/usr/include/CLAM/AudioIn.hxx is in libclam-dev 1.4.0-6.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /*
* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef __AudioIn__
#define __AudioIn__
#include "AudioIO.hxx"
#include "Processing.hxx"
#include "Audio.hxx"
#include "AudioOutPort.hxx"
#include "AudioDevice.hxx"
namespace CLAM{
/** This class is the interface to an input of an AudioDevice
* @see Processing, AudioIOConfig, AudioOut, AudioManager, AudioDevice
*/
class AudioIn: public Processing
{
friend class AudioManager;
friend class AudioDevice;
private:
AudioIOConfig mConfig;
AudioDevice* mpDevice;
public:
AudioOutPort mOutput;
/** Configuration method interface. The Processing base class forces all the concrete classes derived from it to implement this method, which must actually perform the specific configuration tasks.
* Note that the user can not call this method directly. He will use Configure instead. The argument is expected to be an object of the necesary concrete configuration class.
* @return true if the object has been configured correctly; true otherwise
* @param The related ProcessingConfig object
*/
bool ConcreteConfigure(const ProcessingConfig& c);
/** Getter for the configuration of the class
* @return The ProcessingConfig object attached to this Processing object
*/
const ProcessingConfig &GetConfig() const { return mConfig;}
/** Default constructor for the class. Sets the configuration to the default values, calling the base constructor of the AudioIOConfig object
*/
AudioIn() :mOutput( "Audio Output",this ) { mpDevice = 0; Configure(AudioIOConfig()); }
/** Constructor of the class with an AudioIOConfig object constructed by the user as parameter.
* @param c The concrete AudioIOConfig that will be used for this construction
*/
AudioIn(const AudioIOConfig &c) : mOutput( "Audio Output",this ) { mpDevice = 0; Configure(c); }
/** Destructor method of the class*/
~AudioIn() { if (mpDevice) mpDevice->Unregister(*this); }
const char * GetClassName() const {return "AudioIn";}
/** Supervised mode of Do method. Calls the non-supervised method with the Audio data chunk attached before as the parameter where the data will be passed
*/
bool Do(void);
/** Non supervised mode of Do function. The object reads the device attached for the appropiate channel and puts the output in the Audio data chunk passed by parameter
* @param data The Audio chunk where we want to put the data that object receives of Device
* @return true if the method has been executed correctly
*/
bool Do(Audio& data)
{
if (!AbleToExecute()) return true; // object was disabled
mpDevice->Read(data,mConfig.GetChannelID());
return true;
}
/** Getter for the Info of Device Object attached to this AudioIn instantiation
* @param info TInfo object that method will modify with the values of Tinfo internal object
*/
void GetDeviceInfo(AudioDevice::TInfo &) const;
int GetChannelID() const {return mConfig.GetChannelID();}
/** Wether the processing is a sync source such as audio i/o device,
* or an audio callback hook (i.e. Externalizer) */
bool IsSyncSource() const { return true; }
protected:
bool ConcreteStart(void);
};
};//CLAM
#endif // __AudioIn__
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