This file is indexed.

/usr/include/assa-3.5/assa/PriorityQueue.h is in libassa3.5-5-dev 3.5.1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
// -*- c++ -*-
//------------------------------------------------------------------------------
//                            PriorityQueue.h
//------------------------------------------------------------------------------
//  Copyright (c) 1999 by Vladislav Grinchenko
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Library General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//------------------------------------------------------------------------------
#ifndef PRIORITY_QUEUE_H
#define PRIORITY_QUEUE_H

#include <unistd.h>
#include <limits.h>

#include "assa/Assure.h"
#include "assa/PriorityQueue_Impl.h"
#include "assa/PriorityQueue_Heap.h"

namespace ASSA {

/** @file PriorityQueue.h

	Priority Queue class that allows removal of arbitrariy
	element from the queue. 
	This is Abstraction part of the Bridge pattern.
*/
 
template<class T, class Compare> class PriorityQueue_Impl;

template<class T, class Compare >
class PriorityQueue
{
public:
	PriorityQueue (size_t max_ = 20);
	PriorityQueue (size_t max_, const Compare&);

	virtual ~PriorityQueue ();

	virtual void     insert (const T&);
	virtual T        pop ();
	virtual const T& top () const;
	virtual bool     remove (T&);
	virtual size_t   size ();
	virtual T&       operator[] (int);

	virtual void setHeapImpl (size_t, const Compare&);

protected:
	const PriorityQueue_Impl<T, Compare>* getPriorityQueueImpl () const;
	Compare m_comp;

	PriorityQueue (const PriorityQueue&);
	PriorityQueue& operator= (const PriorityQueue&);

private:
	PriorityQueue_Impl< T, Compare >* m_impl;
};

//----------------------------------------------------------------------------
// Member functions
//----------------------------------------------------------------------------

template <class T, class Compare>
inline 
PriorityQueue<T, Compare>::
PriorityQueue (size_t maxsz_)
	: m_impl (0)
{
	// This is a perfect place for using Factory to decide which
	// implementation to use
	// const char self[]="PriorityQueue::PriorityQueue(maxsz)"; trace();

	setHeapImpl (maxsz_, m_comp);
}

template <class T, class Compare>
inline 
PriorityQueue<T, Compare>::
PriorityQueue (size_t maxsz_, const Compare& x_)
	: m_comp (x_), m_impl (0)
{
	// This is perfect place for using Factory to decide which
	// implementation to use
	setHeapImpl (maxsz_, m_comp);
}

template <class T, class Compare>
inline void
PriorityQueue<T, Compare>::
setHeapImpl (size_t maxsz_, const Compare& x_)
{
	// Maybe here you would want to copy contents of the old
	// implementation to the new one?
	//

	if (m_impl != 0)
		delete m_impl;

	m_impl = new PriorityQueue_Heap<T, Compare> (maxsz_, x_);
}

template <class T, class Compare>
inline
PriorityQueue<T, Compare>::
~PriorityQueue ()
{
	delete m_impl;
}

template <class T, class Compare> void
inline
PriorityQueue<T, Compare>::
insert (const T& el_)
{
	m_impl->insert (el_);
}

template <class T, class Compare> T
inline
PriorityQueue<T, Compare>::
pop ()
{
	return m_impl->pop ();
}

template <class T, class Compare> 
inline const T&
PriorityQueue<T, Compare>::
top () const
{
	return m_impl->top ();
}

template <class T, class Compare> 
inline bool
PriorityQueue<T, Compare>::
remove (T& t_)
{
	return m_impl->remove (t_);
}

template <class T, class Compare> 
inline size_t
PriorityQueue<T, Compare>::
size ()
{
	return m_impl->size ();
}

template <class T, class Compare> 
inline const PriorityQueue_Impl<T, Compare>*
PriorityQueue<T, Compare>::
getPriorityQueueImpl () const
{
	return (const PriorityQueue_Impl<T, Compare>*) m_impl;
}

template <class T, class Compare> 
inline T&
PriorityQueue<T, Compare>::
operator[] (int idx)
{
	return (*m_impl)[idx];
}

} // end namespace ASSA

#endif /* PRIORITY_QUEUE_H */