/usr/include/ace/Guard_T.inl is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 | // -*- C++ -*-
// $Id: Guard_T.inl 93736 2011-04-05 12:38:35Z johnnyw $
// FUZZ: disable check_for_ACE_Guard
#include "ace/RW_Thread_Mutex.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
template <class ACE_LOCK> ACE_INLINE int
ACE_Guard<ACE_LOCK>::acquire (void)
{
return this->owner_ = this->lock_->acquire ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Guard<ACE_LOCK>::tryacquire (void)
{
return this->owner_ = this->lock_->tryacquire ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Guard<ACE_LOCK>::release (void)
{
if (this->owner_ == -1)
return -1;
else
{
this->owner_ = -1;
return this->lock_->release ();
}
}
template <class ACE_LOCK> ACE_INLINE
ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l)
: lock_ (&l),
owner_ (0)
{
this->acquire ();
}
template <class ACE_LOCK> ACE_INLINE
ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l, bool block)
: lock_ (&l),
owner_ (0)
{
if (block)
this->acquire ();
else
this->tryacquire ();
}
template <class ACE_LOCK> ACE_INLINE
ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l, bool /* block */, int become_owner)
: lock_ (&l),
owner_ (become_owner == 0 ? -1 : 0)
{
}
// Implicitly and automatically acquire (or try to acquire) the
// lock.
template <class ACE_LOCK> ACE_INLINE
ACE_Guard<ACE_LOCK>::~ACE_Guard (void)
{
this->release ();
}
template <class ACE_LOCK> ACE_INLINE bool
ACE_Guard<ACE_LOCK>::locked (void) const
{
return this->owner_ != -1;
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Guard<ACE_LOCK>::remove (void)
{
return this->lock_->remove ();
}
template <class ACE_LOCK> ACE_INLINE void
ACE_Guard<ACE_LOCK>::disown (void)
{
this->owner_ = -1;
}
template <class ACE_LOCK> ACE_INLINE
ACE_Write_Guard<ACE_LOCK>::ACE_Write_Guard (ACE_LOCK &m)
: ACE_Guard<ACE_LOCK> (&m)
{
this->acquire_write ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Write_Guard<ACE_LOCK>::acquire_write (void)
{
return this->owner_ = this->lock_->acquire_write ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Write_Guard<ACE_LOCK>::acquire (void)
{
return this->owner_ = this->lock_->acquire_write ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Write_Guard<ACE_LOCK>::tryacquire_write (void)
{
return this->owner_ = this->lock_->tryacquire_write ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Write_Guard<ACE_LOCK>::tryacquire (void)
{
return this->owner_ = this->lock_->tryacquire_write ();
}
template <class ACE_LOCK> ACE_INLINE
ACE_Write_Guard<ACE_LOCK>::ACE_Write_Guard (ACE_LOCK &m,
bool block)
: ACE_Guard<ACE_LOCK> (&m)
{
if (block)
this->acquire_write ();
else
this->tryacquire_write ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Read_Guard<ACE_LOCK>::acquire_read (void)
{
return this->owner_ = this->lock_->acquire_read ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Read_Guard<ACE_LOCK>::acquire (void)
{
return this->owner_ = this->lock_->acquire_read ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Read_Guard<ACE_LOCK>::tryacquire_read (void)
{
return this->owner_ = this->lock_->tryacquire_read ();
}
template <class ACE_LOCK> ACE_INLINE int
ACE_Read_Guard<ACE_LOCK>::tryacquire (void)
{
return this->owner_ = this->lock_->tryacquire_read ();
}
template <class ACE_LOCK> ACE_INLINE
ACE_Read_Guard<ACE_LOCK>::ACE_Read_Guard (ACE_LOCK &m)
: ACE_Guard<ACE_LOCK> (&m)
{
this->acquire_read ();
}
template <class ACE_LOCK> ACE_INLINE
ACE_Read_Guard<ACE_LOCK>::ACE_Read_Guard (ACE_LOCK &m,
bool block)
: ACE_Guard<ACE_LOCK> (&m)
{
if (block)
this->acquire_read ();
else
this->tryacquire_read ();
}
ACE_END_VERSIONED_NAMESPACE_DECL
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