/usr/include/ace/OS.h is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//=============================================================================
/**
* @file OS.h
*
* $Id: OS.h 97130 2013-05-13 17:36:26Z mesnier_p $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
* @author Jesper S. M|ller<stophph@diku.dk>
* @author and a cast of thousands...
*/
//=============================================================================
#ifndef ACE_OS_H
#define ACE_OS_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @namespace ACE_OS
*
* @brief This namespace defines an OS independent programming API that
* shields developers from nonportable aspects of writing
* efficient system programs on Win32, POSIX and other versions
* of UNIX, and various real-time operating systems.
*
* This namespace encapsulates the differences between various OS
* platforms. When porting ACE to a new platform, this class is
* the place to focus on. Once this file is ported to a new
* platform, pretty much everything else comes for "free." See
* <www.cs.wustl.edu/~schmidt/ACE_wrappers/etc/ACE-porting.html>
* for instructions on porting ACE. Please see the README file
* in this directory for complete information on the meaning of
* the various macros.
*/
namespace ACE_OS
{
// = A set of wrappers for miscellaneous operations.
} /* namespace ACE_OS */
ACE_END_VERSIONED_NAMESPACE_DECL
#if !defined (DO_NOT_INCLUDE_OS_H)
#include "ace/Cleanup.h"
#include "ace/Object_Manager_Base.h"
#include "ace/OS_main.h"
#include "ace/OS_NS_arpa_inet.h"
#include "ace/OS_NS_ctype.h"
#include "ace/OS_NS_dirent.h"
#include "ace/OS_NS_dlfcn.h"
#include "ace/OS_NS_errno.h"
#include "ace/OS_NS_fcntl.h"
#include "ace/OS_NS_math.h"
#include "ace/OS_NS_netdb.h"
#include "ace/OS_NS_poll.h"
#include "ace/OS_NS_pwd.h"
#include "ace/OS_NS_regex.h"
#include "ace/OS_NS_signal.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_stdlib.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_strings.h"
#include "ace/OS_NS_stropts.h"
#include "ace/OS_NS_sys_mman.h"
#include "ace/OS_NS_sys_msg.h"
#include "ace/OS_NS_sys_resource.h"
#include "ace/OS_NS_sys_select.h"
#include "ace/OS_NS_sys_shm.h"
#include "ace/OS_NS_sys_socket.h"
#include "ace/OS_NS_sys_stat.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_sys_uio.h"
#include "ace/OS_NS_sys_utsname.h"
#include "ace/OS_NS_sys_wait.h"
#include "ace/OS_NS_Thread.h"
#include "ace/OS_NS_time.h"
#include "ace/OS_NS_unistd.h"
#include "ace/OS_NS_wchar.h"
// Include the split up ACE_OS classes
#include "ace/OS_Memory.h"
#include "ace/OS_TLI.h"
#include "ace/OS_Errno.h"
// Here are all ACE-specific default constants, needed throughout ACE
// and its applications. The values can be over written by user
// specific values in config.h files.
#include "ace/Default_Constants.h"
// Here are all ACE-specific global declarations needed throughout
// ACE.
#include "ace/Global_Macros.h"
#endif /* DO_NOT_INCLUDE_OS_H */
#include /**/ "ace/post.h"
#endif /* ACE_OS_H */
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