/usr/include/CLAM/AudioDeviceList.hxx is in libclam-dev 1.4.0-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 | /*
 * Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
 *                         UNIVERSITAT POMPEU FABRA
 *
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef __AudioDeviceList__
#define __AudioDeviceList__
#include "AudioDevice.hxx"
namespace CLAM{
/** This abstract class allows you to retrieve a list of all available
 * devices (strings) for a certain architecture. An singleton instance 
 * of each concrete AudioDevice class for a specific architecture must be
 * created, that fills the list mAvailableDevices on construction.
 * The AudioManager verifies the existence of lists for the 
 * possible architectures
 * <p> 
 * To retrieve a list of all AudioDeviceList's available, call 
 * AudioManager::FindList
 * @see AudioDevice, AudioManager
 */
class AudioDeviceList
{
private:
	std::string mArch;
protected:
	std::vector<std::string> mAvailableDevices;
	void AddMe(void);
public:
	/** Constructor of the AudioDeviceList class, with a string as parameter that contains the name of the concrete architecture by this list.
	 *  @param arch The name of architecture (i.e. ALSA)
	 */
	AudioDeviceList(const std::string& arch);
	/** Destructor of the class*/
	virtual ~AudioDeviceList();
	/** Getter to obtain the name of the architecture related to this AudioDeviceList
	 */
	const std::string& ArchName() {return mArch;}
		/** This method is useful to obtain a complete list of the devices available. This list is created with information of operating system, sound architecture, etc.
		 *  @return A list of strings containing the names of the Devices
		 */
	const std::vector<std::string>& AvailableDevices(void)
	{
		return mAvailableDevices;
	}
/** Pure virtual function that the concrete AudioDeviceList class implements to get the name of the default device*/
	virtual std::string DefaultDevice(void) = 0;
	/** Pure virtual function that the concrete AudioDeviceList class implements to create a concrete AudioDevice */
	virtual AudioDevice* Create(
			const std::string& name,const std::string& device) = 0;
};
};//CLAM
#endif
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