/usr/share/ada/adainclude/aws/aws-net-websocket-registry.adb is in libaws3.2.0-dev 3.2.0-3.
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-- Ada Web Server --
-- --
-- Copyright (C) 2012-2014, AdaCore --
-- --
-- This library is free software; you can redistribute it and/or modify --
-- it under terms of the GNU General Public License as published by the --
-- Free Software Foundation; either version 3, or (at your option) any --
-- later version. This library is distributed in the hope that it will be --
-- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of --
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. --
-- --
-- --
-- --
-- --
-- --
-- You should have received a copy of the GNU General Public License and --
-- a copy of the GCC Runtime Library Exception along with this program; --
-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
-- <http://www.gnu.org/licenses/>. --
-- --
-- --
-- --
-- --
-- --
-- --
-- --
------------------------------------------------------------------------------
pragma Ada_2012;
with Ada.Containers.Indefinite_Ordered_Maps;
with Ada.Containers.Ordered_Sets;
with Ada.Unchecked_Deallocation;
with AWS.Config;
with AWS.Net.Generic_Sets;
with AWS.Net.Std;
with AWS.Translator;
with AWS.Utils;
package body AWS.Net.WebSocket.Registry is
use GNAT;
-- Containers for all registered constructors
package Constructors is
new Containers.Indefinite_Ordered_Maps (String, Factory);
Factories : Constructors.Map;
-- A queue for WebSocket with pending messages to be read
package WebSocket_Queue is new Utils.Mailbox_G (Object_Class);
type Queue_Ref is access WebSocket_Queue.Mailbox;
-- A list of all WebSockets in the registry, this list is used to send or
-- broadcast messages.
function "<" (Left, Right : Object_Class) return Boolean;
-- Order on the socket file descriptor
procedure WebSocket_Exception
(WebSocket : Object_Class;
Message : String;
Error : Error_Type);
-- Call when an exception is caught. In this case we want to send the
-- error message, the close message and shutdown the socket.
package WebSocket_Set is new Containers.Ordered_Sets (Object_Class);
-- The socket set with all sockets to wait for data
package FD_Set is new Net.Generic_Sets (Object_Class);
use type FD_Set.Socket_Count;
Set : FD_Set.Socket_Set_Type;
-- All WebSockets are registered into this set to check for incoming
-- messages. When a message is ready the WebSocket is placed into the
-- Message_Queue for being handled. When the message has been read
-- and handled the WebSocket is put back into this set.
--
-- Note that the very first one is a signaling socket used to release the
-- wait call. This first entry is not a WebSocket and should be ignored in
-- most code below.
task type Watcher with Priority => Config.WebSocket_Priority is
end Watcher;
type Watcher_Ref is access all Watcher;
-- This task is in charge of watching the WebSocket for incoming messages.
-- It then places the WebSocket into a job queue to be processed by the
-- reader tasks.
task type Message_Reader with Priority => Config.WebSocket_Priority is
end Message_Reader;
-- Wait for WebSocket message to be ready, read them and call the Received
-- callback. The a message has been read, the WebSocket is added back into
-- the list of watched sockets.
type Message_Reader_Set is array (Positive range <>) of Message_Reader;
type Message_Reader_Set_Ref is access all Message_Reader_Set;
-- Task objects
Message_Queue : Queue_Ref;
Message_Watcher : Watcher_Ref;
Message_Readers : Message_Reader_Set_Ref;
Shutdown_Signal : Boolean := False;
-- Concurrent access to Set above
protected DB is
procedure Initialize;
-- Initialize the socket set by inserting a signaling socket
procedure Finalize;
-- Close signaling socket
procedure Watch (WebSocket : Object_Class);
-- Add a new Websocket into the set, release the current FD_Set.Wait
-- call if any to ensure this new WebSocket will be watched too.
procedure Remove (Index : FD_Set.Socket_Index);
-- Remove WebSocket at the given index
entry Not_Empty;
-- Returns if the Set is not empty
procedure Send
(To : Recipient;
Message : String;
Except_Peer : String;
Timeout : Duration := Forever);
-- Send the given message to all matching WebSockets
procedure Send
(Socket : in out Object'Class;
Message : String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever);
procedure Send
(Socket : in out Object'Class;
Message : Unbounded_String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever);
-- Same as above but can be used for large messages. The message is
-- possibly sent fragmented.
procedure Send
(Socket : in out Object'Class;
Message : Stream_Element_Array;
Is_Binary : Boolean := True;
Timeout : Duration := Forever);
procedure Close
(To : Recipient;
Message : String;
Except_Peer : String;
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure);
-- Close all matching Webockets
procedure Close
(Socket : in out Object'Class;
Message : String;
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure);
procedure Register (WebSocket : Object_Class);
-- Register a new WebSocket
procedure Unregister (WebSocket : Object_Class);
-- Unregister a WebSocket
procedure Signal_Socket;
-- Send a signal to the wait call
procedure Receive
(WebSocket : Object_Class;
Data : out Stream_Element_Array;
Last : out Stream_Element_Offset);
-- Get data from WebSocket
private
Sig1, Sig2 : Net.Std.Socket_Type; -- Signaling sockets
Signal : Boolean := False; -- Transient signal, release Not_Emtpy
Count : Natural := 0; -- Not counting signaling socket
Registered : WebSocket_Set.Set; -- Contains all the WebSocket ref
end DB;
-------------
-- Watcher --
-------------
task body Watcher is
Count : FD_Set.Socket_Count;
WS : Object_Class;
begin
loop
DB.Not_Empty;
exit when Shutdown_Signal;
begin
-- Wait indefinitely, this call will be released either by an
-- incoming message in a WebSocket or because the signaling socket
-- has been used due to a new WebSocket registered. In this later
-- case no message will be read, but on the next iteration the new
-- WebSockets will be watched.
FD_Set.Wait (Set, Duration'Last, Count);
-- Queue all WebSocket having some data to read, skip the
-- signaling socket.
declare
-- Skip first entry as it is not a websocket
K : FD_Set.Socket_Count := 2;
begin
while K <= FD_Set.Count (Set) loop
if FD_Set.Is_Read_Ready (Set, K) then
WS := FD_Set.Get_Data (Set, K);
DB.Remove (K);
Message_Queue.Add (WS);
-- Don't increment K if we're removing FDs as it will get
-- replaced with last value.
else
K := K + 1;
end if;
end loop;
end;
exception
when E : others =>
-- Send a On_Error message to all registered clients
for K in 2 .. FD_Set.Count (Set) loop
WS := FD_Set.Get_Data (Set, K);
WS.State.Errno := Error_Code (Internal_Server_Error);
WS.On_Error
("WebSocket Watcher server error, "
& Exception_Message (E));
end loop;
end;
end loop;
end Watcher;
--------------------
-- Message_Reader --
--------------------
task body Message_Reader is
WebSocket : Object_Class;
Data : Stream_Element_Array (1 .. 4_096);
Last : Stream_Element_Offset;
Message : Unbounded_String;
begin
Handle_Message : loop
begin
Message := Null_Unbounded_String;
Message_Queue.Get (WebSocket);
-- A WebSocket is null when termination is requested
exit Handle_Message when WebSocket = null;
-- A message can be sent in multiple chunks and/or multiple
-- frames with possibly some control frames in between text or
-- binary ones. This loop handles those cases.
Read_Message : loop
begin
DB.Receive (WebSocket, Data, Last);
exception
when E : Socket_Error =>
DB.Unregister (WebSocket);
WebSocket_Exception
(WebSocket,
Exception_Message (E),
Abnormal_Closure);
exit Read_Message;
end;
case WebSocket.Kind is
when Text | Binary =>
Append
(Message,
Translator.To_String (Data (Data'First .. Last)));
if WebSocket.End_Of_Message then
-- Validate the message as being valid UTF-8 string
if WebSocket.Kind = Text
and then not Utils.Is_Valid_UTF8 (Message)
then
DB.Unregister (WebSocket);
WebSocket.Shutdown;
else
WebSocket.On_Message (Message);
DB.Watch (WebSocket);
end if;
exit Read_Message;
end if;
when Connection_Close =>
DB.Unregister (WebSocket);
WebSocket.On_Close (To_String (Message));
WebSocket.Shutdown;
exit Read_Message;
when Ping | Pong =>
if WebSocket.End_Of_Message then
DB.Watch (WebSocket);
exit Read_Message;
end if;
when Connection_Open | Unknown =>
-- Note that the On_Open message has been handled at the
-- time the WebSocket was registered.
exit Read_Message;
end case;
end loop Read_Message;
exception
when E : others =>
DB.Unregister (WebSocket);
WebSocket_Exception
(WebSocket, Exception_Message (E), Protocol_Error);
end;
end loop Handle_Message;
end Message_Reader;
--------
-- DB --
--------
protected body DB is
----------
-- Close --
----------
procedure Close
(To : Recipient;
Message : String;
Except_Peer : String;
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure)
is
procedure Close_To (Position : WebSocket_Set.Cursor);
-------------
-- Close_To --
-------------
procedure Close_To (Position : WebSocket_Set.Cursor) is
WebSocket : constant Object_Class :=
WebSocket_Set.Element (Position);
begin
if (Except_Peer = "" or else WebSocket.Peer_Addr /= Except_Peer)
and then
(not To.URI_Set
or else GNAT.Regexp.Match (WebSocket.URI, To.URI))
and then
(not To.Origin_Set
or else GNAT.Regexp.Match (WebSocket.Origin, To.Origin))
then
DB.Unregister (WebSocket);
WebSocket.State.Errno := Error_Code (Error);
-- If an error occurs, we don't want to fail, shutdown the
-- socket silently.
begin
WebSocket.Set_Timeout (Timeout);
WebSocket.Close (Message, Error);
WebSocket.On_Close (Message);
exception
when others =>
null;
end;
WebSocket.Shutdown;
end if;
end Close_To;
Registered_Before : constant WebSocket_Set.Set := Registered;
begin
Registered_Before.Iterate (Close_To'Access);
end Close;
procedure Close
(Socket : in out Object'Class;
Message : String;
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure)
is
Socket_Class : Object_Class;
procedure Check (Position : WebSocket_Set.Cursor);
-----------
-- Check --
-----------
procedure Check (Position : WebSocket_Set.Cursor) is
WebSocket : constant Object_Class :=
WebSocket_Set.Element (Position);
begin
if WebSocket.all = Socket then
Socket_Class := WebSocket;
end if;
end Check;
begin
-- Look for WebSocket into the registered set
Registered.Iterate (Check'Access);
-- If found, unregister it
if Socket_Class /= null then
Unregister (Socket_Class);
end if;
Socket.State.Errno := Error_Code (Error);
Socket.Set_Timeout (Timeout);
Socket.Close (Message, Error);
Socket.On_Close (Message);
Socket.Shutdown;
end Close;
--------------
-- Finalize --
--------------
procedure Finalize is
procedure On_Close (Position : WebSocket_Set.Cursor);
--------------
-- On_Close --
--------------
procedure On_Close (Position : WebSocket_Set.Cursor) is
WebSocket : constant Object_Class :=
WebSocket_Set.Element (Position);
begin
WebSocket.State.Errno := Error_Code (Going_Away);
-- We do not want to block if the peer is not responding, just
-- allow 10 seconds for the close message to be accepted.
-- In any case, we do not want to raise an exception. If an
-- error occurs just close the socket silently.
begin
WebSocket.Set_Timeout (10.0);
WebSocket.On_Close ("AWS server going down");
exception
when others =>
null;
end;
WebSocket.Shutdown;
WebSocket.Free;
end On_Close;
begin
Net.Std.Shutdown (Sig1);
Net.Std.Shutdown (Sig2);
FD_Set.Reset (Set);
-- Finally send a On_Close message to all registered WebSocket
Registered.Iterate (On_Close'Access);
Registered.Clear;
end Finalize;
----------------
-- Initialize --
----------------
procedure Initialize is
begin
-- Create a signaling socket that will be used to exit from the
-- infinite wait when a new WebSocket arrives.
Net.Std.Socket_Pair (Sig1, Sig2);
FD_Set.Add (Set, Sig1, null, FD_Set.Input);
end Initialize;
---------------
-- Not_Empty --
---------------
entry Not_Empty when Count > 0 or else Signal is
begin
-- It was a signal, consume the one by sent
if Signal then
Signal := False;
declare
Data : Stream_Element_Array (1 .. 1);
Last : Stream_Element_Offset;
begin
AWS.Net.Std.Receive (Sig1, Data, Last);
end;
end if;
end Not_Empty;
-------------
-- Receive --
-------------
procedure Receive
(WebSocket : Object_Class;
Data : out Stream_Element_Array;
Last : out Stream_Element_Offset) is
begin
WebSocket.Receive (Data, Last);
end Receive;
--------------
-- Register --
--------------
procedure Register (WebSocket : Object_Class) is
begin
Registered.Insert (WebSocket);
end Register;
------------
-- Remove --
------------
procedure Remove (Index : FD_Set.Socket_Index) is
begin
pragma Assert (Index > 1);
FD_Set.Remove_Socket (Set, Index);
Count := Count - 1;
end Remove;
----------
-- Send --
----------
procedure Send
(To : Recipient;
Message : String;
Except_Peer : String;
Timeout : Duration := Forever)
is
procedure Send_To (Position : WebSocket_Set.Cursor);
-------------
-- Send_To --
-------------
procedure Send_To (Position : WebSocket_Set.Cursor) is
WebSocket : constant Object_Class :=
WebSocket_Set.Element (Position);
begin
if (Except_Peer = "" or else WebSocket.Peer_Addr /= Except_Peer)
and then
(not To.URI_Set
or else GNAT.Regexp.Match (WebSocket.URI, To.URI))
and then
(not To.Origin_Set
or else GNAT.Regexp.Match (WebSocket.Origin, To.Origin))
then
begin
WebSocket.Set_Timeout (Timeout);
WebSocket.Send (Message);
exception
when E : others =>
Unregister (WebSocket);
WebSocket_Exception
(WebSocket, Exception_Message (E), Protocol_Error);
end;
end if;
end Send_To;
Registered_Before : constant WebSocket_Set.Set := Registered;
begin
Registered_Before.Iterate (Send_To'Access);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever) is
begin
Socket.Set_Timeout (Timeout);
Socket.Send (Message, Is_Binary);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : Unbounded_String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever) is
begin
Socket.Set_Timeout (Timeout);
Socket.Send (Message, Is_Binary);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : Stream_Element_Array;
Is_Binary : Boolean := True;
Timeout : Duration := Forever) is
begin
Socket.Set_Timeout (Timeout);
Socket.Send (Message, Is_Binary);
end Send;
-------------------
-- Signal_Socket --
-------------------
procedure Signal_Socket is
begin
Net.Send (Sig2, Stream_Element_Array'(1 => 0));
-- Also activate the signal to release Not_Empty for proper
-- termination when there is no remaining socket.
Signal := True;
end Signal_Socket;
----------------
-- Unregister --
----------------
procedure Unregister (WebSocket : Object_Class) is
Position : WebSocket_Set.Cursor := Registered.Find (WebSocket);
begin
if WebSocket_Set.Has_Element (Position) then
Registered.Delete (Position);
end if;
-- And remove it from the set
for K in 2 .. FD_Set.Count (Set) loop
if FD_Set.Get_Data (Set, K) = WebSocket then
-- It's okay to remove from here because we immediately exit
-- the loop.
Remove (K);
Signal_Socket;
exit;
end if;
end loop;
end Unregister;
-----------
-- Watch --
-----------
procedure Watch (WebSocket : Object_Class) is
begin
FD_Set.Add (Set, WebSocket.all, WebSocket, FD_Set.Input);
Count := Count + 1;
-- Signal the wait if there was already some socket
if Count > 1 then
Signal_Socket;
end if;
end Watch;
end DB;
---------
-- "<" --
---------
function "<" (Left, Right : Object_Class) return Boolean is
begin
return Left.Get_FD < Right.Get_FD;
end "<";
-----------
-- Close --
-----------
procedure Close
(To : Recipient;
Message : String;
Except_Peer : String := "";
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure) is
begin
DB.Close (To, Message, Except_Peer, Timeout, Error);
exception
when others =>
-- Should never fails even if the WebSocket is closed by peer
null;
end Close;
procedure Close
(Socket : in out Object'Class;
Message : String;
Timeout : Duration := Forever;
Error : Error_Type := Normal_Closure) is
begin
DB.Close (Socket, Message, Timeout, Error);
exception
when others =>
-- Should never fails even if the WebSocket is closed by peer
null;
end Close;
-----------------
-- Constructor --
-----------------
function Constructor (URI : String) return Registry.Factory is
Position : constant Constructors.Cursor := Factories.Find (URI);
begin
if Constructors.Has_Element (Position) then
return Constructors.Element (Position);
else
return Create'Access;
end if;
end Constructor;
------------
-- Create --
------------
function Create (URI : String; Origin : String := "") return Recipient is
Result : Recipient;
begin
if URI /= "" then
Result.URI_Set := True;
Result.URI := GNAT.Regexp.Compile (URI);
end if;
if Origin /= "" then
Result.Origin_Set := True;
Result.Origin := GNAT.Regexp.Compile (Origin);
end if;
return Result;
end Create;
--------------
-- Register --
--------------
procedure Register (URI : String; Factory : Registry.Factory) is
begin
Factories.Insert (URI, Factory);
end Register;
----------
-- Send --
----------
procedure Send
(To : Recipient;
Message : String;
Except_Peer : String := "";
Timeout : Duration := Forever) is
begin
DB.Send (To, Message, Except_Peer, Timeout);
exception
when others =>
-- Should never fails even if the WebSocket is closed by peer
null;
end Send;
procedure Send
(To : Recipient;
Message : String;
Request : AWS.Status.Data;
Timeout : Duration := Forever) is
begin
Send
(To, Message,
Except_Peer => AWS.Status.Socket (Request).Peer_Addr,
Timeout => Timeout);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever) is
begin
DB.Send (Socket, Message, Is_Binary, Timeout);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : Unbounded_String;
Is_Binary : Boolean := False;
Timeout : Duration := Forever) is
begin
DB.Send (Socket, Message, Is_Binary, Timeout);
end Send;
procedure Send
(Socket : in out Object'Class;
Message : Stream_Element_Array;
Is_Binary : Boolean := True;
Timeout : Duration := Forever) is
begin
DB.Send (Socket, Message, Is_Binary, Timeout);
end Send;
--------------
-- Shutdown --
--------------
procedure Shutdown is
procedure Unchecked_Free is new
Unchecked_Deallocation (Watcher, Watcher_Ref);
procedure Unchecked_Free is new
Unchecked_Deallocation (Message_Reader_Set, Message_Reader_Set_Ref);
procedure Unchecked_Free is new
Unchecked_Deallocation (WebSocket_Queue.Mailbox, Queue_Ref);
begin
-- Check if a shutdown if not already in progress or if the servers have
-- not been initialized.
if Shutdown_Signal
or else (Message_Watcher = null and then Message_Readers = null)
then
return;
end if;
-- First shutdown the watcher
Shutdown_Signal := True;
DB.Signal_Socket;
-- Wait for proper termination to be able to free the task object
while not Message_Watcher'Terminated loop
delay 0.5;
end loop;
-- Now shutdown all the message readers
for K in Message_Readers'Range loop
Message_Queue.Add (null);
end loop;
for K in Message_Readers'Range loop
while not Message_Readers (K)'Terminated loop
delay 0.5;
end loop;
end loop;
-- Now we can deallocate the task objects
Unchecked_Free (Message_Readers);
Unchecked_Free (Message_Watcher);
Unchecked_Free (Message_Queue);
DB.Finalize;
end Shutdown;
-----------
-- Start --
-----------
procedure Start is
begin
DB.Initialize;
Message_Queue :=
new WebSocket_Queue.Mailbox (Config.WebSocket_Message_Queue_Size);
Message_Watcher := new Watcher;
Message_Readers :=
new Message_Reader_Set (1 .. Config.Max_WebSocket_Handler);
end Start;
----------------
-- Watch_Data --
----------------
procedure Watch_Data (WebSocket : Object'Class) is
WS : constant Object_Class := new Object'Class'(WebSocket);
begin
-- Send a Connection_Open message
WS.State.Kind := Connection_Open;
WS.On_Open ("AWS WebSocket connection open");
-- Register WebSocket
DB.Register (WS);
DB.watch (WS);
end Watch_Data;
-------------------------
-- WebSocket_Exception --
-------------------------
procedure WebSocket_Exception
(WebSocket : Object_Class;
Message : String;
Error : Error_Type) is
begin
WebSocket.State.Errno := Error_Code (Error);
WebSocket.On_Error (Message);
if Error /= Abnormal_Closure then
WebSocket.On_Close (Message);
end if;
WebSocket.Shutdown;
exception
when others =>
-- Never propagate an exception at this point
null;
end WebSocket_Exception;
end AWS.Net.WebSocket.Registry;
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