/usr/include/clutter-1.0/clutter/deprecated/clutter-texture.h is in libclutter-1.0-dev 1.20.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 | /*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_TEXTURE_DEPRECATED_H__
#define __CLUTTER_TEXTURE_DEPRECATED_H__
#include <clutter/clutter-texture.h>
G_BEGIN_DECLS
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_new)
ClutterActor * clutter_texture_new (void);
CLUTTER_DEPRECATED_IN_1_12
ClutterActor * clutter_texture_new_from_file (const gchar *filename,
GError **error);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_set_from_file (ClutterTexture *texture,
const gchar *filename,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_data)
gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint width,
gint height,
gint rowstride,
gint bpp,
ClutterTextureFlags flags,
GError **error);
CLUTTER_DEPRECATED_IN_1_12_FOR(clutter_image_set_area)
gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
const guchar *data,
gboolean has_alpha,
gint x,
gint y,
gint width,
gint height,
gint rowstride,
gint bpp,
ClutterTextureFlags flags,
GError **error);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_get_base_size (ClutterTexture *texture,
gint *width,
gint *height);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_filter_quality (ClutterTexture *texture,
ClutterTextureQuality filter_quality);
CLUTTER_DEPRECATED_IN_1_12
ClutterTextureQuality clutter_texture_get_filter_quality (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
CoglHandle clutter_texture_get_cogl_texture (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_cogl_texture (ClutterTexture *texture,
CoglHandle cogl_tex);
CLUTTER_DEPRECATED_IN_1_12
CoglHandle clutter_texture_get_cogl_material (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_cogl_material (ClutterTexture *texture,
CoglHandle cogl_material);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_sync_size (ClutterTexture *texture,
gboolean sync_size);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_sync_size (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_repeat (ClutterTexture *texture,
gboolean repeat_x,
gboolean repeat_y);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_get_repeat (ClutterTexture *texture,
gboolean *repeat_x,
gboolean *repeat_y);
CLUTTER_DEPRECATED_IN_1_12
CoglPixelFormat clutter_texture_get_pixel_format (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
gint clutter_texture_get_max_tile_waste (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_keep_aspect_ratio (ClutterTexture *texture,
gboolean keep_aspect);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_keep_aspect_ratio (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_load_async (ClutterTexture *texture,
gboolean load_async);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_load_async (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_load_data_async (ClutterTexture *texture,
gboolean load_async);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_load_data_async (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_12
void clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
gboolean pick_with_alpha);
CLUTTER_DEPRECATED_IN_1_12
gboolean clutter_texture_get_pick_with_alpha (ClutterTexture *texture);
CLUTTER_DEPRECATED_IN_1_8_FOR(ClutterOffscreenEffect)
ClutterActor * clutter_texture_new_from_actor (ClutterActor *actor);
CLUTTER_DEPRECATED_IN_1_10
gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
const guchar *data,
gint width,
gint height,
ClutterTextureFlags flags,
GError **error);
G_END_DECLS
#endif /* __CLUTTER_TEXTURE_DEPRECATED_H__ */
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