/usr/include/CLAM/Processing.hxx is in libclam-dev 1.4.0-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 | /*
* Copyright (c) 2001-2005 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _Processing_hxx_
#define _Processing_hxx_
#include "ErrProcessingObj.hxx"
#include "InControlRegistry.hxx"
#include "OutControlRegistry.hxx"
#include "InPortRegistry.hxx"
#include "OutPortRegistry.hxx"
#include "ProcessingConfig.hxx"
#include "NullProcessingConfig.hxx"
#include <list>
#include <typeinfo>
#include <string>
namespace CLAM
{
class Processing;
class InPortBase;
class OutPortBase;
class ProcessingComposite;
class Network;
/**
* Connects two ports of two processings selecting them by the port name.
* Short hand for sender.GetOutPort(outPortName).ConnectToIn(receiver.GetOutPort(inPortName))
*/
void ConnectPorts(
Processing & sender, const std::string & outPortName,
Processing & receiver, const std::string & inPortName );
/**
* Connects two ports of two processings selecting them by the port number.
* Short hand for sender.GetOutPort(outPortNumber).ConnectToIn(receiver.GetOutPort(inPortNumber))
*/
void ConnectPorts(
Processing & sender, unsigned outPortNumber,
Processing & receiver, unsigned inPortNumber );
/**
* Free function that connects two controls.
* Short hand for sender.GetOutControl(outControlNumber).AddLink( receiver.GetOutControl(inControlNumber))
*/
void ConnectControls(
Processing & sender, unsigned outControlNumber,
Processing & receiver, unsigned inControlNumber );
/**
* Connects two controls of two processings selecting them by the control name.
* Short hand for sender.GetOutControl(outControlName).AddLink( receiver.GetOutControl(inControlName))
*/
void ConnectControls(
Processing & sender, const std::string & outControlName,
Processing & receiver, const std::string & inControlName );
#if 0
/**
* Free function that connects two typed controls.
*/
void ConnectTypedControls(
Processing & sender, unsigned typedOutControlNumber,
Processing & receiver, unsigned typedInControlNumber );
/**
* Connects two typed controls of two processings selecting them by the control name.
*/
void ConnectTypedControls(
Processing & sender, const std::string & typedOutControlName,
Processing & receiver, const std::string & typedInControlName );
#endif
/**
* Connects a free port to one belonging to a processing selecting it by the port number.
* Short hand for sender.ConnectToIn(receiver.GetOutPort(inPortName))
*/
void ConnectPorts(
OutPortBase & sender,
Processing & receiver, unsigned inPortNumber );
/**
* Connects a processing port, selected by number, to a free in port.
* Short hand for sender.GetOutPort(outPortName).ConnectToIn(receiver)
*/
void ConnectPorts(
Processing & sender, unsigned outPortNumber,
InPortBase & receiver );
/**
* Tries to send a float to an inaccessible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
void SendFloatToInControl(Processing & receiver, const std::string & inControlName, float value);
/**
* Tries to send a float to an inaccessible InControl, this is kept for compatibility
* This function uses the InControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToInControl(Processing & receiver, int inControlIndex, float value);
/**
* Tries to send a float to an inaccessible OutControl, this is kept for compatibility
* This function uses the OutControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToOutControl(Processing & sender, const std::string & inControlName, float value);
/**
* Tries to send a float to an inaccessible OutControl, this is kept for compatibility
* This function uses the OutControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToOutControl(Processing & sender, int inControlIndex, float value);
/**
* Gets a float from an inaccesible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
float GetFloatFromInControl(Processing & proc, const std::string & inControlName);
/**
* Gets a float from an inaccesible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
float GetFloatFromInControl(Processing & proc, int inControlIndex);
/**
* The base class for all the CLAM processing object classes.
*
* Processing is the base class for all the CLAM processing object classes.
* It defines their shared interface and contains common infrastructure.
* Processings are the building blocks for any CLAM system,
* they are an abstraction of an audio/music processing step.
*
* Whenever the Do method is called, the processing consumes
* data tokens from its input ports and produces data tokens
* for its output ports performing a single processing step.
* Each port is related to a given C++ data type and the number
* of tokens that are seen/consumed/produced at every Do step
* is flexible, even at running mode.
*
* A processing can also receive an event from another one in an
* asyncronous way in order to change the way the processing is
* done.
* Asyncronous comunication is done using the Control abstraction.
*
* @see InPortBase, OutPortBase, InControlBase, OutControlBase
*
* An initial setup is needed before using any processing.
* You can specify this initial setup by providing the
* procesing with a configuration object (an instance of the
* proper ProcessingConfig subclass) containing all the
* parameters.
*
* @see ProcessingConfig
*
* @dot
* digraph example
* {
* bgcolor="#ffffaa";
* rankdir=LR;
* node [shape=ellipse, style=filled, fillcolor="#ccffcc", color="#558855", fontname=Arial, fontsize=10];
* edge [color=red ];
* Ready -> Running [ label="Start" URL="\ref Start" ];
* Unconfigured -> Ready [ label="Configure" URL="\ref Configure" ];
* Running -> Ready [ label="Stop" URL="\ref Stop" ];
* Running -> Running [ label="Do" URL="\ref Do" ];
* }
* @enddot
*/
class Processing {
public:
/** Processing Object possible execution states. */
typedef enum {
Unconfigured=0,
Ready,
Running
} ExecState;
typedef NullProcessingConfig Config;
// TODO: Temporary kludge to be able to access the connectors registry directly from connector classes
friend class InPortBase;
friend class OutPortBase;
friend class InControlBase;
friend class OutControlBase;
// Basic usage interface:
public:
/** Configuration change method.
* This is the method to be used in order to update the
* configuration of a processing object. Note that the object
* must NOT be running when calling this method.
* This method performs some execution state checkings and
* updates, and calls the ConcreteConfigure method of the
* concrete class to perform the actual configuration.
* @param config Reference to the configuration object.
* @throw ErrProcessingObj if the processing object is in
* running or disabled state, or if the argument is not
* an object of the configuration class matching the concrete
* processing class of the processing object.
*/
bool Configure(const ProcessingConfig& config);
/** Method to turn the object into running state.
* This method must be called before any call to Do() methods.
* @pre the processing object is in ready state
*/
void Start(void);
/**
* Supervised mode execution method (using ports)
* @return A boolean telling whether it has been output
*/
virtual bool Do(void)=0;
/** Method to put the object out of running state When in
* execution mode, this method must be called before any
* further call to Configure() methods
* @pre The processing object is in runnig state (or disabled).
*/
void Stop(void);
Processing();
virtual ~Processing();
// Overridable interface:
public:
/** Override it in every subclass and retur the name of that class */
virtual const char * GetClassName() const = 0;
/** Override this method if your processing cannot process inplace*/
virtual bool CanProcessInplace() { return true; }
protected:
/** Configuration method interface.
* The Processing base class forces all the concrete
* classes derived from it to implement this method, which
* must actually perform the specific configuration
* tasks.
* <p> Note that the user can not call this method
* directly. He will use Configure instead. The argument is
* expected to be an object of the necesary concrete configuration
* class.
* @param Reference to the configuration object.
* @return <b>false</b> if the object is not yet fully configured.
* (For example, if some important configuration attribute
* such as number of ports was set to zero in the config
* object)
* <p> <b> true </b> if the processing object is left in a
* consistent state, and can be executed.
* @throw This method must throw a bad_cast exception if the
* argument is not an object of the expected configuration class.
* */
virtual bool ConcreteConfigure(const ProcessingConfig&) { return true; }
/**
* Processing objects have to redefine this method when starting
* them implies some internal changes. ie: adquiring resources.
* @returns Whether start changes have been successful
*/
virtual bool ConcreteStart() {return true;}
/**
* Processing objects have to redefine this method when stoping
* them implies some internal changes. ie: releasing resources.
* @returns Whether stop changes have been successful
*/
virtual bool ConcreteStop() {return true;}
/// Given by the NetworkPlayer (backend) if exists
unsigned BackendBufferSize();
/// Given by the NetworkPlayer (backend) if exists
unsigned BackendSampleRate();
// Public interface:
public:
/** Check that Supervised Do() can be safely called */
bool CanConsumeAndProduce();
/**
* Acknoledges data tokens in published ports as read/writen
* by calling Produce() for all registered OutPorts and
* Consume() to all registered InPorts.
*/
void ConsumeAndProduce();
/** Configuration getter.
* Gets the configuration parameters used to create the object.
* @return Const reference to the configuration object. The
* usual way to perform a configuration change in the
* processing object is to take a copy of this reference, to
* change it and to send it with the Configure method.
* If not overriden, it returns a NullProcessingConfig.
*/
virtual const ProcessingConfig &GetConfig() const;
/** State getter.
* Returns the object execution state. This may be used for
* debugging purposes, and should also be used inside the
* execution (Do) methods to confirm that the object is either
* in running or in disabled state.
*/
private:
ExecState GetExecState() const {return _execState;}
public:
std::string GetExecStateString() const;
bool IsConfigured() const { return _execState != Unconfigured; }
bool IsRunning() const { return _execState == Running; }
void RegisterOutPort(OutPortBase* out);
void RegisterInPort(InPortBase* in);
void RegisterOutControl(OutControlBase* out);
void RegisterInControl(InControlBase* in);
void SetParent(Processing *p);
void SetNetworkBackLink(Network * network);
/**
* This method is used to determine if a given processing can change its interface of ports/controls after
* its construction (i.e. changing the name of ports in ConcreteConfigure). If a concrete processing
* can do this, it should reimplement the method returning true, in order to notify networks, graphical
* interfaces, etc.
*/
virtual bool ModifiesPortsAndControlsAtConfiguration() { return false; }
bool HasInPort( const std::string & name )
{
return mInPortRegistry.Has(name);
}
bool HasOutPort( const std::string & name )
{
return mOutPortRegistry.Has(name);
}
bool HasInControl( const std::string & name )
{
return mInControlRegistry.Has(name);
}
bool HasOutControl( const std::string & name )
{
return mOutControlRegistry.Has(name);
}
InPortBase & GetInPort( const std::string & name )
{
return mInPortRegistry.Get(name);
}
OutPortBase & GetOutPort( const std::string & name )
{
return mOutPortRegistry.Get(name);
}
InControlBase & GetInControl( const std::string & name )
{
return mInControlRegistry.Get(name);
}
OutControlBase & GetOutControl( const std::string & name )
{
return mOutControlRegistry.Get(name);
}
InPortBase & GetInPort( unsigned index )
{
return mInPortRegistry.GetByNumber(index);
}
OutPortBase & GetOutPort( unsigned index )
{
return mOutPortRegistry.GetByNumber(index);
}
InControlBase & GetInControl( unsigned index )
{
return mInControlRegistry.GetByNumber(index);
}
OutControlBase & GetOutControl( unsigned index )
{
return mOutControlRegistry.GetByNumber(index);
}
unsigned GetNInPorts() const
{
return mInPortRegistry.Size();
}
unsigned GetNOutPorts() const
{
return mOutPortRegistry.Size();
}
unsigned GetNInControls() const
{
return mInControlRegistry.Size();
}
unsigned GetNOutControls() const
{
return mOutControlRegistry.Size();
}
protected:
/** Accessor to published Controls manager */
InControlRegistry& GetInControls() { return mInControlRegistry; }
/** Accessor to published Controls manager */
OutControlRegistry& GetOutControls() { return mOutControlRegistry; }
/** Accessor to published Ports manager */
InPortRegistry& GetInPorts() { return mInPortRegistry; }
/** Accessor to published Portss manager */
OutPortRegistry& GetOutPorts() { return mOutPortRegistry; }
public:
/** Returns a string describing configuration errors if any */
const std::string& GetConfigErrorMessage() const { return _configErrorMessage; }
/** Wether the processing is a sync source such as audio i/o device,
* or an audio callback hook (i.e. Externalizer) */
virtual bool IsSyncSource() const { return false; }
/** This method reports whether the processing supports dynamic buffer-size host.*/
virtual bool SupportsVariableAudioSize() const {return ((GetNInPorts()+GetNOutPorts())==0)?true:false;}
// Helpers only for subclasses
protected:
/**
* Use this method to append a configuration errors
* to the processing when implementing ConcreteConfigure.
* For convenience, it returns false so when a configuration error
* is found, you can append the message and return from
* ConcreteConfigure in a single statement.
*/
bool AddConfigErrorMessage( const std::string& msg );
/** In debug-mode checks that the processing is configured and started.
* And always checks it's not disabled */
bool AbleToExecute(void) const;
/**
* Helper template to convert a reference to a ProcessingConfig to the concrete
* ProcessingConfig specified on the first parameter.
* @param concrete The copy destination (it forces the runtime type for abstract)
* @param abstract A reference to the configuration to be copied
* @pre The object runtime type must be exactly the type required by the first parameter
*/
template <typename ConcreteConfig>
void CopyAsConcreteConfig(ConcreteConfig & concrete, const ProcessingConfig & abstract) const;
protected:
void SetExecState(ExecState state)
{
_execState = state;
}
// Attributes:
/** Pointer to the parent (composite) processing object, or 0 */
ProcessingComposite *mpParent;
/** The parent network if any.
* Note that Processings can be used directly without a network*/
Network * _network;
private:
/** Processing object execution state */
ExecState _execState;
/** Status description, for debugging */
std::string _configErrorMessage;
private:
InControlRegistry mInControlRegistry;
OutControlRegistry mOutControlRegistry;
InPortRegistry mInPortRegistry;
OutPortRegistry mOutPortRegistry;
};
// -----------------------------------------------------------------------------------------------
// Inline implementations
inline bool Processing::AbleToExecute(void) const
{
CLAM_BEGIN_DEBUG_CHECK
if (!IsRunning())
{
std::string err(GetClassName());
err += ": Do(): Not in execution mode - did you call Start on this "
"object, the composite it is in, or the ToplevelProcessing singleton?";
CLAM_DEBUG_ASSERT( false, err.c_str() );
}
CLAM_END_DEBUG_CHECK
return IsRunning();
}
template <typename ConcreteConfig>
inline void Processing::CopyAsConcreteConfig(ConcreteConfig & concrete, const ProcessingConfig & abstract) const
{
CLAM_ASSERT(typeid(ConcreteConfig)==typeid(abstract),
(std::string("Configuring a processing with a configuration of type ") + typeid(abstract).name() +
" while it was expected a " + typeid(ConcreteConfig).name() + ".").c_str());
concrete = static_cast<const ConcreteConfig &>(abstract);
}
};//namespace CLAM
#endif
|