/usr/include/CLAM/Storage.hxx is in libclam-dev 1.4.0-6.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 | /*
* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
//////////////////////////////////////////////////////////////////////
// Class Storage: The abstract class for storages.
// Description:
// An storage is a place where you can save and/or retrieve objects
// state. Subclases of Storage will implement the way the storage
// and the loading is done.
//////////////////////////////////////////////////////////////////////
#ifndef _Storage_
#define _Storage_
#include "Storable.hxx"
#include "Err.hxx"
namespace CLAM {
/**
* @todo This class must subclass from somewhere
* @todo This class must have semantic modifiers
* @todo This class must be moved to some other file
*/
class ErrNotFound : public Err {
};
/**
* The abstract class for storages.
* An storage is a place where you can save and/or retrieve objects
* state. Subclasses of Storage will implement the way the storage
* and loading is done.
*/
class Storage {
// Construction/Destruction
public:
//* The required virtual destructor
virtual ~Storage() {};
// Operators for the Storage interface
public:
/**
* Stores an storable object on the storage.
* <P>
* Concrete storages must implement this function as they
* need.
* <P>
* Once executed the function, no references to the actual
* storable or its subitems will be kept on the storage
* so the object itself can be deleted.
*
* @param A pointer to the Storage object. No references
* will be keept on the storage.
*/
virtual void Store(const Storable & object)=0;
/**
* Loads an storable object from the storage.
* <P>
* Concrete storages must implement this function as they
* need.
* <P>
* Once executed the function, no references to the actual
* storable or its subitems will be kept on the storage
* so the object itself can be deleted.
*
* @param A pointer to the Storage object. No references
* will be keept on the storage.
* @returns false when the desired object is not present
* in the storage.
*/
virtual bool Load (Storable & object)=0;
};
}
#endif//_Storage_
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