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/usr/include/clutter-1.0/clutter/x11/clutter-x11-texture-pixmap.h is in libclutter-1.0-dev 1.20.0-1.

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/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Authored By Johan Bilien  <johan.bilien@nokia.com>
 *
 * Copyright (C) 2007 OpenedHand
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 *
 *
 */

#ifndef __CLUTTER_X11_TEXTURE_PIXMAP_H__
#define __CLUTTER_X11_TEXTURE_PIXMAP_H__

#include <glib.h>
#include <glib-object.h>
#include <clutter/clutter.h>

#include <X11/Xlib.h>

G_BEGIN_DECLS

#define CLUTTER_X11_TYPE_TEXTURE_PIXMAP                 (clutter_x11_texture_pixmap_get_type ())
#define CLUTTER_X11_TEXTURE_PIXMAP(obj)                 (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmap))
#define CLUTTER_X11_TEXTURE_PIXMAP_CLASS(klass)         (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP(obj)              (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_IS_TEXTURE_PIXMAP_CLASS(klass)      (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_X11_TYPE_TEXTURE_PIXMAP))
#define CLUTTER_X11_TEXTURE_PIXMAP_GET_CLASS(obj)       (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_X11_TYPE_TEXTURE_PIXMAP, ClutterX11TexturePixmapClass))

typedef struct _ClutterX11TexturePixmap        ClutterX11TexturePixmap;
typedef struct _ClutterX11TexturePixmapClass   ClutterX11TexturePixmapClass;
typedef struct _ClutterX11TexturePixmapPrivate ClutterX11TexturePixmapPrivate;

/**
 * ClutterX11TexturePixmap:
 *
 * The #ClutterX11TexturePixmap structure contains only private data
 *
 * Since: 0.8
 */
struct _ClutterX11TexturePixmap
{
  /*< private >*/
  ClutterTexture parent;

  ClutterX11TexturePixmapPrivate *priv;
};

/**
 * ClutterX11TexturePixmapClass:
 * @update_area: virtual function for updating the area of the texture
 *
 * The #ClutterX11TexturePixmapClass structure contains only private data
 *
 * Since: 0.8
 */
struct _ClutterX11TexturePixmapClass
{
  /*< private >*/
  ClutterTextureClass parent_class;

  /*< public >*/
  void (* update_area) (ClutterX11TexturePixmap *texture,
                        gint                     x,
                        gint                     y,
                        gint                     width,
                        gint                     height);
};

CLUTTER_AVAILABLE_IN_ALL
GType clutter_x11_texture_pixmap_get_type (void) G_GNUC_CONST;

CLUTTER_AVAILABLE_IN_ALL
ClutterActor *clutter_x11_texture_pixmap_new             (void);
CLUTTER_AVAILABLE_IN_ALL
ClutterActor *clutter_x11_texture_pixmap_new_with_pixmap (Pixmap      pixmap);
CLUTTER_AVAILABLE_IN_ALL
ClutterActor *clutter_x11_texture_pixmap_new_with_window (Window      window);

CLUTTER_AVAILABLE_IN_ALL
void          clutter_x11_texture_pixmap_set_automatic   (ClutterX11TexturePixmap *texture,
                                                          gboolean                 setting);
CLUTTER_AVAILABLE_IN_ALL
void          clutter_x11_texture_pixmap_set_pixmap      (ClutterX11TexturePixmap *texture,
                                                          Pixmap                   pixmap);
CLUTTER_AVAILABLE_IN_ALL
void          clutter_x11_texture_pixmap_set_window      (ClutterX11TexturePixmap *texture,
                                                          Window                   window,
                                                          gboolean                 automatic);

CLUTTER_AVAILABLE_IN_ALL
void          clutter_x11_texture_pixmap_sync_window     (ClutterX11TexturePixmap *texture);
CLUTTER_AVAILABLE_IN_ALL
void          clutter_x11_texture_pixmap_update_area     (ClutterX11TexturePixmap *texture,
                                                          gint                     x,
                                                          gint                     y,
                                                          gint                     width,
                                                          gint                     height);

G_END_DECLS

#endif