This file is indexed.

/usr/include/ace/Thread_Manager.inl is in libace-dev 6.2.8+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
// -*- C++ -*-
//
// $Id: Thread_Manager.inl 85341 2009-05-14 11:07:37Z johnnyw $

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

ACE_INLINE
ACE_At_Thread_Exit::ACE_At_Thread_Exit (void)
  : next_ (0),
    td_ (0),
    was_applied_ (false),
    is_owner_ (true)
{
}

ACE_INLINE bool
ACE_At_Thread_Exit::was_applied() const
{
   return was_applied_;
}

ACE_INLINE bool
ACE_At_Thread_Exit::was_applied (bool applied)
{
  was_applied_ = applied;
  if (was_applied_)
    td_ = 0;
  return was_applied_;
}

ACE_INLINE bool
ACE_At_Thread_Exit::is_owner() const
{
  return is_owner_;
}

ACE_INLINE bool
ACE_At_Thread_Exit::is_owner (bool owner)
{
  is_owner_ = owner;
  return is_owner_;
}

ACE_INLINE void
ACE_At_Thread_Exit::do_apply (void)
{
  if (!this->was_applied_ && this->is_owner_)
    td_->at_pop();
}

ACE_INLINE
ACE_At_Thread_Exit_Func::ACE_At_Thread_Exit_Func (void *object,
                                                  ACE_CLEANUP_FUNC func,
                                                  void *param)
  : object_(object),
    func_(func),
    param_(param)
{
}

ACE_INLINE
ACE_Thread_Descriptor_Base::ACE_Thread_Descriptor_Base (void)
  : ACE_OS_Thread_Descriptor (),
    thr_id_ (ACE_OS::NULL_thread),
    thr_handle_ (ACE_OS::NULL_hthread),
    grp_id_ (0),
    thr_state_ (ACE_Thread_Manager::ACE_THR_IDLE),
    task_ (0),
    next_ (0),
    prev_ (0)
{
}

ACE_INLINE
ACE_Thread_Descriptor_Base::~ACE_Thread_Descriptor_Base (void)
{
}

ACE_INLINE bool
ACE_Thread_Descriptor_Base::operator== (
  const ACE_Thread_Descriptor_Base &rhs) const
{
  return
    ACE_OS::thr_cmp (this->thr_handle_, rhs.thr_handle_)
    && ACE_OS::thr_equal (this->thr_id_, rhs.thr_id_);
}

ACE_INLINE bool
ACE_Thread_Descriptor_Base::operator!=(const ACE_Thread_Descriptor_Base &rhs) const
{
  return !(*this == rhs);
}

ACE_INLINE ACE_Task_Base *
ACE_Thread_Descriptor_Base::task (void) const
{
  ACE_TRACE ("ACE_Thread_Descriptor_Base::task");
  return this->task_;
}

// Group ID.

ACE_INLINE int
ACE_Thread_Descriptor_Base::grp_id (void) const
{
  ACE_TRACE ("ACE_Thread_Descriptor_Base::grp_id");
  return grp_id_;
}

// Current state of the thread.
ACE_INLINE ACE_UINT32
ACE_Thread_Descriptor_Base::state (void) const
{
  ACE_TRACE ("ACE_Thread_Descriptor_Base::state");
  return thr_state_;
}

// Reset this base descriptor.
ACE_INLINE void
ACE_Thread_Descriptor_Base::reset (void)
{
  ACE_TRACE ("ACE_Thread_Descriptor_Base::reset");
  this->thr_id_ = ACE_OS::NULL_thread;
  this->thr_handle_ = ACE_OS::NULL_hthread;
  this->grp_id_ = 0;
  this->thr_state_ = ACE_Thread_Manager::ACE_THR_IDLE;
  this->task_ = 0;
  this->flags_ = 0;
}

// Unique thread id.
ACE_INLINE ACE_thread_t
ACE_Thread_Descriptor::self (void) const
{
  ACE_TRACE ("ACE_Thread_Descriptor::self");
  return this->thr_id_;
}

// Unique kernel-level thread handle.

ACE_INLINE void
ACE_Thread_Descriptor::self (ACE_hthread_t &handle)
{
  ACE_TRACE ("ACE_Thread_Descriptor::self");
  handle = this->thr_handle_;
}

ACE_INLINE void
ACE_Thread_Descriptor::log_msg_cleanup (ACE_Log_Msg* log_msg)

{
  log_msg_ = log_msg;
}

// Set the <next_> pointer
ACE_INLINE void
ACE_Thread_Descriptor::set_next (ACE_Thread_Descriptor *td)
{
  ACE_TRACE ("ACE_Thread_Descriptor::set_next");
  this->next_ = td;
}

// Get the <next_> pointer
ACE_INLINE ACE_Thread_Descriptor *
ACE_Thread_Descriptor::get_next (void) const
{
  ACE_TRACE ("ACE_Thread_Descriptor::get_next");
  return static_cast<ACE_Thread_Descriptor * ACE_CAST_CONST> (this->next_);
}

// Reset this thread descriptor
ACE_INLINE void
ACE_Thread_Descriptor::reset (ACE_Thread_Manager *tm)
{
  ACE_TRACE ("ACE_Thread_Descriptor::reset");
  this->ACE_Thread_Descriptor_Base::reset ();
  this->at_exit_list_ = 0;
    // Start the at_exit hook list.
  this->tm_ = tm;
    // Setup the Thread_Manager.
  this->log_msg_ = 0;
  this->terminated_ = false;
}

ACE_INLINE ACE_Thread_Descriptor *
ACE_Thread_Manager::thread_desc_self (void)
{
  // This method must be called with lock held.

  // Try to get it from cache.
  ACE_Thread_Descriptor *desc = ACE_LOG_MSG->thr_desc ();

#if 1
  //  ACE_ASSERT (desc != 0);
  // Thread descriptor should always get cached.
#else
  if (desc == 0)
    {
      ACE_thread_t id = ACE_OS::thr_self ();

      desc = this->find_thread (id);

      // Thread descriptor adapter might not have been put into the
      // list yet.
      if (desc != 0)
        // Update the TSS cache.
        ACE_LOG_MSG->thr_desc (desc);
    }
#endif
  return desc;
}

// Return the unique ID of the thread.

ACE_INLINE ACE_thread_t
ACE_Thread_Manager::thr_self (void)
{
  ACE_TRACE ("ACE_Thread_Manager::thr_self");
  return ACE_Thread::self ();
}

ACE_INLINE ACE_Task_Base *
ACE_Thread_Manager::task (void)
{
  ACE_TRACE ("ACE_Thread_Manager::task");

  ACE_Thread_Descriptor *td = this->thread_desc_self () ;

  if (td == 0)
    return 0;
  else
    return td->task ();
}

ACE_INLINE int
ACE_Thread_Manager::open (size_t)
{
  // Currently no-op.
  return 0;
}

ACE_INLINE int
ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit* at)
{
  ACE_Thread_Descriptor *td = this->thread_desc_self ();
  if (td == 0)
    return -1;
  else
    return td->at_exit (at);
}

ACE_INLINE int
ACE_Thread_Manager::at_exit (ACE_At_Thread_Exit& at)
{
  ACE_Thread_Descriptor *td = this->thread_desc_self ();
  if (td == 0)
    return -1;
  else
    return td->at_exit (at);
}

ACE_INLINE int
ACE_Thread_Manager::at_exit (void *object,
                             ACE_CLEANUP_FUNC cleanup_hook,
                             void *param)
{
  ACE_Thread_Descriptor *td = this->thread_desc_self ();
  if (td == 0)
    return -1;
  else
    return td->at_exit (object, cleanup_hook, param);
}

ACE_INLINE void
ACE_Thread_Manager::wait_on_exit (int do_wait)
{
  this->automatic_wait_ = do_wait;
}

ACE_INLINE int
ACE_Thread_Manager::wait_on_exit (void)
{
  return this->automatic_wait_;
}

ACE_INLINE int
ACE_Thread_Manager::register_as_terminated (ACE_Thread_Descriptor *td)
{
#if defined (ACE_HAS_VXTHREADS)
  ACE_UNUSED_ARG (td);
#else  /* ! ACE_HAS_VXTHREADS */
  ACE_Thread_Descriptor_Base *tdb = 0;
  ACE_NEW_RETURN (tdb, ACE_Thread_Descriptor_Base (*td), -1);
  this->terminated_thr_list_.insert_tail (tdb);
#endif /* !ACE_HAS_VXTHREADS */
  return 0;
}

ACE_INLINE size_t
ACE_Thread_Manager::count_threads (void) const
{
  return this->thr_list_.size ();
}

ACE_END_VERSIONED_NAMESPACE_DECL