------------------------
# define ACE_DES_NOFREE(POINTER,CLASS) \
do { \
if (POINTER) \
{ \
(POINTER)->~CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE(POINTER,SIZE,CLASS) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~CLASS (); \
} \
} \
} \
while (0)
# define ACE_DES_FREE(POINTER,DEALLOCATOR,CLASS) \
do { \
if (POINTER) \
{ \
(POINTER)->~CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE(POINTER,SIZE,DEALLOCATOR,CLASS) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# if defined (ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR)
# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
} \
} \
while (0)
#if defined (ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS T_PARAMETER (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
#if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4> (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#else
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
do { \
if (POINTER) \
{ \
(POINTER)->~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
#endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(&(POINTER)[i])->~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# else /* ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
# define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
(POINTER)->T_CLASS T_PARAMETER::~T_CLASS (); \
} \
} \
while (0)
# define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
(POINTER)[i].T_CLASS T_PARAMETER::~T_CLASS (); \
} \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS T_PARAMETER::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
POINTER[i].T_CLASS T_PARAMETER::~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3,T_PARAM4) \
do { \
if (POINTER) \
{ \
POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4>::~T_CLASS (); \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
do { \
if (POINTER) \
{ \
for (size_t i = 0; \
i < SIZE; \
++i) \
{ \
POINTER[i].T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
} \
DEALLOCATOR (POINTER); \
} \
} \
while (0)
# endif /* defined ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
/*******************************************************************/
/// Service Objects, i.e., objects dynamically loaded via the service
/// configurator, must provide a destructor function with the
/// following prototype to perform object cleanup.
typedef void (*ACE_Service_Object_Exterminator)(void *);
/** @name Service Configurator macros
*
* The following macros are used to define helper objects used in
* ACE's Service Configurator framework, which is described in
* Chapter 5 of C++NPv2 <www.cs.wustl.edu/~schmidt/ACE/book2/>. This
* framework implements the Component Configurator pattern, which is
* described in Chapter 2 of POSA2 <www.cs.wustl.edu/~schmidt/POSA/>.
* The intent of this pattern is to allow developers to dynamically
* load and configure services into a system. With a little help from
* this macros statically linked services can also be dynamically
* configured.
*
* More details about this component are available in the documentation
* of the ACE_Service_Configurator class and also
* ACE_Dynamic_Service.
*
* Notice that in all the macros the SERVICE_CLASS parameter must be
* the name of a class derived from ACE_Service_Object.
*/
//@{
/// Declare a the data structure required to register a statically
/// linked service into the service configurator.
/**
* The macro should be used in the header file where the service is
* declared, its only argument is usually the name of the class that
* implements the service.
*
* @param SERVICE_CLASS The name of the class implementing the
* service.
*/
# define ACE_STATIC_SVC_DECLARE(SERVICE_CLASS) \
extern ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS ;
/// As ACE_STATIC_SVC_DECLARE, but using an export macro for NT
/// compilers.
/**
* NT compilers require the use of explicit directives to export and
* import symbols from a DLL. If you need to define a service in a
* dynamic library you should use this version instead.
* Normally ACE uses a macro to inject the correct export/import
* directives on NT. Naturally it also the macro expands to a blank
* on platforms that do not require such directives.
* The first argument (EXPORT_NAME) is the prefix for this export
* macro, the full name is formed by appending _Export.
* ACE provides tools to generate header files that define the macro
* correctly on all platforms, please see
* $ACE_ROOT/bin/generate_export_file.pl
*
* @param EXPORT_NAME The export macro name prefix.
* @param SERVICE_CLASS The name of the class implementing the service.
*/
#define ACE_STATIC_SVC_DECLARE_EXPORT(EXPORT_NAME,SERVICE_CLASS) \
extern EXPORT_NAME##_Export ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS;
/// Define the data structure used to register a statically linked
/// service into the Service Configurator.
/**
* The service configurator requires several arguments to build and
* control an statically linked service, including its name, the
* factory function used to construct the service, and some flags.
* All those parameters are configured in a single structure, an
* instance of this structure is statically initialized using the
* following macro.
*
* @param SERVICE_CLASS The name of the class that implements the
* service, must be derived (directly or indirectly) from
* ACE_Service_Object.
* @param NAME The name for this service, this name is used by the
* service configurator to match configuration options provided in
* the svc.conf file.
* @param TYPE The type of object. Objects can be streams or service
* objects. Please read the ACE_Service_Configurator and ASX
* documentation for more details.
* @param FN The name of the factory function, usually the
* ACE_SVC_NAME macro can be used to generate the name. The
* factory function is often defined using ACE_FACTORY_DECLARE and
* ACE_FACTORY_DEFINE.
* @param FLAGS Flags to control the ownership and lifecycle of the
* object. Please read the ACE_Service_Configurator documentation
* for more details.
* @param ACTIVE If not zero then a thread will be dedicate to the
* service. Please read the ACE_Service_Configurator documentation
* for more details.
*/
# define ACE_STATIC_SVC_DEFINE(SERVICE_CLASS, NAME, TYPE, FN, FLAGS, ACTIVE) \
ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS = { NAME, TYPE, FN, FLAGS, ACTIVE };
/// Automatically register a service with the service configurator
/**
* In some applications the services must be automatically registered
* with the service configurator, before main() starts.
* The ACE_STATIC_SVC_REQUIRE macro defines a class whose constructor
* register the service, it also defines a static instance of that
* class to ensure that the service is registered before main.
*
* On platforms that lack adequate support for static C++ objects the
* macro ACE_STATIC_SVC_REGISTER can be used to explicitly register
* the service.
*
* @todo One class per-Service_Object seems wasteful. It should be
* possible to define a single class and re-use it for all the
* service objects, just by passing the Service_Descriptor as an
* argument to the constructor.
*/
#if defined(ACE_LACKS_STATIC_CONSTRUCTORS)
# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
class ACE_Static_Svc_##SERVICE_CLASS {\
public:\
ACE_Static_Svc_##SERVICE_CLASS() { \
ACE_Service_Config::insert (\
&ace_svc_desc_##SERVICE_CLASS); \
} \
};
#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS)\
ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS
#else /* !ACE_LACKS_STATIC_CONSTRUCTORS */
# define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
class ACE_Static_Svc_##SERVICE_CLASS {\
public:\
ACE_Static_Svc_##SERVICE_CLASS() { \
ACE_Service_Config::insert (\
&ace_svc_desc_##SERVICE_CLASS); \
} \
};\
static ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS;
#define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS) do {} while (0)
#endif /* !ACE_LACKS_STATIC_CONSTRUCTORS */
// Preprocessor symbols will not be expanded if they are
// concatenated. Force the preprocessor to expand them during the
// argument prescan by calling a macro that itself calls another that
// performs the actual concatenation.
#define ACE_PREPROC_CONCATENATE_IMPL(A,B) A ## B
#define ACE_PREPROC_CONCATENATE(A,B) ACE_PREPROC_CONCATENATE_IMPL(A,B)
#if defined (ACE_HAS_VERSIONED_NAMESPACE) && ACE_HAS_VERSIONED_NAMESPACE == 1
// Preprocessor symbols will not be expanded if they are
// concatenated. Force the preprocessor to expand them during the
// argument prescan by calling a macro that itself calls another that
// performs the actual concatenation.
# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## VERSIONED_NAMESPACE ## _ ## SERVICE_CLASS
#else
# define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## SERVICE_CLASS
#endif /* ACE_HAS_VERSIONED_NAMESPACE == 1 */
#define ACE_MAKE_SVC_CONFIG_FACTORY_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_make,VERSIONED_NAMESPACE,SERVICE_CLASS)
#define ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_gobble,VERSIONED_NAMESPACE,SERVICE_CLASS)
/// Declare the factory method used to create dynamically loadable
/// services.
/**
* Once the service implementation is dynamically loaded the Service
* Configurator uses a factory method to create the object.
* This macro declares such a factory function with the proper
* interface and export macros.
* Normally used in the header file that declares the service
* implementation.
*
* @param CLS must match the prefix of the export macro used for this
* service.
* @param SERVICE_CLASS must match the name of the class that
* implements the service.
*
*/
# define ACE_FACTORY_DECLARE(CLS,SERVICE_CLASS) \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * \
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *);
/// Define the factory method (and destructor) for a dynamically
/// loadable service.
/**
* Use with arguments matching ACE_FACTORY_DECLARE.
* Normally used in the .cpp file that defines the service
* implementation.
*
* This macro defines both the factory method and the function used to
* cleanup the service object.
*
* If this macro is used to define a factory function that need not be
* exported (for example, in a static service situation), CLS can be
* specified as ACE_Local_Service.
*/
# define ACE_Local_Service_Export
#if defined (ACE_OPENVMS)
# define ACE_PREPROC_STRINGIFY(A) #A
# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new SERVICE_CLASS; \
} \
ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
(ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
#else
# define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new SERVICE_CLASS; \
}
#endif
/**
* For service classes scoped within namespaces, use this macro in
* place of ACE_FACTORY_DEFINE. The third argument in this case is
* the fully scoped name of the class as it is to be
* instantiated. For example, given:
* namespace ACE
* {
* namespace Foo
* {
* class Bar : public ACE_Service_Object
* {};
* };
* };
*
* ACE_FACTORY_DECLARE(ACE,ACE_Foo_Bar)
*
* you would then use:
*
* ACE_FACTORY_NAMESPACE_DEFINE(ACE,ACE_Foo_Bar,ACE::Foo::Bar)
*
* Note that in this example, the ACE_FACTORY_DECLARE is done outside
* the namespace scope. Then, the SERVICE_CLASS name is the same as
* the fully scoped class name, but with '::' replaced with '_'. Doing
* this will ensure unique generated signatures for the various C
* style functions.
*/
#if defined (ACE_OPENVMS)
# define ACE_PREPROC_STRINGIFY(A) #A
# define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new NAMESPACE_CLASS; \
} \
ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
(ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
#else
# define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
ACE_ASSERT (_p != 0); \
delete _p; } \
extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
{ \
ACE_TRACE (#SERVICE_CLASS); \
if (gobbler != 0) \
*gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
return new NAMESPACE_CLASS; \
}
#endif
/// The canonical name for a service factory method
# define ACE_SVC_NAME(SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)
/// The canonical way to invoke (i.e. construct) a service factory
/// method.
#define ACE_SVC_INVOKE(SERVICE_CLASS) ACE_SVC_NAME(SERVICE_CLASS) (0)
//@}
/** @name Helper macros for services defined in the netsvcs library.
*
* The ACE services defined in netsvcs use this helper macros for
* simplicity.
*
*/
//@{
# define ACE_SVC_FACTORY_DECLARE(X) ACE_FACTORY_DECLARE (ACE_Svc, X)
# define ACE_SVC_FACTORY_DEFINE(X) ACE_FACTORY_DEFINE (ACE_Svc, X)
//@}
#if defined (ACE_WIN32)
// These are used in SPIPE_Acceptor/Connector, but are ignored at runtime.
# if defined (ACE_HAS_WINCE)
# if !defined (PIPE_TYPE_MESSAGE)
# define PIPE_TYPE_MESSAGE 0
# endif
# if !defined (PIPE_READMODE_MESSAGE)
# define PIPE_READMODE_MESSAGE 0
# endif
# if !defined (PIPE_WAIT)
# define PIPE_WAIT 0
# endif
# endif /* ACE_HAS_WINCE */
#else /* !ACE_WIN32 */
// Add some typedefs and macros to enhance Win32 conformance...
# if !defined (LPSECURITY_ATTRIBUTES)
# define LPSECURITY_ATTRIBUTES int
# endif /* !defined LPSECURITY_ATTRIBUTES */
# if !defined (GENERIC_READ)
# define GENERIC_READ 0
# endif /* !defined GENERIC_READ */
# if !defined (FILE_SHARE_READ)
# define FILE_SHARE_READ 0
# endif /* !defined FILE_SHARE_READ */
# if !defined (OPEN_EXISTING)
# define OPEN_EXISTING 0
# endif /* !defined OPEN_EXISTING */
# if !defined (FILE_ATTRIBUTE_NORMAL)
# define FILE_ATTRIBUTE_NORMAL 0
# endif /* !defined FILE_ATTRIBUTE_NORMAL */
# if !defined (MAXIMUM_WAIT_OBJECTS)
# define MAXIMUM_WAIT_OBJECTS 0
# endif /* !defined MAXIMUM_WAIT_OBJECTS */
# if !defined (FILE_FLAG_OVERLAPPED)
# define FILE_FLAG_OVERLAPPED 0
# endif /* !defined FILE_FLAG_OVERLAPPED */
# if !defined (FILE_FLAG_SEQUENTIAL_SCAN)
# define FILE_FLAG_SEQUENTIAL_SCAN 0
# endif /* FILE_FLAG_SEQUENTIAL_SCAN */
# if !defined(FILE_FLAG_WRITE_THROUGH)
# define FILE_FLAG_WRITE_THROUGH 0
# endif /* !defined FILE_FLAG_WRITE_THROUGH */
# if !defined(PIPE_WAIT)
# define PIPE_WAIT 0
# endif /* !defined PIPE_WAIT */
# if !defined(PIPE_NOWAIT)
# define PIPE_NOWAIT 0
# endif /* !defined PIPE_WAIT */
# if !defined(PIPE_READMODE_BYTE)
# define PIPE_READMODE_BYTE 0
# endif /* !defined PIPE_READMODE_BYTE */
# if !defined(PIPE_READMODE_MESSAGE)
# define PIPE_READMODE_MESSAGE 0
# endif /* !defined PIPE_READMODE_MESSAGE */
# if !defined(PIPE_TYPE_BYTE)
# define PIPE_TYPE_BYTE 0
# endif /* !defined PIPE_TYPE_BYTE */
# if !defined(PIPE_TYPE_MESSAGE)
# define PIPE_TYPE_MESSAGE 0
# endif /* !defined PIPE_TYPE_MESSAGE */
#endif /* ACE_WIN32 */
// Some useful abstrations for expressions involving
// ACE_Allocator.malloc (). The difference between ACE_NEW_MALLOC*
// with ACE_ALLOCATOR* is that they call constructors also.
#include "ace/OS_Errno.h" /* Need errno and ENOMEM */
# define ACE_ALLOCATOR_RETURN(POINTER,ALLOCATOR,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \
} while (0)
# define ACE_ALLOCATOR(POINTER,ALLOCATOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return; } \
} while (0)
# define ACE_ALLOCATOR_NORETURN(POINTER,ALLOCATOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; } \
} while (0)
# define ACE_NEW_MALLOC_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
# define ACE_NEW_MALLOC(POINTER,ALLOCATOR,CONSTRUCTOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
# define ACE_NEW_MALLOC_NORETURN(POINTER,ALLOCATOR,CONSTRUCTOR) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM;} \
else { (void) new (POINTER) CONSTRUCTOR; } \
} while (0)
/* ACE_Metrics */
#if defined ACE_LACKS_ARRAY_PLACEMENT_NEW
# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { for (u_int i = 0; i < COUNT; ++i) \
{(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
POINTER -= COUNT;} \
} while (0)
# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { for (u_int i = 0; i < COUNT; ++i) \
{(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
POINTER -= COUNT;} \
} while (0)
#else /* ! defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
# define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
} while (0)
# define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
do { POINTER = ALLOCATOR; \
if (POINTER == 0) { errno = ENOMEM; return;} \
else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
} while (0)
#endif /* defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
// This is being placed here temporarily to help stabilize the builds, but will
// be moved out along with the above macros as part of the subsetting. dhinton
#if !defined (ACE_LACKS_NEW_H)
# if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
# include /**/ <new>
# else
# include /**/ <new.h>
# endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
#endif /* ! ACE_LACKS_NEW_H */
# define ACE_NOOP(x)
#if defined (ACE_WIN32) && defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
# define ACE_SEH_TRY __try
# define ACE_SEH_EXCEPT(X) __except(X)
# define ACE_SEH_FINALLY __finally
#else /* !ACE_WIN32 */
# define ACE_SEH_TRY if (1)
# define ACE_SEH_EXCEPT(X) while (0)
# define ACE_SEH_FINALLY if (1)
#endif /* ACE_WIN32 */
// Handle ACE_Message_Queue.
# define ACE_SYNCH_DECL typename _ACE_SYNCH
# define ACE_SYNCH_USE _ACE_SYNCH
# define ACE_SYNCH_MUTEX_T typename _ACE_SYNCH::MUTEX
# define ACE_SYNCH_CONDITION_T typename _ACE_SYNCH::CONDITION
# define ACE_SYNCH_SEMAPHORE_T typename _ACE_SYNCH::SEMAPHORE
// Handle ACE_Malloc*
# define ACE_MEM_POOL_1 typename _ACE_MEM_POOL
# define ACE_MEM_POOL_2 _ACE_MEM_POOL
# define ACE_MEM_POOL _ACE_MEM_POOL
# define ACE_MEM_POOL_OPTIONS typename _ACE_MEM_POOL::OPTIONS
// @deprecated These macros are not longer used in ACE_Svc_Handler.
// Handle ACE_Svc_Handler
# define ACE_PEER_STREAM_1 typename _ACE_PEER_STREAM
# define ACE_PEER_STREAM_2 _ACE_PEER_STREAM
# define ACE_PEER_STREAM _ACE_PEER_STREAM
# define ACE_PEER_STREAM_ADDR typename _ACE_PEER_STREAM::PEER_ADDR
// @deprecated These macros are not longer used in ACE_Acceptor.
// Handle ACE_Acceptor
# define ACE_PEER_ACCEPTOR_1 typename _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR_2 _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR _ACE_PEER_ACCEPTOR
# define ACE_PEER_ACCEPTOR_ADDR typename _ACE_PEER_ACCEPTOR::PEER_ADDR
// @deprecated These macros are not longer used in ACE_Connector.
// Handle ACE_Connector
# define ACE_PEER_CONNECTOR_1 typename _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR_2 _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR _ACE_PEER_CONNECTOR
# define ACE_PEER_CONNECTOR_ADDR typename ACE_PEER_CONNECTOR::PEER_ADDR
# define ACE_PEER_CONNECTOR_ADDR_ANY ACE_PEER_ADDR_TYPEDEF::sap_any
// Handle ACE_SOCK_*
# define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor
# define ACE_SOCK_CONNECTOR ACE_SOCK_Connector
# define ACE_SOCK_STREAM ACE_SOCK_Stream
# define ACE_SOCK_DGRAM ACE_SOCK_Dgram
# define ACE_SOCK_DGRAM_BCAST ACE_SOCK_Dgram_Bcast
# define ACE_SOCK_DGRAM_MCAST ACE_SOCK_Dgram_Mcast
// Handle ACE_SOCK_SEQPACK_*
# define ACE_SOCK_SEQPACK_ACCEPTOR ACE_SOCK_SEQPACK_Acceptor
# define ACE_SOCK_SEQPACK_CONNECTOR ACE_SOCK_SEQPACK_Connector
# define ACE_SOCK_SEQPACK_ASSOCIATION ACE_SOCK_SEQPACK_Association
// Handle ACE_MEM_*
# define ACE_MEM_ACCEPTOR ACE_MEM_Acceptor
# define ACE_MEM_CONNECTOR ACE_MEM_Connector
# define ACE_MEM_STREAM ACE_MEM_Stream
// Handle ACE_LSOCK_*
# define ACE_LSOCK_ACCEPTOR ACE_LSOCK_Acceptor
# define ACE_LSOCK_CONNECTOR ACE_LSOCK_Connector
# define ACE_LSOCK_STREAM ACE_LSOCK_Stream
// Handle ACE_TLI_*
# define ACE_TLI_ACCEPTOR ACE_TLI_Acceptor
# define ACE_TLI_CONNECTOR ACE_TLI_Connector
# define ACE_TLI_STREAM ACE_TLI_Stream
// Handle ACE_SPIPE_*
# define ACE_SPIPE_ACCEPTOR ACE_SPIPE_Acceptor
# define ACE_SPIPE_CONNECTOR ACE_SPIPE_Connector
# define ACE_SPIPE_STREAM ACE_SPIPE_Stream
// Handle ACE_UPIPE_*
# define ACE_UPIPE_ACCEPTOR ACE_UPIPE_Acceptor
# define ACE_UPIPE_CONNECTOR ACE_UPIPE_Connector
# define ACE_UPIPE_STREAM ACE_UPIPE_Stream
// Handle ACE_*_Memory_Pool.
# define ACE_MMAP_MEMORY_POOL ACE_MMAP_Memory_Pool
# define ACE_LITE_MMAP_MEMORY_POOL ACE_Lite_MMAP_Memory_Pool
# define ACE_SBRK_MEMORY_POOL ACE_Sbrk_Memory_Pool
# define ACE_SHARED_MEMORY_POOL ACE_Shared_Memory_Pool
# define ACE_LOCAL_MEMORY_POOL ACE_Local_Memory_Pool
# define ACE_PAGEFILE_MEMORY_POOL ACE_Pagefile_Memory_Pool
// Work around compilers that don't like in-class static integral
// constants. Constants in this case are meant to be compile-time
// constants so that they may be used as template arguments, for
// example. BOOST provides a similar macro.
#ifndef ACE_LACKS_STATIC_IN_CLASS_CONSTANTS
# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) static TYPE const ASSIGNMENT
#else
# define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) enum { ASSIGNMENT }
#endif /* !ACE_LACKS_STATIC_IN_CLASS_CONSTANTS */
#include /**/ "ace/post.h"
#endif /*ACE_GLOBAL_MACROS_H*/
|