/usr/include/CLHEP/Vector/RotationInterfaces.icc is in libclhep-dev 2.1.4.1-1.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 | // -*- C++ -*-
// $Id: RotationInterfaces.icc,v 1.1.1.1 2003/07/15 20:15:05 garren Exp $
// ---------------------------------------------------------------------------
//
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
//
// This contains the definitions of the inline member functions of the
// Hep4RotationInterface and Hep3RotationInterface classes, and of the
// HepRep3x3 and HepRep4x4 structs.
//
namespace CLHEP {
//-*********
// HepRep3x3
//-*********
inline HepRep3x3::HepRep3x3() :
xx_(1.0), xy_(0.0), xz_(0.0)
, yx_(0.0), yy_(1.0), yz_(0.0)
, zx_(0.0), zy_(0.0), zz_(1.0)
{}
inline HepRep3x3::HepRep3x3( double xx, double xy, double xz
, double yx, double yy, double yz
, double zx, double zy, double zz
) :
xx_(xx), xy_(xy), xz_(xz)
, yx_(yx), yy_(yy), yz_(yz)
, zx_(zx), zy_(zy), zz_(zz)
{}
inline HepRep3x3::HepRep3x3( const double * array ) {
const double * a = array;
double * r = &xx_;
for ( int i = 0; i < 9; i++ ) { *r++ = *a++; }
}
inline void HepRep3x3::setToIdentity() {
xx_ = 1.0; xy_ = 0.0; xz_ = 0.0;
yx_ = 0.0; yy_ = 1.0; yz_ = 0.0;
zx_ = 0.0; zy_ = 0.0; zz_ = 1.0;
}
inline void HepRep3x3::getArray( double * array ) const {
double * a = array;
const double * r = &xx_;
for ( int i = 0; i < 9; i++ ) { *a++ = *r++; }
}
//-*********
// HepRep4x4
//-*********
inline HepRep4x4::HepRep4x4() :
xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
, yx_(0.0), yy_(1.0), yz_(0.0), yt_(0.0)
, zx_(0.0), zy_(0.0), zz_(1.0), zt_(0.0)
, tx_(0.0), ty_(0.0), tz_(0.0), tt_(1.0)
{}
inline HepRep4x4::HepRep4x4(
double xx, double xy, double xz, double xt
, double yx, double yy, double yz, double yt
, double zx, double zy, double zz, double zt
, double tx, double ty, double tz, double tt
) :
xx_(xx), xy_(xy), xz_(xz), xt_(xt)
, yx_(yx), yy_(yy), yz_(yz), yt_(yt)
, zx_(zx), zy_(zy), zz_(zz), zt_(zt)
, tx_(tx), ty_(ty), tz_(tz), tt_(tt)
{}
inline HepRep4x4::HepRep4x4( const HepRep4x4Symmetric & rep ) :
xx_(rep.xx_), xy_(rep.xy_), xz_(rep.xz_), xt_(rep.xt_)
, yx_(rep.xy_), yy_(rep.yy_), yz_(rep.yz_), yt_(rep.yt_)
, zx_(rep.xz_), zy_(rep.yz_), zz_(rep.zz_), zt_(rep.zt_)
, tx_(rep.xt_), ty_(rep.yt_), tz_(rep.zt_), tt_(rep.tt_)
{}
inline HepRep4x4::HepRep4x4( const double * array ) {
const double * a = array;
double * r = &xx_;
for ( int i = 0; i < 16; i++ ) { *r++ = *a++; }
}
inline void HepRep4x4::setToIdentity() {
xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
yx_ = 0.0; yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
zx_ = 0.0; zy_ = 0.0; zz_ = 1.0; zt_ = 0.0;
tx_ = 0.0; ty_ = 0.0; tz_ = 0.0; tt_ = 1.0;
}
inline void HepRep4x4::getArray( double * array ) const {
double * a = array;
const double * r = &xx_;
for ( int i = 0; i < 16; i++ ) { *a++ = *r++; }
}
inline bool HepRep4x4::operator == (const HepRep4x4 & r) const {
return( xx_ == r.xx_ && xy_ == r.xy_ && xz_ == r.xz_ && xt_ == r.xt_ &&
yx_ == r.yx_ && yy_ == r.yy_ && yz_ == r.yz_ && yt_ == r.yt_ &&
zx_ == r.zx_ && zy_ == r.zy_ && zz_ == r.zz_ && zt_ == r.zt_ &&
tx_ == r.tx_ && ty_ == r.ty_ && tz_ == r.tz_ && tt_ == r.tt_ );
}
inline bool HepRep4x4::operator != (const HepRep4x4 & r) const {
return !(operator== (r));
}
//-******************
// HepRep4x4Symmetric
//-******************
inline HepRep4x4Symmetric::HepRep4x4Symmetric() :
xx_(1.0), xy_(0.0), xz_(0.0), xt_(0.0)
, yy_(1.0), yz_(0.0), yt_(0.0)
, zz_(1.0), zt_(0.0)
, tt_(1.0)
{}
inline HepRep4x4Symmetric::HepRep4x4Symmetric
( double xx, double xy, double xz, double xt
, double yy, double yz, double yt
, double zz, double zt
, double tt ) :
xx_(xx), xy_(xy), xz_(xz), xt_(xt)
, yy_(yy), yz_(yz), yt_(yt)
, zz_(zz), zt_(zt)
, tt_(tt)
{}
inline HepRep4x4Symmetric::HepRep4x4Symmetric( const double * array ) {
const double * a = array;
double * r = &xx_;
for ( int i = 0; i < 10; i++ ) { *r++ = *a++; }
}
inline void HepRep4x4Symmetric::setToIdentity() {
xx_ = 1.0; xy_ = 0.0; xz_ = 0.0; xt_ = 0.0;
yy_ = 1.0; yz_ = 0.0; yt_ = 0.0;
zz_ = 1.0; zt_ = 0.0;
tt_ = 1.0;
}
inline void HepRep4x4Symmetric::getArray( double * array ) const {
double * a = array;
const double * r = &xx_;
for ( int i = 0; i < 10; i++ ) { *a++ = *r++; }
}
} // namespace CLHEP
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