/usr/include/clutter-1.0/clutter/clutter-main.h is in libclutter-1.0-dev 1.20.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 | /*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_MAIN_H__
#define __CLUTTER_MAIN_H__
#include <clutter/clutter-actor.h>
#include <clutter/clutter-stage.h>
#include <pango/pango.h>
G_BEGIN_DECLS
/**
* CLUTTER_INIT_ERROR:
*
* #GError domain for #ClutterInitError
*/
#define CLUTTER_INIT_ERROR (clutter_init_error_quark ())
/**
* ClutterInitError:
* @CLUTTER_INIT_SUCCESS: Initialisation successful
* @CLUTTER_INIT_ERROR_UNKNOWN: Unknown error
* @CLUTTER_INIT_ERROR_THREADS: Thread initialisation failed
* @CLUTTER_INIT_ERROR_BACKEND: Backend initialisation failed
* @CLUTTER_INIT_ERROR_INTERNAL: Internal error
*
* Error conditions returned by clutter_init() and clutter_init_with_args().
*
* Since: 0.2
*/
typedef enum {
CLUTTER_INIT_SUCCESS = 1,
CLUTTER_INIT_ERROR_UNKNOWN = 0,
CLUTTER_INIT_ERROR_THREADS = -1,
CLUTTER_INIT_ERROR_BACKEND = -2,
CLUTTER_INIT_ERROR_INTERNAL = -3
} ClutterInitError;
CLUTTER_AVAILABLE_IN_ALL
GQuark clutter_init_error_quark (void);
/**
* CLUTTER_PRIORITY_REDRAW:
*
* Priority of the redraws. This is chosen to be lower than the GTK+
* redraw and resize priorities, because in application with both
* GTK+ and Clutter it's more likely that the Clutter part will be
* continually animating (and thus able to starve GTK+) than
* vice-versa.
*
* Since: 0.8
*/
#define CLUTTER_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 50)
/* Initialisation */
CLUTTER_AVAILABLE_IN_ALL
void clutter_base_init (void);
CLUTTER_AVAILABLE_IN_ALL
ClutterInitError clutter_init (int *argc,
char ***argv) G_GNUC_WARN_UNUSED_RESULT;
CLUTTER_AVAILABLE_IN_ALL
ClutterInitError clutter_init_with_args (int *argc,
char ***argv,
const char *parameter_string,
GOptionEntry *entries,
const char *translation_domain,
GError **error) G_GNUC_WARN_UNUSED_RESULT;
CLUTTER_AVAILABLE_IN_ALL
GOptionGroup * clutter_get_option_group (void);
CLUTTER_AVAILABLE_IN_ALL
GOptionGroup * clutter_get_option_group_without_init (void);
/* Mainloop */
CLUTTER_AVAILABLE_IN_ALL
void clutter_main (void);
CLUTTER_AVAILABLE_IN_ALL
void clutter_main_quit (void);
CLUTTER_AVAILABLE_IN_ALL
gint clutter_main_level (void);
CLUTTER_AVAILABLE_IN_ALL
void clutter_do_event (ClutterEvent *event);
/* Debug utility functions */
CLUTTER_AVAILABLE_IN_1_4
gboolean clutter_get_accessibility_enabled (void);
CLUTTER_AVAILABLE_IN_1_14
void clutter_disable_accessibility (void);
/* Threading functions */
CLUTTER_AVAILABLE_IN_ALL
void clutter_threads_set_lock_functions (GCallback enter_fn,
GCallback leave_fn);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_threads_add_idle (GSourceFunc func,
gpointer data);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_threads_add_idle_full (gint priority,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_threads_add_timeout (guint interval,
GSourceFunc func,
gpointer data);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_threads_add_timeout_full (gint priority,
guint interval,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_1_0
guint clutter_threads_add_repaint_func (GSourceFunc func,
gpointer data,
GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_1_10
guint clutter_threads_add_repaint_func_full (ClutterRepaintFlags flags,
GSourceFunc func,
gpointer data,
GDestroyNotify notify);
CLUTTER_AVAILABLE_IN_1_0
void clutter_threads_remove_repaint_func (guint handle_id);
CLUTTER_AVAILABLE_IN_ALL
void clutter_grab_pointer (ClutterActor *actor);
CLUTTER_AVAILABLE_IN_ALL
void clutter_ungrab_pointer (void);
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_get_pointer_grab (void);
CLUTTER_AVAILABLE_IN_ALL
void clutter_grab_keyboard (ClutterActor *actor);
CLUTTER_AVAILABLE_IN_ALL
void clutter_ungrab_keyboard (void);
CLUTTER_AVAILABLE_IN_ALL
ClutterActor * clutter_get_keyboard_grab (void);
CLUTTER_AVAILABLE_IN_ALL
PangoFontMap * clutter_get_font_map (void);
CLUTTER_AVAILABLE_IN_ALL
ClutterTextDirection clutter_get_default_text_direction (void);
CLUTTER_AVAILABLE_IN_ALL
guint clutter_get_default_frame_rate (void);
CLUTTER_AVAILABLE_IN_1_2
gboolean clutter_check_version (guint major,
guint minor,
guint micro);
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_check_windowing_backend (const char *backend_type);
G_END_DECLS
#endif /* _CLUTTER_MAIN_H__ */
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