/usr/include/CLHEP/Vector/RotationY.icc is in libclhep-dev 2.1.4.1-1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 | // -*- C++ -*-
// ---------------------------------------------------------------------------
//
// This file is a part of the CLHEP - a Class Library for High Energy Physics.
//
// This is the definitions of the inline member functions of the
// HepRotationY class
//
#include <cmath>
#include "CLHEP/Units/PhysicalConstants.h"
namespace CLHEP {
inline double HepRotationY::xx() const { return its_c; }
inline double HepRotationY::xz() const { return its_s; }
inline double HepRotationY::zx() const { return -its_s; }
inline double HepRotationY::zz() const { return its_c; }
inline double HepRotationY::yy() const { return 1.0; }
inline double HepRotationY::yx() const { return 0.0; }
inline double HepRotationY::yz() const { return 0.0; }
inline double HepRotationY::xy() const { return 0.0; }
inline double HepRotationY::zy() const { return 0.0; }
inline HepRep3x3 HepRotationY::rep3x3() const {
return HepRep3x3 ( its_c , 0.0, its_s,
0.0, 1.0, 0.0,
-its_s , 0.0, its_c );
}
inline HepRotationY::HepRotationY() : its_d(0.0), its_s(0.0), its_c(1.0) {}
inline HepRotationY::HepRotationY(const HepRotationY & orig) :
its_d(orig.its_d), its_s(orig.its_s), its_c(orig.its_c)
{}
inline HepRotationY::HepRotationY(double dd, double ss, double cc) :
its_d(dd), its_s(ss), its_c(cc)
{}
inline HepRotationY & HepRotationY::operator= (const HepRotationY & orig) {
its_d = orig.its_d;
its_s = orig.its_s;
its_c = orig.its_c;
return *this;
}
inline HepRotationY::~HepRotationY() {}
inline Hep3Vector HepRotationY::colX() const
{ return Hep3Vector ( its_c, 0.0, -its_s ); }
inline Hep3Vector HepRotationY::colY() const
{ return Hep3Vector ( 0.0, 1.0, 0.0 ); }
inline Hep3Vector HepRotationY::colZ() const
{ return Hep3Vector ( its_s, 0.0, its_c ); }
inline Hep3Vector HepRotationY::rowX() const
{ return Hep3Vector ( its_c, 0.0, its_s ); }
inline Hep3Vector HepRotationY::rowY() const
{ return Hep3Vector ( 0.0, 1.0, 0.0 ); }
inline Hep3Vector HepRotationY::rowZ() const
{ return Hep3Vector ( -its_s, 0.0, its_c ); }
inline double HepRotationY::getPhi () const { return phi(); }
inline double HepRotationY::getTheta() const { return theta(); }
inline double HepRotationY::getPsi () const { return psi(); }
inline double HepRotationY::getDelta() const { return its_d; }
inline Hep3Vector HepRotationY::getAxis () const { return axis(); }
inline double HepRotationY::delta() const { return its_d; }
inline Hep3Vector HepRotationY::axis() const { return Hep3Vector(0,1,0); }
inline HepAxisAngle HepRotationY::axisAngle() const {
return HepAxisAngle ( axis(), delta() );
}
inline void HepRotationY::getAngleAxis
(double & ddelta, Hep3Vector & aaxis) const {
ddelta = its_d;
aaxis = getAxis();
}
inline bool HepRotationY::isIdentity() const {
return ( its_d==0 );
}
inline int HepRotationY::compare ( const HepRotationY & r ) const {
if (its_d > r.its_d) return 1; else if (its_d < r.its_d) return -1; else return 0;
}
inline bool HepRotationY::operator==(const HepRotationY & r) const
{ return (its_d==r.its_d); }
inline bool HepRotationY::operator!=(const HepRotationY & r) const
{ return (its_d!=r.its_d); }
inline bool HepRotationY::operator>=(const HepRotationY & r) const
{ return (its_d>=r.its_d); }
inline bool HepRotationY::operator<=(const HepRotationY & r) const
{ return (its_d<=r.its_d); }
inline bool HepRotationY::operator> (const HepRotationY & r) const
{ return (its_d> r.its_d); }
inline bool HepRotationY::operator< (const HepRotationY & r) const
{ return (its_d< r.its_d); }
inline void HepRotationY::rectify() {
its_d = proper(its_d); // Just in case!
its_s = std::sin(its_d);
its_c = std::cos(its_d);
}
inline Hep3Vector HepRotationY::operator() (const Hep3Vector & p) const {
double x = p.x();
double y = p.y();
double z = p.z();
return Hep3Vector( x * its_c + z * its_s,
y,
z * its_c - x * its_s );
}
inline Hep3Vector HepRotationY::operator * (const Hep3Vector & p) const {
return operator()(p);
}
inline HepLorentzVector HepRotationY::operator()
( const HepLorentzVector & w ) const {
return HepLorentzVector( operator() (w.vect()) , w.t() );
}
inline HepLorentzVector HepRotationY::operator *
(const HepLorentzVector & p) const {
return operator()(p);
}
inline HepRotationY & HepRotationY::operator *= (const HepRotationY & m1) {
return *this = (*this) * (m1);
}
inline HepRotationY & HepRotationY::transform(const HepRotationY & m1) {
return *this = m1 * (*this);
}
inline double HepRotationY::proper( double ddelta ) {
// -PI < its_d <= PI
if ( std::fabs(ddelta) < CLHEP::pi ) {
return ddelta;
} else {
register double x = ddelta / (CLHEP::twopi);
return (CLHEP::twopi) * ( x + std::floor(.5-x) );
}
} // proper()
inline HepRotationY HepRotationY::operator * ( const HepRotationY & ry ) const {
return HepRotationY ( HepRotationY::proper(its_d+ry.its_d),
its_s*ry.its_c + its_c*ry.its_s,
its_c*ry.its_c - its_s*ry.its_s );
}
inline HepRotationY HepRotationY::inverse() const {
return HepRotationY( proper(-its_d), -its_s, its_c );
}
inline HepRotationY inverseOf(const HepRotationY & r) {
return r.inverse();
}
inline HepRotationY & HepRotationY::invert() {
return *this=inverse();
}
inline HepLorentzVector HepRotationY::col1() const
{ return HepLorentzVector (colX(), 0); }
inline HepLorentzVector HepRotationY::col2() const
{ return HepLorentzVector (colY(), 0); }
inline HepLorentzVector HepRotationY::col3() const
{ return HepLorentzVector (colZ(), 0); }
inline HepLorentzVector HepRotationY::col4() const
{ return HepLorentzVector (0,0,0,1); }
inline HepLorentzVector HepRotationY::row1() const
{ return HepLorentzVector (rowX(), 0); }
inline HepLorentzVector HepRotationY::row2() const
{ return HepLorentzVector (rowY(), 0); }
inline HepLorentzVector HepRotationY::row3() const
{ return HepLorentzVector (rowZ(), 0); }
inline HepLorentzVector HepRotationY::row4() const
{ return HepLorentzVector (0,0,0,1); }
inline double HepRotationY::xt() const { return 0.0; }
inline double HepRotationY::yt() const { return 0.0; }
inline double HepRotationY::zt() const { return 0.0; }
inline double HepRotationY::tx() const { return 0.0; }
inline double HepRotationY::ty() const { return 0.0; }
inline double HepRotationY::tz() const { return 0.0; }
inline double HepRotationY::tt() const { return 1.0; }
inline HepRep4x4 HepRotationY::rep4x4() const {
return HepRep4x4 ( its_c , 0.0, its_s, 0.0,
0.0, 1.0, 0.0, 0.0,
-its_s, 0.0, its_c, 0.0,
0.0, 0.0, 0.0, 1.0 );
}
inline double HepRotationY::getTolerance() {
return Hep4RotationInterface::tolerance;
}
inline double HepRotationY::setTolerance(double tol) {
return Hep4RotationInterface::setTolerance(tol);
}
} // namespace CLHEP
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